Read Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 2 Online

Authors: Fujino Omori

Tags: #Fiction, #Fantasy

Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 2 (30 page)

BOOK: Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 2
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LITTLE • BARISTA


MADE BY
GOIBNIU FAMILIA
. DESIGNED FOR SHORTER RACES LIKE PRUMS.


HAS POWER BEYOND ITS SIZE. THE AMMO IS LIGHT, WITH LITTLE TO NO RECOIL. HOWEVER, RANGE IS LIMITED.


DIFFERENT ARROWS CAN PROVIDE MORE POWER AND RANGE. SOLD SEPARATELY.

Afterword

This is the second book in the series. Thank you for picking it up. This is Fujino Omori.

While this story has a fantasy world–type feel, I was very conscious of building the story like a video game. My greatest challenge was figuring out how to incorporate an experience-point system, the most basic role-playing game element, into the story in a way that readers could accept without any misunderstandings. I spent many long hours trying to solve this problem.

This book casts the spotlight on baggage-carrying “supporters,” a job that came to mind while working on the first problem.

Since there are no “magic pockets” that adventurers can put as much as they want into, how are they going to take all their loot out of the Dungeon? Could they fight at full strength while lugging around large bags? If not, then who would carry the load? This is how the “supporter” role came to be.

As you have read, being a supporter is not a glamorous job by any means. Their position is so low that they have to be content to sip muddy water. It’s not surprising that the heroine of this story, and others like her, wasn’t satisfied and went astray. Yes, for sure.

However, not just in terms of this story, but I think life itself is easier when someone is there to help shoulder the load. It’s only when we have people there to help us that we can face new challenges.

I don’t want to be thought of as someone who got too caught up in the moment and forgot to express gratitude to those who helped me along the way. Writing this book reminded me of that fact.

So I would like to take this opportunity to do just that.

First, to my editor who supported me again and again. To Mr. Suzuhito Yasuda, who overcame a very difficult schedule to provide amazing artwork. And to everyone who put their heart and soul into making this book a reality, thank you from the bottom of my heart.

Thanks to overwhelming support from readers, a third book is now in the works. I’m working as hard as I can to get it on the shelves as soon as possible. Thank you all for your continued support.

That’s all for now.

Fujino Omori

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Copyright

IS IT WRONG TO TRY TO PICK UP GIRLS IN A DUNGEON?, Volume 2

FUJINO OMORI

Translation by Andrew Gaippe

This book is a work of fiction. Names, characters, places, and incidents are the product of the author’s imagination or are used fictitiously. Any resemblance to actual events, locales, or persons, living or dead, is coincidental.

DUNGEON NI DEAI WO MOTOMERU NO WA MACHIGATTEIRUDAROUKA vol. 1 Copyright © 2013 Fujino Omori

Illustrations copyright © 2013 Suzuhito Yasuda

Cover illustration by Suzuhito Yasuda

All rights reserved.

Original Japanese edition published in 2013 by SB Creative Corp.

This English edition is published by arrangement with SB Creative Corp., Tokyo, in care of Tuttle-Mori Agency, Inc., Tokyo.

English translation © 2015 by Hachette Book Group, Inc.

Yen On

Hachette Book Group

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First ebook edition: April 2015

Yen On is an imprint of Hachette Book Group, Inc.

The Yen On name and logo are trademarks of Hachette Book Group, Inc.

The publisher is not responsible for websites (or their content) that are not owned by the publisher.

ISBN 978-0-316-34018-2

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BOOK: Is It Wrong to Try to Pick Up Girls in a Dungeon?, Vol. 2
8.21Mb size Format: txt, pdf, ePub
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