Read Children of the Lens Online
Authors: E. E. (Doc) Smith
That call, however, was never sent; for at that moment the mind of Mentor of Arisia flooded the group.
"Children, attend. This intrusion is necessary because a matter has come up which will permit of no delay. Boskonia is now launching the attack which has been in preparation for over twenty years. Arisia is to be the first point of attack. Kinnison, Tregonsee, Worsel, and Nadreck will take immediate steps to assemble the Grand Fleet of the Galactic Patrol in defense. I will confer at length with the younger Kinnisons.
"The Eddorians, as you know," Mentor went on to the Children of the Lens, "believe primarily in the efficacy of physical, material force. While they possess minds of real power, they use them principally as tools in the development of more and ever more efficient mechanical devices. We of Arisia, on the other hand, believe in the superiority of the mind. A fully competent mind would have no need of material devices, since it could control all material substance directly. While we have made some progress toward that end, and you will make more in the cycles to come, Civilization is, and for some time will be, dependent upon physical things. Hence the Galactic Patrol and its Grand Fleet.
"The Eddorians have succeeded finally in inventing a mechanical generator able to block our most penetrant thoughts. They believe implicitly that their vessels, so protected, will be able to destroy our planet. They may believe that the destruction of our planet would so weaken us that they would be able to destroy us. It is assumed that you children have deduced that neither we nor the Eddorians can be slain by physical force?"
"Yes—the clincher being that no suggestion was made about giving Eddore a planet from Nth space."
"We Arisians, as you know, have been aiding Nature in the development of minds much abler than our own. While your minds have not yet attained their full powers, you will be able to use the Patrol and its resources to defend Arisia and to destroy the Boskonian fleet. That we cannot do it ourselves is implicit in what I have said."
"But that means… this is the big show, then, that you have been hinting at so long?"
"Far from it. An important engagement, of course, but only preliminary to the real test, which will come when we invade Eddore. Do you agree with us that if Arisia were to be destroyed now, it would be difficult to repair the damage done to the morale of the Galactic Patrol?"
"Difficult? It would be impossible!"
"Not necessarily. We have considered the matter at length, however, and have decided that a Boskonian success at this time would not be for the good of Civilization."
"I'll say it wouldn't—that's a masterpiece of understatement if there ever was one! Also, a successful defense of Arisia would be about the best thing that the Patrol could possibly do for itself."
"Exactly so. Go then, children, and work to that end."
"But how, Mentor—how?"
"Again I tell you that I do not know. You have powers— individually, collectively, and as the Unit—about which I know little or nothing. Use them!"
Chapter Twenty-Five
The Defense Of Arisia
The "Big Noise"—socially the Directrix, technically the Z9M9Z—floated through space at the center of a hollow sphere of maulers packed almost screen to screen. She was the Brain. She had been built around the seventeen million cubic feet of unobstructed space which comprised her "tank"—the three-dimensional chart in which vari-colored lights, stationary and moving, represented the positions and motions of solar systems, ships, loose planets, negaspheres, and all other objects and items in which Grand Fleet Operations was, or might become, interested. Completely encircling the tank's more than two thousand feet of circumference was the Rigellian-manned, multi-million-plug board; a crew and a board capable of handling efficiently more than a million combat units.
In the "reducer," the comparatively tiny ten-foot tank set into an alcove, there were condensed the continuously-changing major features of the main chart, so that one man could comprehend and direct the board strategy of the engagement.
Instead of Port Admiral Haynes, who had conned that reducer and issued general orders during the only previous experience of the Z9M9Z in serious warfare, Kimball Kinnison was now in supreme command. Instead of Kinnison and Worsel, who had formerly handled the big tank and the board, there were Clarrissa, Worsel, Tregonsee, and the Children of the Lens. There also, in a built-in, thoroughly competent refrigerator, was Nadreck. Port Admiral Raoul LaForge and Vice-Coordinator Clifford Maitland were just coming aboard.
Might he need anybody else, Kinnison wondered. Couldn't think of anybody—he had just about the whole top echelon of Civilization. Cliff and Laf weren't L2's, of course, but they were mighty good men… besides, he liked them! Too bad the fourth officer of their class couldn't be there, too… gallant Wiedel Holmberg, killed in action… at that, three out of four was a high average—mighty high…
"Hi, Cliff—Hi, Laf!"
"Hi, Kim!"
The three old friends shook hands cordially, then the two newcomers stared for minutes into the maze of lights flashing and winking in the tremendous space-chart.
"Glad I don't have to try to make sense out of that," LaForge commented, finally. "Looks a lot different in battle harness than on practice cruises. You want me on that forward wall there, you said?"
"Yes. You can see it plainer down in the reducer. The white star is Arisia. The yellows, all marked, are suns and other fixed points, such as the markers along the arbitrary rim of the galaxy, running from there to there. Reds will be Boskonians when they get close enough to show. Greens are ours. Up in the big tank everything is identified, but down here there's no room for details—each green light marks the location of a whole operating fleet. That block of green circles, there, is your command. It's about eighty parsecs deep and covers everything within two hours—say a hundred and fifty parsecs—of the line between Arisia and the Second Galaxy. Pretty loose now, of course, but you can tighten it up and shift it as you please as soon as some reds show up. You'll have a Rigelüan talker—here he is now—when you want anything done, think at him and he'll give it to the right panel on the board. QX?"
"I think so. I'll practice a bit."
"Now you, Cliff. These green crosses, half-way between the forward wall and Arisia, are yours. You won't have quite as much depth as Laf, but a wider coverage. The green tetrahedrons are mine. They blanket Arisia, you notice, and fill the space out to the second wall."
"Do you think you and I will have anything to do?" Maitland asked, waving a hand at LaForge's tremendous barrier.
"I wish I could hope not, but I can't. They're going to throw everything they've got at us."
For weeks Grand Fleet drilled, maneuvered, and practiced. All space within ten parsecs of Arisia was divided into cubes, each of which was given a reference number. Fleets were so placed that any point in that space could be reached by at least one fleet in thirty seconds or less of elapsed time.
Drill went on until, finally, it happened. Constance, on guard at the moment, perceived the slight "curdling" of space which presages the appearance of the terminus of a hyper-spatial tube and gave the alarm. Kit, the girls, and all the Arisians responded instantly—all knew that this was to be a thing which not even the Five could handle unaided.
Not one, or a hundred, or a thousand, but at least two hundred thousand of those tubes erupted, practically at once. Kit could alert and instruct ten Rigellian operators every second, and so could each of his sisters; but since every tube within striking distance of Arisia had to be guarded or plugged within thirty seconds of its appearance, it is seen that the Arisians did practically all of the spotting and placing during those first literally incredible two or three minutes.
If the Boskonians could have emerged from a tube's terminus in the moment of its appearance, it is quite probable that nothing could have saved Arisia. As it was, however, the enemy required seconds, or sometimes even whole minutes, to traverse their tubes, which gave the defenders much valuable time.
Upon arriving at the tube's end, the fleet laced itself, by means of tractors and pressors, into a rigid although inertialess structure. Then, if there was time, and because the theory was that the pirates would probably send a negasphere through first, with an intrinsic velocity aimed at Arisia, a suitably-equipped loose planet was tossed into "this end" of the tube. Since they might send a loose or an armed planet through first, however, the fleet admiral usually threw a negasphere in, too.
What happened when planet met negasphere, in the unknown medium which makes up the "interior" of a hyper-spatial tube, is not surely known. Several highly abstruse mathematical treatises and many volumes of rather gruesome fiction have been written upon the subject—none of which, however, has any bearing here.
If the Patrol fleet did not get there first, the succession of events was different; the degree of difference depending upon how much time the enemy had had. If, as sometimes happened, a fleet was coming through it was met by a super-atomic bomb and by the concentrated fire of every primary projector that the englobing task force could bring to bear; with consequences upon which it is neither necessary or desirable to dwell. If a planet had emerged, it was met by a negasphere…
Have you ever seen a negasphere strike a planet?
The negasphere is built of negative matter. This material—or, rather, anti-material—is in every respect the exact opposite of the every-day matter of normal space. Instead of electrons, it has positrons. To it a push, however violent, is a pull; a pull is a push. When negative matter strikes positive, then, there is no collision in the usual sense of the word. One electron and one positron neutralize each other and disappear; giving rise to two quanta of extremely hard radiation.
Thus, when the spherical hyper-plane which was the aspect of the negasphere tended to occupy the same three-dimensional space in which the loose planet already was, there was no actual collision. Instead, the materials of both simply vanished, along the surface of what should have been a contact, in a gigantically crescendo burst of pure, raw energy. The atoms and the molecules of the planet's substance disappeared; the physically incomprehensible texture of the negasphere's anti-mass changed into that of normal space. And all circumambient space was flooded with inconceivably lethal radiation; so intensely lethal that any being not adequately shielded from it died before he had time to realize that he was being burned.
Gravitation, of course, was unaffected; and the rapid disappearance of the planet's mass set up unbalanced forces of tremendous magnitude. The hot, dense, pseudo-liquid magma tended to erupt as the sphere of nothingness devoured so rapidly the planet's substance, but not a particle of it could move. Instead, it vanished. Mountains fell, crashingly. Oceans poured. Earth-cracks appeared; miles wide, tens of miles deep, hundreds of miles long. The world heaved… shuddered… disintegrated… vanished.
The shock attack upon Arisia itself, which in the Eddorian mind had been mathematically certain to succeed, was over in approximately six minutes. Kinnison, Maitland, and LaForge, fuming at their stations, had done nothing at all. The Boskonians had probably thrown everything they could; the probability was vanishingly small that that particular attack was to be or could be resumed. Nevertheless a host of Kinnison's task forces remained on guard and a detail of Arisians still scanned all nearby space.
"What shall I do next, Kit?" Camilla asked. "Help Connie crack that screen?"
Kit glanced at his youngest sister, who was stretched out flat, every muscle rigidly tense in an extremity of effort.
"No," he decided. "If she can't crack it alone, all four of us couldn't help her much. Besides, I don't believe she can break it. It's a mechanical, you know, powered by atomic-motored generators. My guess is that it'll have to be solved, not cracked, and the solution will take time. When she comes down off that peak, Kay, you might tell her so, and both of you start solving it. The rest of us have another job. The Boskonian moppers-up are coming in force, and there isn't a chance that either we or the Arisians can derive the counter-formula of that screen in less than a week. Therefore the rest of this battle will have to be fought out on conventional lines. We can do the most good, I think, by spotting the Boskonians into the big tank—our scouts aren't locating five percent of them—for the L2's to pass on to dad and the rest of the top brass so they can run this battle the way it ought to be run. You'll do the spotting, Cam, of course; Kat and I will do the pushing. And if you thought that Tregonsee took you for a ride…! It'll work, don't you think?"
"Of course it'll work!"
Thus, apparently as though by magic, red lights winked into being throughout a third of the volume of the immense tank; and the three master strategists, informed of what was being done, heaved tremendous sighs of relief. They now had real control. They knew, not only the positions of their own task forces, but also, and exactly, the position of every task force of the enemy. More, by merely forming in his mind the desire for the information, any one of the three could know, with no appreciable lapse of time, the exact composition and the exact strength of any individual fleet, flotilla, or squadron!
Kit and his two sisters stood close-grouped, motionless; heads bent and almost touching, arms interlocked. Kinnison perceived with surprise that Lenses, as big and as bright as Kit's own, flamed upon his daughters' wrists; a surprise which changed to awe as the very air around those three red-bronze-auburn heads began to thicken, to pulsate, and to glow with that indefinable, indescribable polychromatic effulgence so uniquely characteristic of the Lens of the Galactic Patrol. But there was work to do, and Kinnison did it.
Since the Z9M9Z was now working as not even the most optimistic of her planners and designers had dared to hope, the war could now be fought strategically; that is, with the object of doing the enemy as much harm as possible with the irreducible minimum of risk. It was not sporting. It was not clubby. There was nothing whatever of chivalry. There was no thought whatever of giving the enemy a break. It was massacre—it was murder—it was war.