Read Naero's War: The Citation Series 3: Naero's Trial Online

Authors: Mason Elliott

Tags: #Science Fiction & Fantasy, #Science Fiction, #Adventure, #Alien Invasion, #Colonization, #First Contact, #Galactic Empire, #Military, #Space Marine

Naero's War: The Citation Series 3: Naero's Trial (31 page)

BOOK: Naero's War: The Citation Series 3: Naero's Trial
3.24Mb size Format: txt, pdf, ePub
ads

 

Please enjoy this teaser for Mergeworld, Book 2:

Amazon Link:
http://amzn.to/1neuq0x

 

 

Mergeworld

 

 

Book Two

 

 

Amazon Link:
http://amzn.to/1neuq0x

 

 

 

by Mason Elliott and Garan R. R Faraday

 

 

“Several of the enemy mage prisoners have escaped,” a runner came to warn them. The young trooper looked terrified.

Mason drew his Spillers. They would have to be enough. After the bath, he didn’t have all of his other guns. And there wasn’t time to go after them.

It also worried him that he still felt–off his game, somehow. Something was still very wrong with him, but he couldn’t figure out what. Perhaps that was merely what sorrow and depression felt like.

Blondie shook the terrified runner. “Calm down. Tell me what you know. Which prisoners? How many of them?”

“S-six, six, I think. They tried to free the rest, but the guards on the scene shot two down. Then the enemy mages fled this way, and started killing everyone they could find with magic.”

Troops screamed, and close by to the west, magic blasts went off, and the sounds of battle and further bursts of magical rapidly sped their way.

The runner continued to stammer, “The tall n-n-necromancer is leading them. Five others. I don’t know their names. As soon as they broke out, the duty officer sent me after you two and the Thul woman.”

Blondie let the runner go. “Try to find the Thul. Go. Keep spreading the alarm.”

“Yes, s-sir!” The young runner looked only too happy to keep running.

“They’re coming for us, aren’t they, Blondie?” Mason asked, hefting his Spillers.

Blondie clenched both fists, and violet magefire flared up to his elbows. “Yep. Just like I said they would. How do you want to do this, Mace?”

“Hmmm…too many to hit them head on. Let’s go at them from the flanks. I’ll hit them on the left.”

His blond friend nodded. “Then I’ll take them on the right. The necromancer’s going to be the toughest of the lot. Let’s peel off the other five, if we can, and then take him on together.”

“Sounds good, Blondie. Let’s ride.”

They skirted around to either side, trying to stick to cover and stay out of sight. Mason quickly lost sight of his friend.

It did briefly occur to him that this would be an excellent time for Blondie to turn on them all, and help the mages make good their escape. But at this point, Mason had no choice but to keep trusting his good friend.

Blondie said that his abilities were returning.

He could tell them anything he wanted. How would they know if it was the truth or not?

From the sounds of things, the militia troops were putting up a pretty good fight and delaying the enemy at least somewhat. Each precious second they could hold them back, more troops would pour in.

Yet even as Mason got into position to attack, the enemy mages continued to push through, causing death and destruction all around them, and leaving many casualties in their wake.

Startled troops could slow the enemy down, but they would be hard pressed to stop six enemy mages bent on a rampage of devastation.

They were lucky that it wasn’t all thirteen of the mage captives on the loose.

At Blondie’s urging, Major Bill had spread several of the captive mages out to other nearby, secret locations–beyond the limited range of their prisoners’ telepathy.

Mason spotted the enemy. The necromancer strode out in front with another sorcerer. A pair of enemy wizards marched slightly behind them on either side, guarding their flanks and watching the rear.

Blondie stepped up and raked the enemy left and the middle with violet lightning that knocked four of the six off their feet, and stunned the two flankers.

The first flanker on the other side turned to attack Blondie. The second one raised his hands and his eyes got big when he saw the Pistolero step out and aim both of his pistols.

Click! Click!

Nothing. Mason’s guns wouldn’t fire. He cocked and pulled the triggers again.

Nothing.

By then the one mage was charging Blondie, exploding anything that was made of wood around him. He sent the shards and splinters and whirling debris at Blondie, while the necromancer and the other sorcerer still looked dazed and tried to regain their feet. And the mage facing Mason shot greenish-yellow flames out of his hands at all before him.

Mason dove out of the way, tucked and rolled out of sight, and then crouched and ran. The enemy wizard would be on him in seconds.

Finally he came to a building and ducked inside. He scrambled out of sight into an adjoining back storage room and ducked down. He tried his guns again. Still nothing. Why was this happening,? Now of all times?

Blondie needed him out there.

Maybe if he reloaded. Yeah, that would do it.

Slowing his breathing, doing his best to stay calm, he broke out his spare cylinders for his guns and swapped them out. He was fast at it, but every second counted.

He went back out into the fight. As he expected, the fighting quickly turned Blondie’s way, and blasts of magic nearby showed where the foes were pursuing Blondie hard and blasting everything around him. Blondie fought back as best he could, but from what Mason could tell, his friend was outnumbered four to one.

He raced that way, not even trying to stay under cover this time. He had to catch up quickly, and take them from behind, if possible.

Mason sped around a building and almost slammed into the same enemy mage as before. This one seemed to be holding back and protecting the rear of the other three while they stalked Blondie.

Mason had intended to shoot them on sight, but he clobbered the mage from behind now that he was right on top of him. The mage grunted and dropped, unconscious.

Pistol-whipping worked better in this instance. Mason dragged the mage back out of sight and quickly gagged him, and bound his hands and ankles behind him.

At this distance, Mason would not have any trouble taking out the other three with one or two shots, once he spotted them again. And their spells gave them away when they fired. Hopefully, Blondie was staying ahead of them.

Mason rushed forward once more, spotted several troops closing in with bows and crossbows, and motioned for them to go around and close in from one side or the other.

Finally he spotted the necromancer and the one wizard, crouched down and making plans of some kind.

Mason took aim at them with both barrels.

Click. Click.

Crap, not again. What the hell was going on?

Even worse, the necromancer turned and locked eyes with him.

“There’s the other one. Let’s get him!” All of their hands glowed with magefire.

Mason turned and ran for it. Dark lightning and exploding ice covered the area he had just been in.

His foes were right after him. Archers tried to fire upon the mages, but they swept the troops away from their positions with blasts of power.

A stone or outcropping of brick caught the toe of Mason’s boot. He hurtled down upon his face, and tried to roll back up to his feet.

The third enemy mage stepped out right in front of Mason.

Now, the three of them had him fairly trapped.

“Kill him!” the necromancer roared.

The wizard still hesitated an instant. Then he prepared a spell, his hands beginning to glow brighter and brighter.

They were only a dozen or so feet away. Mason hurled his useless pistols at the wizard.

One missed as the fellow dodged to one side.

The other smacked him squarely in the face and dazed and bloodied him.

Mason expected to be cut down from behind by the other two enemies any second.

He glanced back just as the two stood ready to unleash their spells.

 

Amazon Link to
Mergeworld, Book Two
:
http://amzn.to/1neuq0x

 

If you have not read the original Naero Books by Mason Elliott, Please enjoy the following teaser from the first Spacer Clans Adventure, Book 1:

Naero’s

Run

 

 

NAERO’S

RUN

Amazon Link to Naero’s Run:
http://amzn.to/1eRKCOb

 

 

by Mason Elliott

 

 

“We’ve got more than enough to consider here,” Aunt Sleak said. “We’ll post our final decisions on the Spacer ClanNet. All crew, take a breather. We’re out of jump in less that two standard hours. Everyone on duty needs to be at their ready stations. Dismissed.”

Naero went back to her quarters to do some laundry and a little more reading before they emerged. With regular effort, her quarters were less of a disaster than usual. She’d kept her bunk and her floor more or less cleared off, and slept in her bunk regularly now, instead of on the floor or in zero-G or a float bag.

And definitely not in her flex chair, as she had for years because she either couldn’t get her bunk panel out or it was too piled up with crap.

Being small had its advantages. She could curl up like a cat and get comfortable almost anywhere for a snooze.

But keeping her quarters in better shape was a promise she made and kept–to herself–and her parents.

They emerged from jump with the customary shuddering of the ship. The fleet spread out into is standard formation, emerging back into real Space-Time.

Naero punched up their positions on one of her screens, even though she didn’t have bridge duty for several hours.

The Shinai
flanked
The Dromon
on the port side, with
The Slipper
posted starboard. Their two smaller ships,
The Nevada
and
The Ardala
,
brought up the rear this time.

A red hot scarlet particle beam, 60mm in diameter, lanced through Naero’s walls like they were paper, disrupting her wallscreens.

A direct hit from a big gun.

At the very least, from a heavy destroyer.

Warning lights flashed immediately.

The rupture in the hull led to an immediate explosive decompression.

Naero held on tight to her bunk and went flat on the floor as the hull sealed itself.

All ships were vulnerable coming out of jump. They couldn’t activate their shields until right after they emerged.

Someone had been waiting for them.

The Dromon
continued getting rocked by multiple hits from what felt like several spinal guns and secondary batteries.

But the big planetoid could take it and give back plenty, her quad main guns humming and whining to life, coming online.

Naero hit her wristcom. All her screens down.

“Bridge. Status?”

“We stepped into it. They were waiting for us. We’re under heavy fire. Multiple bogeys.”

The general alert sounded.

“Battle Stations. Battle Stations.”

Aunt Sleak cut over the com. “All hands. All hands, to your stations. Prepare for battle. All ships, all batteries, return fire. Launch all fighters.”

Naero suited up and raced to the drop bay of her fighter. She met Jan along the way.

More intense fire.
Dromon
reeled and fired back.

She and Jan almost got rocked off their feet again.

A security team intercepted them at the launching bays.

Their fighters had already dropped with their backup pilots.

“The fleet captain wants you two at your secondary defense stations, not out in the mix.”

Jan started to protest.

“Orders are orders. Get to your stations.”

They ran to their remote gunnery stations, small secured cubicles with a chair and a console, operating triple pulse turrets on the hardpoints above them.

Naero brought up her autotargeting displays, weapons already powered up and humming.

The secondary battery gunnery stations operated independently and were well-protected. They were also fully automated, but they still functioned more effectively with a human interface.

Coordinated targeting profiles came online as she watched.

Jan operated a torp turret nearby.

Directly ahead of the fleet. Twelve elite Matayan destroyers, each with a dozen escort fighters.

Half of their number pursued and attacked a convoy of two dozen independent mining freighters.

Aunt Sleak’s fleet scrambled, launched, and deployed a total of threescore fighters in a standard Alpha-Charlie-1 defensive screen.

They were outnumbered two to one.

“All batteries make ready. Incoming torps,” the bridge com sounded.

Countermeasures took out half of the blips heading their way.

Spacer fighters and the forward defensive batteries blasted the rest.

“That attack’s a diversion,” Naero muttered.

Shinai’s
fire control and com computers fixed on and monitored all channels–including those between the hapless freighters and the corsairs.

“Mayday, mayday, we are under intense corsair attack. All ships. Assistance, assistance. Heavy damage and casualties.”

“What do you want?” another panic-stricken voice cried out. “We’ll surrender. You can board us. We have no goods and few supplies. Please, stop firing. Our ships are full of workers–full of people. You’re killing civilians. We’re on fire!”

Scanners displayed an awful, one-sided battle among the transports.

Most of the old bulk freighters didn’t even have weapons.

Each of the heavily armed Matayan destroyers was more than a match for them or most of the ships in Aunt Sleak’s fleet.

Except for the 6m quad spinal guns of
The Dromon
.

One crippled freighter broke apart and exploded under concentrated fire from three destroyers. It didn’t have any shields, and only minimal armor. Its two turrets either didn’t work or had been taken out already.

Static and Matayan battle language rang out in triumph.

Dromon’s
four primary guns cut loose, lighting up the entire sector. Its blue-white blasts ripped into the lead corsair flagship and its wingships, disrupting their shields.

The starboard wingship took two hits and listed to one side. Its aft section exploded.

“This is Captain Sleak Maeris of Clan Maeris. Enemy vessels, be advised: Cease hostilities and vacate this system or be destroyed.”

Matayan curses and laughter her only reply.

“Clan Maeris,” one of the freighter captains cut in. “This is Captain Philsen of
The Botaru
. Help us! Our situation is desperate. The corsairs are trying to destroy us. We don’t know why.”

“Acknowledged. We’re coming in. Disperse if you can. You’re still too bunched up. Scatter and concentrate on defensive actions. Jump if you’re able. We’ll try to draw them off. We’re boosting your distress call.”

Three more corsairs turned on the fleet, with all twelve dozen fighters full front on intercept.

The other trio of Matayan attackers kept after the freighters.

Naero heard the pleading and the screams on the open channel, just before another freighter got blasted to oblivion.

Naero realized she had tears on her face.

Was that how her parents went? Blasted to death by Matayan guns?

The rage she felt nearly overwhelmed her reason.

She checked her systems, gripped the controls of her gunnery station, and forced her emotions to go cold.

Against superior numbers, Naero and her Clan Fleet closed for battle.

(Amazon Link to Naero’s Run:
http://amzn.to/1eRKCOb
)

BOOK: Naero's War: The Citation Series 3: Naero's Trial
3.24Mb size Format: txt, pdf, ePub
ads

Other books

Dessa Rose by Sherley A. Williams
The Geek Job by Eve Langlais
One Hot Murder by Lorraine Bartlett
Darkest Fantasies by Raines, Kimberley
The Summer of Riley by Eve Bunting
Universe Hunters: Taken by C.L. Scholey