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Authors: Paul Kemp

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BOOK: Crosscurrent
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“I know you,” Jaden said.

And all at once memories flooded him. He remembered where he was, why he had come, what had happened to him. The sudden rush of memory and emotion overwhelmed him. He clutched at his head and groaned.

One of the figures held something in his off hand, a lightsaber hilt. He ignited it and a red line split the darkness.

Another shriek sounded from the chamber behind Jaden. The lights in the wall flared to life in response, brighter than before, and Jaden at last recognized them for what they were—veins coursing with dark-side energy.

He
had
awakened in the belly of a beast.

Another shriek shook the walls.

He ignited his lightsaber, its yellow light his answer to the darkness that surrounded him.

THE OLD REPUBLIC
 (5,000–33 YEARS BEFORE
STAR WARS: A NEW HOPE
)

Long—
long
—ago in a galaxy far, far away … some twenty-five thousand years before Luke Skywalker destroyed the first Death Star at the Battle of Yavin in
Star Wars: A New Hope
 … a large number of star systems and species in the center of the galaxy came together to form the Galactic Republic, governed by a Chancellor and a Senate from the capital city-world of Coruscant. As the Republic expanded via the hyperspace lanes, it absorbed new member worlds from newly discovered star systems; it also expanded its military to deal with the hostile civilizations, slavers, pirates, and gangster-species such as the slug-like Hutts that were encountered in the outward exploration. But the most vital defenders of the Republic were the Jedi Knights. Originally a reclusive order dedicated to studying the mysteries of the life energy known as the Force, the Jedi became the Republic’s guardians, charged by the Senate with keeping the peace—with wise words if possible; with lightsabers if not.

But the Jedi weren’t the only Force-users in the galaxy. An ancient civil war had pitted those Jedi who used the Force selflessly against those who allowed themselves to be ruled by their ambitions—which the Jedi warned led to the dark side of the Force. Defeated in that long-ago war, the dark siders fled beyond the galactic frontier, where they built a civilization of their own: the Sith Empire.

The first great conflict between the Republic and the Sith Empire occurred when two hyperspace explorers stumbled on the Sith worlds, giving the Sith Lord Naga Sadow and his dark side warriors a direct invasion route into the Republic’s central worlds. This
war resulted in the first destruction of the Sith Empire—but it was hardly the last. For the next four thousand years, skirmishes between the Republic and Sith grew into wars, with the scales always tilting toward one or the other, and peace never lasting. The galaxy was a place of almost constant strife: Sith armies against Republic armies; Force-using Sith Lords against Jedi Masters and Jedi Knights; and the dreaded nomadic mercenaries called Mandalorians bringing muscle and firepower wherever they stood to gain.

Then, a thousand years before
A New Hope
and the Battle of Yavin, the Jedi defeated the Sith at the Battle of Ruusan, decimating the so-called Brotherhood of Darkness that was the heart of the Sith Empire—and most of its power.

One Sith Lord survived—Darth Bane—and his vision for the Sith differed from that of his predecessors. He instituted a new doctrine: No longer would the followers of the dark side build empires or amass great armies of Force-users. There would be only two Sith at a time: a Master and an apprentice. From that time on, the Sith remained in hiding, biding their time and plotting their revenge, while the rest of the galaxy enjoyed an unprecedented era of peace, so long and strong that the Republic eventually dismantled its standing armies.

But while the Republic seemed strong, its institutions had begun to rot. Greedy corporations sought profits above all else and a corrupt Senate did nothing to stop them, until the corporations reduced many planets to raw materials for factories and entire species became subjects for exploitation. Individual Jedi continued to defend the Republic’s citizens and obey the will of the Force, but the Jedi Order to which they answered grew increasingly out of touch. And a new Sith mastermind, Darth Sidious, at last saw a way to restore Sith domination over the galaxy and its inhabitants, and quietly worked to set in motion the revenge of the Sith …

If you’re a reader new to the Old Republic era, here are three great starting points:


The Old Republic: Deceived
, by Paul S. Kemp: Kemp tells the tale of the Republic’s betrayal by the Sith Empire, and features Darth Malgus, an intriguing, complicated villain.


Knight Errant
, by John Jackson Miller: Alone in Sith territory, the headstrong Jedi Kerra Holt seeks to thwart the designs of an eccentric clan of fearsome, powerful, and bizarre Sith Lords.


Darth Bane: Path of Destruction
, by Drew Karpyshyn: A portrait of one of the most famous Sith Lords, from his horrifying childhood to an adulthood spent in the implacable pursuit of vengeance.

Read on for an excerpt from a
Star Wars Legends
novel set in the Old Republic era.

CHAPTER ONE

In Sith space, everyone is a slave
. It was a funny thing about a bunch whose credo included a line about their “chains being broken,” Narsk thought. They were always careful to leave plenty of chains intact for everyone else.

Still, some people were more enslaved than others. It paid to be special, to be good at something. Life was less unpleasant then. And for the
really
special? One had one’s choice of masters—not that the options were that appealing.

Narsk Ka’hane’s own specialty had brought him to Darkknell, seat of power for Daiman, self-declared Sith Lord and would-be godling. Narsk had first used a stealth bodysuit to harvest rimebats from caverns on Verdanth, and what he was doing now wasn’t much different. True, the Bothan couldn’t imagine anyone back home clinging upside down to a rope in a high-security tower’s ventilation system—but then, not everyone could be special.

What
was
different now was the stealth suit. The Sith warring in the region hadn’t focused much on advancing stealth technology over the last few decades; they were only after bigger explosions. That was fine with Narsk. The bodysuit he wore was the top of a Republic line never seen in the Grumani sector. He didn’t know how his supplier had acquired a Cyricept Personal Concealment
System, Mark VI—or even whether the previous five versions were any good. Narsk just knew he’d never gotten so far on an assignment so easily.

Almost a shame, given all the preparation he’d put in. He’d arrived in Xakrea, Darkknell’s administrative capital, weeks earlier to establish his cover identity. Locating the target was simple enough; the lopsided pyramid known colloquially as the Black Fang was visible from most of town. He’d carefully studied traffic patterns around the obsidian edifice and noted the shift changes of the sentries guarding the few openings. Within a month, he’d located every route into and out of the colossal house of secrets.

And then he had walked right in.

The Mark VI could do for tradecraft what hyperdrive did for space travel, Narsk thought. Electronic baffles worked into the suit’s skin at a molecular level warped and bent electromagnetic waves around the wearer. Sound, light, comms—the Mark VI dodged them all. And Cyricept had thought of everything. A breath filter matched exhalations to room temperature and humidity. Special goggles permitted Narsk to see out, despite the fact that no light was reaching his eyes. They’d even supplied a similarly cloaked pouch for carry-along items. If Narsk wasn’t exactly invisible, he took an attentive eye to spot, especially in the dark.

But attentiveness, Narsk had found, was not a gift that “Lord Daiman, creator of all,” had seen fit to bestow on his sentries. As elsewhere, the peculiar Lord’s adepts had rounded up menacing-looking characters and proceeded to overdress them. There wasn’t a bruiser so tough he couldn’t be made to look silly when strapped into gilded armor and wrapped in a burgundy skirt. One poor Gamorrean—his squat, lumbering green body particularly at odds with his finery—across town had looked ready to cry.

So while Narsk had brought his needler and extra rounds on every trip to the research center, he’d never needed them. The Mark VI had gotten him to the door, but the sentries had actually opened it for him, allowing him inside when they entered themselves. “When your job’s to make sure nothing ever happens,” he’d once heard, “you begin to see nothing happening even when something’s going on.” By now, his thirteenth and final trip inside, Narsk believed it. Many of the secrets of the Black Fang—officially, the Daimanate Dynamic Testing Facility (Darkknell)—rested comfortably in the memory of the datapad in his pouch.

Lord Odion would be pleased.

That wasn’t always a good thing, Narsk knew: Daiman’s older brother got most of his thrills from death and destruction. The whole sorry war smacked of a psychological study. Daiman was the spoiled kid who thought he was the only person in the universe who mattered; Odion was the jealous sibling, reacting to his loss of uniqueness by trashing the playpen. If Daiman thought he created everything, Odion believed it was his destiny to destroy everything. Half of Odion’s adepts were part of a death cult, flitting around his evil light hoping to cash out in his service. Ralltiiri glowmites were less suicidal.

Fortunately, Narsk didn’t have to adopt their ways to take their assignments. Not many of them, anyway.

Reaching a juncture in the ventilation system, Narsk felt the whole building wheeze around him. Frigid air chuffed past, cooling the facility for today’s big test. The Mark VI responded, matching the surrounding temperature while somehow keeping frost from accumulating on the suit’s surface. The Republic designers were good, Narsk thought.
Too bad they can’t fight. Or won’t
.

Cutting the cable, Narsk settled gently onto the vent cover. The main testing center below was the only important room he hadn’t entered, if only because his quarry
hadn’t been moved here yet. But there it was, its metallic bulk just visible through the icy slats at his feet.

Convergence
.

In Daiman’s conflict with Odion, the great capital ships that once dominated Sith battles with the Republic had sat largely out of play. Neither had a clear idea how many great ships his brother had, and while Odion would have happily taken his chances in a huge engagement, Daiman was unwilling to oblige. The result had been a series of strokes and counterstrokes, where the winning factor wasn’t the amount of firepower as often as it was the ability to project different kinds of strength quickly. The field of battle changed constantly.

The Convergence Tactical Assault Vehicle had chucked thousands of years of military science in favor of Daiman’s idea of the moment: one-ship-fits-all. Like Narsk’s stealth suit,
Convergence
was intended to do everything. Twice the size of a starfighter, the craft served as a small troop transport, capable of delivering eight to ten warriors through hyperspace. It also sported weapons systems allowing it to play the role of fighter or bomber depending on the situation. Daiman foresaw a time when millions of the vessels would propel him to his rightful place, ruling the galaxy.

Daiman’s engineers, meanwhile, had foreseen only a never-ending nightmare. And their prediction, spoken only to themselves, had thus far come closest to reality. Peering down into the chamber, Narsk could see why. Mounted onto a colossal testing arm was the ugliest contraption he’d ever seen.
Convergence
was a hundred-ton expression of one man’s moods, changeable and conflicting.

Daiman had demanded that the vessel keep to the tri-pronged dart aesthetic of his starfighters, but the wings and color scheme were about all that the pregnant monster had in common with those sleek ships. Designers
had saddled the forward section with a hulking crew compartment that was still less than comfortable: room for nine passengers, but only if six stood the entire way. The engines, enlarged on two earlier occasions, seemed nonetheless outmatched. A missile battery pointed nowhere in particular. And a massive nacelle ran along the underside, last vestige of an earlier plot to convert the ship into a tracked vehicle for use on land. Narsk imagined they still kept the wheels somewhere in the building, anticipating Daiman’s frequent changes of mind.

Endless engineering for an endless war
. Narsk thought it something a child would design. Yet despite it all, there was still something worth stealing. For all their troubles, Daiman’s designers had lucked upon some worthwhile advances. Some of the composite work on the hull had shown fruit, and the turbolaser energy efficiency was as good as anyone in the sector had seen.

Useful facts, especially to his employer. Self-styled though he was, Lord Odion was a proper mimic when it came to technology. Narsk had been assigned to pick
Convergence
’s secrets clean. With any luck, Odion’s massive floating factory, The Spike, would soon be churning out better weapons systems using the ideas.

BOOK: Crosscurrent
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