Shepherd's Quest: The Broken Key #1 (51 page)

BOOK: Shepherd's Quest: The Broken Key #1
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Cries of alarm rang out as they were struck by the missiles. The remaining three at the campsite immediately rushed to their aid. “Now!” whispered Bart and they ran for the entrance to the pass.

Not until they were some distance past the campfire did they finally slow down. They looked back to see if the soldiers were showing any indication that they had seen their passing, but the mouth of the pass remained empty.

“We made it!” whispered Chad excitedly.

“Yes we did,” replied Riyan with a grin.

Bart glanced back at the jubilant pair and said, “Best if we don’t celebrate just yet.

Once we’re past Crag Keep, then we can relax.”

That sobered them up quickly. They had forgotten about the checkpoint at the other end where their forged passes had been examined on the way in. Somehow they would have to get past them too.

Moving quickly, they continued through the pass. Several hours later it began to lighten with the coming of the dawn. An hour after that, a solitary rider was heard approaching from the Crag Keep side of the pass. With nowhere to hide, they simply continued on.

The rider turned out to be a soldier, possibly one from Crag Keep. He was quick to notice them there in the pass and slowed as he approached. “What are you boys doing here?” he asked.

“Came here to see goblins,” Bart explained to him. “But the soldiers at the other end wouldn’t let us through. Told us to leave.”

The soldier got that look people get when they hear something dumb. “Why in the world would you boys want to see a goblin?” he asked. “Mean and vicious they are.” Bart shrugged. “Just did. Still want to.”

“The Marketplace isn’t a safe place for those with no business there,” the soldier told them. “They were right to send you away.” He then looked at each in turn and said, “You continue on to Crag Keep, and once there, keep going.”

“Yes, sir,” replied a humbled Bart.

The soldier gave them another stern gaze then continued on his way. They could hear him talking about the idiots of the world as he left them behind.

“That was smart thinking,” Kevik said.

“A good lie is worth its weight in gold,” he said. “Been thinking about what to tell someone in just such a circumstance ever since we entered the pass.” Kevik nodded. “How much further to this Crag Keep?”

“On foot? Probably reach it sometime tomorrow,” he replied.

They continued towards the Keep at a quick walk. They were worried about the soldier they had encountered. When he reached the soldiers at the Marketplace, they may put two and two together and come up with the four of them.

By the time it grew dark, no one had appeared from the Marketplace’s side of the pass. Despite the exhaustion they were all feeling, Bart pushed them onward. “It will be easier to make it by Crag Keep in the dark than it will in broad daylight,” he argued. So onward they went.

Most of the night went by before they saw the campfire of those watching the Crag Keep end of the pass. Bart had the others remain back as he moved forward to take a look around. He kept to the shadows as he approached. Once he could see the men around the campfire he came to a stop.

There were three of them standing near the fire, one had a horn slung at his side. They were talking among themselves, completely oblivious to the fact that there was someone in the darkness watching them.

Bart gauged the situation, then quietly took off his pack and set it on the ground. He knelt down and removed his darts from his pack.

“What’s he doing?” whispered Riyan as they watched Bart. They couldn’t tell what he was doing, just that he was doing something with his pack.

“I don’t know,” replied Chad.

Bart glanced back to them. He heard them whispering to one another and hoped they would have the good sense to keep it down. Once he had the tips of three of his darts coated from liquid contained within one of his vials, he took them in hand and stood up.

He then moved a little closer to the three men. When he was in position, he took a dart and threw it. Before it struck the first soldier, the second was already on its way. The first dart struck one of the guards in the shoulder causing him to cry out. Before the other two realized what was happening, they too were struck.

Riyan saw Bart throw the darts and immediately raced to him. He kept an eye on the soldiers while he rushed to Bart’s side and saw the one with the horn raise it to his lips.

But the note never came as the man swooned and collapsed to the ground. The other two soldiers fell shortly afterward. “You killed them!” he yelled accusingly to Bart.

“Shhh!” Bart said. “Keep it down.” He began moving towards the three fallen soldiers. “They’re not dead, just unconscious and will wake in a couple hours.”

“Are you sure?” Riyan asked.

“Yes. Now let me retrieve my darts then we can get out of here.” He moved to the guards and when he noticed the other three were planning on joining him, he said, “Stay out of the light.” Riyan nodded as he, Chad, and Kevik came to a stop.

Bart went among the three soldiers and quickly pulled his darts out from where they struck. True, each of the soldiers would have a tell-tale wound, but it couldn’t be helped.

Once he had recovered his darts, he returned to his pack and replaced them in with the others. He glanced to the walls of Crag Keep and was relieved to find no indication that the men there had noticed anything.

Finished, he stood up and said, “Let’s make time.” Then he moved out and they practically ran as they made their way past the walls of Crag Keep. They kept far enough away so as not to be observed by the guards walking atop the walls and didn’t stop until the sun was cresting the horizon. At that time they found an out of the way place to make camp.

They didn’t keep a watch that night. Everyone was so exhausted from the almost two whole days without sleep, plus that final run from Crag Keep, that they practically passed out immediately when their blankets were rolled out and they laid down. They slept the day through and didn’t awaken again until almost nightfall.

 

Two days later found them in the small town of Averin where the river that flowed out of the pass past Crag Keep intersected the north-south highway running on the eastern side of the mountains. They were eating a meal in their room as they required privacy for what they were discussing: Where to find the remaining two segments of the key.

Riyan was explaining to the others his idea. “This idea started to develop as we were riding the river that last time in your makeshift door-raft,” he said to Bart. “When we were each in our loops. The four, separate loops.”

“I got to thinking about how it was similar to that wall you found with the four spaces,” he explained. “You know, where you put the first segment of the key in to open the door of the room hiding the second?”

Bart nodded. “Yes, I remember.”

“It wasn’t until we were past Crag Keep that it came back to me,” he said. “You said that each of the recesses bore one of the coats of arms we found in The Crypt.” Again, Bart nodded. “So I began thinking that there may be something significant about the four coats of arms. Four coats of arms, four segments.”

“You mean like each segment is associated with a different coat of arms?” asked Bart.

“Something like that,” replied Riyan. “Didn’t you put the first one in the space with the king’s coat of arm?”

“Yes I did,” affirmed Bart. “The sigils on the key segment aligned perfectly to the sigils that were on the wall.”

“And the second key segment was found in Algoth, whose lord’s coat of arms was the dragon-sword.”

“So let me get this straight,” Kevik said. “Are you thinking that each of the other two segments are to be found in places associated with the other two coats of arms? Kind of like each of them had a hand in hiding one of the segments?”

“Yes,” Riyan said. “We need to find out all we can about them. Where they were seen, who they were associated with, those sorts of things.”

“But how are we to find those things out?” Bart asked. “Without arousing suspicion that is?”

“We have to find somewhere that holds records of coats of arms,” Riyan replied.

“Only the Warriors Guild has a complete record of past and current coats of arms,” explained Kevik. “My master once mentioned he had to gain permission from the Guildmaster in Gilbeth to research their archives for one. I doubt if they would allow us access.”

Riyan glanced calculatingly at Chad for a moment then said, “They might to guild members.”

“Probably,” replied Chad. “But who do we know that…” Then he saw Riyan grin.

“You don’t mean…?”

Riyan nodded. “You and I could join the Warriors Guild.”

“How?” he asked.

“As I understand such things,” Bart interjected, “there’s usually two ways in which you can join one of the guilds. Either have a member advance your petition, usually due to the fact that you are a son, or some kind of relative in such case. Or buy your way in, though the buying option could get pretty pricey.” Riyan reached into his pack sitting on the floor nearby and pulled out a handful of gems. “I think we’ve got that covered.” Then he turned to Chad. “What do you say?

Would beat the heck out of being a miller?”

Chad nodded. “You’re on. I say we do it.”

Bart looked to Kevik. “What do you say? Are you in too?” Riyan and Chad turned their attention to Kevik. “We’d like to have you.” Chad nodded agreement.

Kevik nodded. “I’m in.”

“Fantastic,” said Riyan. “I propose that we each swear an oath, that we keep secret all things concerning our search for the King’s Horde. That from this point on, we are brothers bound in common purpose.” He glanced to the others. Then as one the four comrades spoke: “I so swear.”

The quest continues in:

Hunter of the Horde

Book Two of The Broken Key
Check out the other epically adventurous worlds of fantasy author

|

Brian S. Pratt

The Morcyth Saga

James, a high school senior, went looking for a job. But instead, he begins what turns out to be an adventure of a lifetime. Whisked unexpectedly to a world where magic works, he must learn to master its power, all the while searching for the meaning of why he was brought there and what he must do.

Dungeon Crawler Adventures

For those who enjoy dungeon exploration

without all the buildup or wrapup.

 

Fans of his previous works, especially
The Broken Key
, will discover
Underground
to be full of excitement and surprises. First in a series of books written for the pure fun of adventuring,
Underground
takes the reader along as four strangers overcome obstacles such as ingenious traps, perilous encounters, and mysteries to boggle the mind.

Ring of the Or’tux

In many stories you hear how
‘The Chosen One’
appeared to save the day. Every wonder what would happen if the one doing the choosing bungled the job?

In
Ring of the Or’tux
, that’s exactly what happens. Hunter was on his way to a Three Stooges’ marathon when in mid-step, he went from the lobby of a movie theater to a charred tangle of stone and timber that once had been a place of worship. From there it only gets worse for the hapless
Chosen One
. First, an attempt to flee those he initially encounters (who by the way are the ones he was sent there to save), lands him into the merciless clutches of an invading army (those whom he was supposed to defeat).

The Adventurer’s Guild

Jaikus and Reneeke are ordinary lads whose dream in life is to become a member of The Adventurer's Guild. But to become a member, one must be able to lay claim to an Adventure, and not just any adventure. To qualify, an Adventure must entail the following:

1-Have some element of risk to life and limb

2-Successfully concluded. If the point of the Adventure was to recover a stolen silver candelabra, then you better have that candelabra in hand when all is said and done.

3-A reward must be given. For what good is an Adventure if you don't get paid for your troubles?

Jaikus and Reneeke soon realize that becoming members in the renowned Guild is harder than they thought. For Adventures posted as Unresolved at the Guild, are usually the ones with the most risk.

However, when they hear of a party of experienced Guild members that are about to set out and are in need of Springers, they quickly volunteer only to discover to their dismay that a Springer's job is to "Spring the trap."

If they survive, membership in the Guild is assured.

 

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BOOK: Shepherd's Quest: The Broken Key #1
4.04Mb size Format: txt, pdf, ePub
ads

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