Read Chris Crawford on Interactive Storytelling Online
Authors: Chris Crawford
noun thinking,
92–97
overviews and summaries of,
xvi–xvii
spatial thinking,
20–22
Two Cultures problem and,
67–80
verb thinking,
91–120
Third options,
61–62
Thirty-Six Dramatic Situations (Polti, George),
156–159
Threadkillers,
281
Threadtests and rehearsals,
280–282
,
286–287
ThreeParty situations,
220
Ticking clock of doom concept,
207–208
Time concepts,
304
Time flow (unbroken),
62–63
TimeToExecute,
220
TimeToPrepare,
219
Traces (story),
317
Tragedy,
214–216
Tree analyses,
252
Tree (branching) strategies,
124–126
,
124
f
Trust,
186
Trust & Betrayl,
208
Two Cultures problem,
67–80
artsies (new media people) and,
72–76
cross-disciplinary futility and,
75–76
exhortations for,
77–79
neurophysological basis of,
76–77
prognostications for,
77–79
Snow, C. P. and,
67
techies (programmers and games people) and,
69–71
Typographic conventions,
xviii
Tyranny (visual),
19–20
Unbroken time flow,
62–63
Understanding Comics (McCloud, Scott),
313
Unipolar vs. bipolar personality variables,
188–189
Universal functions (data-driven strategies),
153–156
User choice,
40–42
Value setting criteria,
118–120
Values,
323–326
Variables. See also under individual topics
Audience,
220
Import,
219
Name,
219
overview,
203–204
personality,
186–199
. See also Personality variables
for specific vs. generalized verb handling,
219–221
TimeToExecute,
220
TimeToPrepare variables,
219
Verb thinking,
91–120
. See also Verbs
artist’s mathematical palettes and,
112–120
. See also Artist’s mathematical palettes
factories and,
94–96
language and,
93–95
military science and,
94–95
vs. noun thinking,
92–97
. See also Noun thinking
physics and,
93–95
yin-yang concept and,
92–97
anticipation and,
250–251
choices of,
250–251
counts of,
218–219
data structures for,
224–226
. See also Data structures
Erasmatron and,
300
events and,
217–226
evolutionary school (prognostication) and,
344
leader verbs and drama managers,
204–205
verb handling (specific vs. generalized),
219–221
. See also Specific vs. generalized verb handling
verb thinking,
91–120
. See also Verb thinking
wrong,
344
Violence acceptability,
204
Virtual Storyteller project,
326–327
VisiCalc,
270
Visual-spatial modules,
4
Visual Thesaurus,
174
Visual tyranny,
19–20
Vocabularies,
164–169
Von Clausevitz, Carl,
40–41
Wachowski brothers,
20
Weighting factors
additive,
115
exponential,
117–118
multiplicative,
116–117
personality model example of,
113–114
value setting criteria,
118–120
value setting criteria for,
118–120
Weyhrauch, Peter,
314–315
Wing Commander,
132
Wisdom,
188
Woggles,
314
Woods, Don,
336
Wrong themes,
345
Wrong verbs,
344
WYSIWYG word processors,
218
Zdybel, Rob,
336
1
.
taurine
: of, or relating to, the bull;
copro-
: a combining form meaning dung, excrement, or feces.
1
. Mitchell Stephens,
The Rise of the Image the Fall of the Word
(Oxford University Press, 1998; ISBN 0195098293).
1
. Mark S. Meadows,
Pause & Effect: The Art of Interactive Narrative
(New Riders, 2002; ISBN 0735711712).
1
. Andy Cameron,
www.hrc.wmin.ac.uk/hrc/theory/dissimulations/t.3.html
.
2
. Michael Murtaugh,
http://ic.media.mit.edu/Publications/Thesis/murtaughMS/HTML/InteractiveNarrative/InteractiveNarrative.html
.
3
. Andrew Glassner,
www.glassner.com
.
1
. C. P. Snow,
The Two Cultures
(Cambridge University Press, 1993; ISBN 0521457300).
2
. Vladimir Propp,
Morphology of the Folktale
(University of Texas, Austin: 1996; ISBN 0-292-78376-0).
3
.
www.cs.tcd.ie/publications/tech-reports/reports.03/TCD-CS-2003-43.pdf
4
. Georges Polti, “The Thirty-Six Dramatic Situations,” in
The Writer
, 1999 (ISBN 0-87116-109-5).
1
. John B. Carroll, Peter Davies, and Barry Richman,
The American Heritage Word Frequency Book
(Houghton Mifflin, 1971; ISBN 0395135702).
2
. WordNet:
www.cogsci.princeton.edu/~wn
.
3
. Visual Thesaurus:
www.visualthesaurus.com/index.jsp
.
4
. Basic English:
http://ogden.basic-english.org/basiceng.html
.
5
. Bliss:
http://home.istar.ca/~bci/
.
6
. The Elephant’s Memory:
www.apple.com/education/LTReview/spring99/elephant/
.
1
. Brenda Laurel,
Computers as Theater
(Addison-Wesley, 1991; ISBN 0201510480).
1
. Dr. Joseph Bates, Oz Project:
http//:www-2.cs.cmu.edu/afs/cs.cmu.edu/project/oz/web/oz.html
.
2
. Andrew S. Gordon and Nicholas V. Iuppa, Experience Management:
www.ict.usc.edu/~gordon/TIDSE03.PDF
.
3
. Elizabeth Figa and Paul Tarau, WordNet:
http://logic.csci.unt.edu/tarau/research/
,
http://logic.csci.unt.edu/vista/index.htm
, and
www.cogsci.princeton.edu/~wn
.
4
. Michael Mateas and Andrew Stern, Façade:
www.quvu.net/interactivestory.net/
.
5
. Brandon Rickman, Dr. K- Project:
www-2.cs.cmu.edu/afs/cs/user/michaelm/www/nidocs/Rickman.html
.
6
. Teong Joo Ong and John Leggett, HEFTI: http://dl.aace.org/12719.
7
. Nicholas Szilas, IDTension:
www.idtension.com
.