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Authors: Jonah Lehrer

BOOK: How We Decide
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And then there's Lieutenant Commander Michael Riley. Before becoming an officer in the Royal Navy, Riley had spent years learning how to interpret the ambiguous blips on a radar screen. In the Royal Navy, the training process for such warfare specialists revolves around realistic battle simulations so that senior lieutenants like Riley can practice decision-making in its proper context. Officers are able to learn from their mistakes without having to shoot anything down.

During the Persian Gulf War, all of this training paid off. Even though Riley had never seen a Silkworm missile before, his mind had learned how to detect it. Because he had been staring at a radar screen for weeks on end, watching dozens of A-6 jets return from sorties off the Kuwaiti coast, Riley's dopamine neurons started to anticipate a consistent sequence of events. The radar pattern of the American planes had been seared into his brain. But then, in the predawn hours following the ground invasion, Riley saw a radar blip that looked slightly different. When the incoming unidentified blip appeared, it was too far out to sea, three sweeps away from the coast. As a result, a dopamine neuron somewhere in Riley's midbrain was surprised. Here was something that didn't fit the pattern, an error of expectation. The cell instantly responded to the surprising turn of events and altered its rate of firing. This electrical message was passed from neuron to neuron until it reached the ACC. Spindle cells publicized this prediction error all over the brain. Riley's years of naval training were summarized in a single flash of fear.
It was just a feeling, but Riley dared to trust it. "Fire two Sea Darts!" he yelled. The defensive missiles were launched into the sky. The battleship was saved.

SO FAR
, we've been exploring the surprising intelligence of our emotions. We've seen how the fluctuations of dopamine are translated into a set of prophetic feelings. But emotions aren't perfect. They are a crucial cognitive tool, but even the most useful tools can't solve every problem. In fact, there are certain conditions that consistently short-circuit the emotional brain, causing people to make bad decisions. The best decision-makers know which situations require
less
intuitive responses, and in the next part of the book, we'll look at what those situations are.

3. Fooled by a Feeling

Ann Klinestiver was working as a high school English teacher in a small town in West Virginia when she was diagnosed with Parkinson's disease. She was only fifty-two years old, but the symptoms were unmistakable. While she was standing at the front of her class trying to teach her students some Shakespeare, her hands started to shake uncontrollably. Then her legs went limp. "I lost control of my own body," she says. "I'd look at my arm, and I'd tell it what to do, but it just wouldn't listen."

Parkinson's is a disease of the dopamine system. It begins when dopamine neurons start to die in a part of the brain that controls the body's movements. Nobody knows why these cells die, but once they are gone, the loss is irrevocable. By the time the symptoms of Parkinson's appear, more than 80 percent of these neurons will be dead.

Ann's neurologist immediately put her on Requip, a drug that imitates the activity of dopamine in the brain. (It's part of a class of drugs called dopamine agonists.) While there are many different treatments for Parkinson's patients, all operate on a similar principle: increase the amount of dopamine in the brain. By making the few surviving dopamine neurons more effective at transmitting dopamine, these medicines help compensate for the massive cell death. They allow a faint electrical signal to break through the ravages of the disease. "At first, the drug was like a miracle," Ann says. "All my movement problems just disappeared." Over time, however, Ann was forced to take higher and higher doses of Requip in order to quiet her tremors. "You can feel your brain going," she says. "I became completely dependent on this drug just to get myself out of bed and put on my clothes. I needed it to live my life."

That's when Ann discovered slot machines. It was an unlikely attraction. "I'd never been interested in gambling," Ann says. "I'd always avoided casinos. My daddy was a Christian, and he raised me to believe that gambling was a sin, that it was something you were never supposed to do." But after she started taking the dopamine agonist, Ann found the slots at her local dog-racing track completely irresistible. She started gambling as soon as the track opened, at seven in the morning, and kept playing the machines until three thirty the next morning, when the security guards kicked her out. "Then I would go back home and gamble on the Internet until I could get back to the real machines," she says. "I was able to keep that up for two or three days at a time." After each of her gambling binges, Ann always swore to stay away. Sometimes, she was even able to stop gambling for a day or two. But then she'd find herself back at the racetrack, sitting in front of the slot machine, gambling away everything she had.

After a year of addictive gambling, Ann had lost more than $250,000. She had exhausted her retirement savings and emptied her pension fund. "Even when I had no money left, I still couldn't stop gambling," she says. "I was living on peanut butter, straight from the jar. I sold everything I could sell. My silverware, my clothes, my television, my car. I pawned my diamond ring. I knew I was destroying my life, but I just couldn't stop. There's no worse feeling than that."

Ann's husband eventually left her. He promised to return if she got control of her gambling habit, but Ann kept relapsing. He would find her at the track in the middle of the night, hunched in front of a slot machine, a bucket of coins in her lap and a bag of groceries on the floor. "I was a shell of a person," she says. "I stole quarters from my grandkids. I lost everything that mattered."

In 2006, Ann was finally taken off her dopamine agonist. Her movement problems came back, but the gambling compulsion immediately disappeared. "I haven't gambled in eighteen months," she says, with more than a little pride in her voice. "I still think about the slots, but the obsession isn't there. Without the drug, I don't need to play those damn machines. I'm free."

Klinestiver's sad story is disturbingly common. Medical studies suggest that as many as 13 percent of patients taking dopamine agonists develop severe gambling compulsions. People with no history of gambling suddenly become addicts. While most of these people obsess over slot machines, others get hooked on Internet poker or blackjack. They squander everything they have on odds that are stacked against them.
*

Why does an excess of dopamine in a few neurons make games of chance so irresistible? The answer reveals a serious flaw in the human brain, which casinos have learned to exploit. Think how a slot machine works: You put in a coin and pull the lever. The reels start to whir. Pictures of cherries and diamonds and figure sevens fly by. Eventually, the machine settles on its verdict. Since slot machines are programmed to return only about 90
percent of wagered money over the long term, chances are you lost money.

Now think about the slot machine from the perspective of your dopamine neurons. The purpose of these cells is to predict future events. They always want to know what occurrences—a loud tone, a flashing light, and so forth—will precede the arrival of the juice. While you are playing the slots, putting quarter after quarter into the one-armed bandit, your neurons are struggling to decipher the patterns inside the machine. They want to understand the game, to decode the logic of luck, to find the circumstances that predict a payout. So far, you're acting just like a monkey trying to predict when his squirt of juice is going to arrive.

But here's the catch: while dopamine neurons get excited by predictable rewards—they increase their firing when the juice arrives
after
the loud tone that heralded it—they get even more excited by surprising ones. According to Wolfram Schultz, such unpredictable rewards are typically three to four times more exciting, at least for dopamine neurons, than rewards that can be predicted in advance. (In other words, the best-tasting juice is the juice that was most unexpected.) The purpose of this dopamine surge is to make the brain pay attention to new, and potentially important, stimuli. Sometimes this cellular surprise can trigger negative feelings, such as fear, as happened to Lieutenant Commander Michael Riley. In the casino, however, the sudden burst of dopamine is intensely pleasurable, since it means that you've just won some money.

Most of the time, the brain will eventually get over its astonishment. It'll figure out which events predict the reward, and the dopamine neurons will stop releasing so much of the neurotransmitter. The danger of slot machines, however, is that they are inherently unpredictable. Because they use random number generators, there are no patterns or algorithms to uncover. (There is only a stupid little microchip churning out arbitrary digits.) Even though the dopamine neurons try to make sense of the rewards—they want to know when to expect some coins in return for all those squandered quarters—they keep getting surprised.

At this point, the dopamine neurons should just surrender: the slot machine is a waste of mental energy. They should stop paying attention to the surprising rewards, because the appearance of the rewards will always be surprising. But this isn't what happens. Instead of getting bored by the haphazard payouts, the dopamine neurons become obsessed. When you pull the lever and get a reward, you experience a rush of pleasurable dopamine, precisely because the reward was so unexpected, because your brain cells had no idea what was about to happen. The clanging coins and flashing lights are like a surprise squirt of juice. Because the dopamine neurons can't figure out the pattern, they can't adapt to the pattern. The result is that you are transfixed by the slot machine, riveted by the fickle nature of its payouts.

For Parkinson's patients on dopamine agonists, the surprising rewards of the casino trigger a massive release of chemical bliss. Their surviving dopamine neurons are so full of dopamine that the neurotransmitter spills over and pools in the empty spaces between cells. The brain is flooded with a feel-good chemical, making these games of chance excessively seductive. Such patients are so blinded by the pleasures of winning that they slowly lose everything. That's what happened to Ann.

The same science that revealed the importance of emotions to making decisions—Tom Brady finds the open man by listening to his feelings—is also beginning to show us the dark side of feeling too deeply. While the emotional brain is capable of astonishing wisdom, it's also vulnerable to certain innate flaws. These are the situations that cause the horses in the human mind to run wild, so that people gamble on slot machines and pick the wrong stocks and run up excessive credit card bills. When emotions get out of control—and there are certain things that reliably make this happen—the results can be just as devastating as not having any emotions at all.

1

In the early 1980s, the Philadelphia 76ers were one of the greatest teams in NBA history. The center of the team was Moses Malone, voted Most Valuable Player in the league. He dominated the paint, averaging twenty-five points and fifteen rebounds per game. The power forward was Julius Erving, a future Hall of Famer, who pioneered the modern style of basketball play with his elegant drives and extravagant slam dunks. In the backcourt were Andrew Toney—his accurate jump shot was a constant offensive threat—and Maurice Cheeks, one of the league leaders in assists and steals.

The 76ers entered the 1982 playoffs with the best record in the NBA. Before the first round of the postseason, a reporter asked Malone what the 76ers thought of their competition. His answer made headlines: "Four, four, four," he said, suggesting that the team would sweep all of their opponents. That had never been done before.

Malone's audacious prediction wasn't far off. During the playoffs, the 76ers' team was like a scoring machine. The offense ran through Malone in the post, but if Malone was double-teamed he simply had to swing the ball over to Erving or kick it out to Toney for a jumper. At times, the players seemed to be incapable of missing shots. On their way to the championship, the 76ers lost one game only, in the second round to Milwaukee. A slightly amended version of Malone's prediction was inscribed on the championship rings: "Fo, five, fo." It was one of the most dominant team performances in basketball history.

While the 76ers were prevailing in the postseason, the psychologists Amos Tversky and Thomas Gilovich were thinking about the imperfections of the human mind. Tversky would later recall watching the NBA games and hearing the television announcers talk about various kinds of streaks. For instance, the sportscasters alluded to the "hot hand" of Julius Erving and said that Andrew Toney was "in the zone." By the time the 76ers reached the NBA finals, the temperature of the team had become a cliché. How could they possibly lose when they were on such a roll?

But all this talk of hot hands and streaks made Tversky and Gilovich curious. Had Moses Malone really become so unstoppable? Could Andrew Toney really not miss a shot? Were the 76ers really as invincible as everyone said? So Tversky and Gilovich decided to conduct a little research experiment. Their question was simple: do players make more shots when they are hot, or do people just
imagine
that they make more shots? In other words, is the hot hand a real phenomenon?

Tversky and Gilovich began the investigation by sifting through years of 76er statistics. They looked at every single shot taken by every single player and then recorded if that shot had been preceded by a string of hits or misses. (The 76ers were one of the few NBA teams that kept track of the order in which shots were taken.) If the hot hand was a real phenomenon, then a hot player should have a higher field-goal percentage after making several previous shots. The streak should elevate his game.

So what did the scientists find? There was absolutely no evidence of the hot hand. A player's chance of making a shot was not affected by whether or not his previous shots had gone in. Each field-goal attempt was its own independent event. The short runs experienced by the 76ers were no different than the short runs that naturally emerge from any random process. Taking a jumper was like flipping a coin. The streaks were a figment of the imagination.

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