Read Sacrifice of the Widow: The Lady Penitent, Book I Online
Authors: Lisa Smedman
The other priestesses also rose, some whispering tense prayers, others silent with dread anticipation.
Qilué closed her eyes. Her shoulders slumped in defeat. “Halisstra has failed,” she told them. “Lolth lives. Her Silence is broken.”
CHAPTER TWO
The Month of Uktar, the Year of Risen Elfkin (1375 DR)
Q
’arlynd stood, hands laced together behind his back, at the broken lip of what had once been a broad street of calcified webbing. Across the wide chasm he could see a jagged protrusion, the spot where the street had anchored to the far wall. Similar protrusions dotted the walls above and below him. The city that had filled the vast cavern had been more than a hundred layers deep. This once-intricate stone web lay in a shattered heap far below, together with fragments of the noble Houses, temples, and academies that had hung from it like glowing pendants. The magical glow that had suffused the stone was all but extinguished, hidden under the scab of mold and fungi that had grown in the three years since the city’s fall.
He shivered. The air was cool and moist, humidified by the constant trickle of water that dampened the cavern walls. He’d grown up in Ched Nasad, but a century of life there still hadn’t inured him to the climate. He could feel the chill deep in his bones.
Ched Nasad had once been home to nearly thirty thousand drow. Perhaps one-tenth of that number remained, scrabbling out an existence in the ruins while trying to salvage whatever the duergar stonefire bombs hadn’t burned. And fighting. Always fighting. Only a handful of the hundred or so noble Houses had survived the fall of the city—Houses of no consequence whose strongholds had been at the less desirable, outer edges of the web, against the damp cavern walls. They squabbled amongst themselves still, unable to come together in an alliance that might rid what remained of the city of its Jaezred Chaulssin masters.
Somewhere under that dark jumble of stone lay the ruins of House Melarn. It had been the first of the noble Houses to fall, and it had taken a good chunk of the city down with it, which was fitting, since House Melarn’s matron—Q’arlynd’s mother—had been murdered by those below her. That murder had set the other eleven noble Houses squabbling with one another, rendering them unable to meet the duergar threat.
“Divided we fall,” Q’arlynd murmured.
He lifted his left arm and stared at the House insignia he wore on a wide leather band around his wrist. Carved into the adamantine oval was House Melarn’s symbol, a glyph vaguely reminiscent of a stick-figure person, arms bent and one leg raised as if dancing. The insignia counted for little now. Q’arlynd was the only one of his House to survive, and he was male. Since inheritance and title passed through the female line, he could make no claim on any of the property that had been salvaged from the ruins of his former home. He’d had to watch,
powerless, as it was looted by others.
Lowering his hand, he leaned forward to stare down at the bulge, low on the opposite wall, that was the domicile of House Teh’Kinrellz—the House he had reluctantly offered his services to after the city’s fall. Below it was a depression in the rubble: the salvage excavation. The uncovered stones glowed faintly with faerie fire, a jumble of lavender, indigo, and crimson that looked like an iridescent puddle from above. A platform slowly rose over the hole as it was winched up from a high ledge. The dozen dark shapes slumped on it would be the slaves, exhausted from a cycle of digging.
The effort seemed futile. Though some magical treasures must have survived the fall, so deeply did they lie buried that excavating them would have taken an army of dwarves and the better part of a century. The efforts of House Teh’Kinrellz offered one thing, however—a semblance of organization. Under the leadership of that once-insignificant House, the drow of Ched Nasad might yet reclaim their cavern.
Q’arlynd snorted with bitter laughter. Who was he fooling? The city was as likely to be reclaimed as rothé were to suddenly sprout wings and fly.
Stone shifted under his left foot. It gave him the instant’s warning he needed to pull his foot away. A chunk of stone tumbled from the edge, smaller fragments falling in its wake. Q’arlynd listened but couldn’t hear them land. The bottom of the cavern was too far below.
Enough of this.
He closed his eyes, inhaled deeply, and took a step back from the edge, then another. He ran forward, flinging himself into space.
The air snatched at his
piwafwi
as he fell, yanking its hood back from his head. It pressed his shirt and trousers against his body and plucked at his shoulder-length white hair, turning it into a ragged streamer. He opened his
eyes, feeling the wind squeeze tears from them. He flung out his arms to let air whistle through his splayed fingers. His heart hammered wildly in his chest, and it felt as though his stomach flattened against his spine. Grinning, he watched in morbid fascination as the floor of the cavern rushed up to meet him. That jumble of stone below—that was death.
Closer, closer …
Now!
Q’arlynd mentally shouted a command, activating the magic of his House insignia. His body jerked to a halt so close to the ground that his neck purse bounced off an up-thrust slab of stone. In the instant that he went from falling to levitating, his vitals felt as if they were being pulled from his body by an invisible hand. Bright sparkles of light crackled across his vision. Blackness roaring with blood nearly claimed him, but he shook it off and fought down the urge to vomit.
He floated, dizzy but exultant. A laugh burst from his lips, wild as that of the victim of a hideous mirth spell. Then he got hold of himself. It wasn’t the first time he’d free-fallen from a great height. As a student at the Conservatory, he’d competed with the other novice mages to see who had the most nerve, but that had been years ago.
Never had he come so close to hitting the ground.
Twisting his body upright, he gave a second mental command, one that would summon a driftdisc to carry him back to House Teh’Kinrellz. As he waited for it, something caught his eye. The body of a drow female lay on the rubble. A corpse in the fallen city was unremarkable in itself, but he hadn’t heard of any recent quarrels, and the body looked fresh.
Very fresh.
He sank to the ground, landing gracefully. The back of the female’s head looked like a hollow, broken cup.
Something had smashed it in. The patch of red that stained her hair and the rubble she lay on was still spreading.
Q’arlynd looked around warily, certain he’d just interrupted something, but he didn’t see anyone nearby. Even a glance through his crystal revealed no invisible enemies lurking nearby. Tucking the magical quartz back into his pocket, he cast an incantation that revealed obvious magical items on the dead female—the sword in her scabbard, her boots, two rings on an outflung hand. Mediocre dweomers all.
As Q’arlynd stepped closer on shifting rubble, part of the mystery resolved itself. A chunk of calcified web, also bright with blood, lay near the corpse’s feet.
“By the Dark Mother,” he whispered. He looked up, trying to calculate the odds of the stone that had been dislodged by his foot falling in precisely the right spot to strike the female on the head. Lolth’s work, surely.
He shook his head.
Kneeling on the unstable rubble, he rolled the body over to see if she wore a House insignia. She did not, but there was a silver chain around her neck that held a sword-shaped pendant with blunted edges. On the blade was engraved a circle on which a sword was superimposed—the holy symbol of Eilistraee.
The pendant emitted an aura of magic. Q’arlynd nearly left it where it was, but the mystery of what a priestess of a forbidden faith was doing in Ched Nasad intrigued him. He broke the chain and slipped the pendant into a pocket. It would prove useful, should he ever need to cast doubt on someone’s loyalties.
The priestess looked young, perhaps still in her first century of life. Her forehead didn’t yet have frown lines. Q’arlynd didn’t recognize her. Perhaps she was a scavenger, come to Ched Nasad in search of plunder.
His lips twitched at the irony of it. All she’d harvested from the ruin was death.
He eased the rings from her fingers and pocketed them. Then he slid her sword half out of its scabbard. The blade gritted against something. Sand had found its way into the scabbard. The blade was steel, rather than adamantine, and filigreed with gold. It looked like something the surface elves had made. It wasn’t something Q’arlynd wanted to keep. He preferred fighting from a distance, with spells. He slid it back into its sheath and continued to search the body.
A dozen tiny swords hung from a metal loop attached to the priestess’s belt. They reminded Q’arlynd of keys on a ring, though their edges had no notches. They were silver and shaped like the pendant but not magical. On an impulse, he unfastened them from her belt and pocketed them, too. He felt around inside her pockets but found nothing of interest. The insides of her pockets were also gritty—more sand. Her clothes, however, were dry, so it wasn’t river sand.
He yanked the boots from her feet. They were too large for him at the moment, but their magic would shape them to his feet, assuming he decided to keep them and not barter them away. One of the boots had several tiny spines embedded in its sole, and at the end of each of the spines was a moist chunk of green plant flesh. She must have stepped on a spiny plant. Q’arlynd sniffed them, but the scent wasn’t one he recognized.
He plucked the spines out and tossed them aside, then stroked his chin with a forefinger. “A surface plant?” he mused aloud.
He stood, contemplating the mystery the priestess presented. That she’d used magic to reach Ched Nasad was clear. The vegetable matter on the spines was still fresh, which it wouldn’t be if she’d walked to the ruined city through the Underdark. She couldn’t have teleported there. The
Faerzress
that surrounded the ruined city would have made the odds of arriving on target about as unlikely as …
Well, as unlikely as winding up in the precise spot for a rock, dislodged by a foot above, to strike her dead.
A portal, perhaps?
If there was a portal, it was something Q’arlynd wanted to keep to himself.
Knowing that others might see the body and draw the same conclusions he had, he touched it and spoke the words of a spell. The body vanished from sight. A second spell ensured that the invisibility would remain in place. Straightening, he reached into a pocket for a tiny length of forked twig, and spoke a divination. He closed his eyes and slowly turned, the twig in his hand.
There. A faint tug at his consciousness caused him to lean forward.
Opening his eyes, he set out across the shifting rubble. He’d only gone the equivalent of a dozen paces when he saw a horizontal crevice between two slabs of rock—an opening just large enough for a drow to worm through on her belly. The mental tug came strongly from within.
He kneeled and peered inside. At the back of the crevice, something glowed with an eerie purple light: magical script, arranged in a semi-circle along the curved top of a half-buried arch. He’d been right! The dead priestess
had
arrived through a portal. The top half of the arch was clear. The rubble that had previously hidden it from view must have tumbled through the portal after it was activated. The lower half of the arch was still hidden by an enormous slab of fallen stone. Still, enough of the portal was clear for it to be useful.
And—here was the truly amazing thing—he’d seen that portal before. It was the one he’d led his sister and her companions to, three years ago, as they fled the collapsing city.
He rocked back on his heels, amazed at the coincidence.
Remembering.
The portal had been inside the Dangling Tower. Q’arlynd had led Halisstra and her companions to it, only to be confronted by the portal’s protector, an iron golem. The golem had attacked the group, driving them back from the portal and seizing Q’arlynd. When a fissure opened in the floor beneath the golem, it had fallen through, dragging Q’arlynd along as well. Q’arlynd had been in the clutches of the golem, falling, as the stalactite that housed the Dangling Tower tore free of the cavern’s ceiling and plunged down through the city, careening off the streets and buildings below. He’d escaped the golem by teleporting away in mid-fall.
He’d assumed that his sister and her companions had been killed when the tower smashed to pieces on the cavern floor far below. He hadn’t even bothered to search for Halisstra’s body, thinking it would lie buried deep in the rubble, but the survival of the portal presented a new possibility. Perhaps Halisstra had managed to escape through it as the tower was falling. If so, she might still be wherever it led. She, too, would have assumed her sibling was dead. The last she’d seen of Q’arlynd he was in the grip of a golem dragging him to a certain-death fall. She likely would have heard of the city’s complete destruction—which would explain why, if she was still alive, she hadn’t returned to Ched Nasad.
If Halisstra
was
alive and Q’arlynd could locate her, he might be able to improve his lot. Instead of being a vassal to another House—little better than a slave, really—he would once again be part of a noble House. It would, of course, be a House of two, but time would remedy that. House Melarn would rise again.
He took a deep breath, forcing himself to slow down. Halisstra may not have even made it through the portal, he reminded himself. Her skeleton might very well be somewhere under the heap of rubble on which he squatted. He would not allow himself to hope. Not yet.
A sighing noise behind him made him whirl, his free hand reaching for the wand sheathed at his hip, but it was only the driftdisc he’d summoned earlier. It could just as easily, however, have been one of his enemies. He chastised himself for letting his guard down. It was a stupid thing to do, if one wanted to keep on living.
And Q’arlynd wanted very much to do just that.