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Authors: Elaine Cunningham

BOOK: Silver Shadows
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To her way of thinking, the palace had to have at least one escape tunnel. No assassin who’d lived to Assante’s venerable age would have neglected such a basic precaution. The problem was finding its point of exit and then finding a way in. Most escape tunnels were contrived to be one-way passages.

The answer came to her slowly, in small pieces. One of the few visitors to enter the palace had spoken of a fountain that smelled of minerals—a sure sign that it was spring-fed. A watery escape route was unusual, but not impossible. But where was its source? Dozens of springs came down to Zazesspur from their origins in the Starspire Mountains. Public bathhouses built over warm, effervescent waters were commonplace in the city.

It was this thought that finally provided the connection. Although the wary Assante would never set foot in a bathhouse himself, he kept an establishment for the entertainment of his friends and business associates. This was hardly common knowledge. Arilyn spent the better part of two days tracking down the scattered trail of documents that confirmed Assante’s ownership of the posh house of pleasure and healing. Along the

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way, she learned that the former assassin held an impressive amount of real estate in Zazesspur. She tucked away this information for future use and then got down to the business of finding the tunnel.

Mistress Penelope, the chatelaine and manager of the Foaming Sands, looked her new applicant up and down with a practiced eye. She had never employed a half-elven woman in the bathhouse, nor did any of her competitors. The sheer novelty of it might bring in new customers.

This one was a likely-looking wench. A bit too thin, perhaps, but such wonderful pearly skin! After a few hours in the steamy chambers, most of the girls looked as red and disheveled as fishwives on washing day. Still, the half-elf did look rather delicate. The job was not all beauty and pleasure; there was real work to be done.

The chatelaine looked down at the references the half-elf offered. They were impressive indeed. She had worked as a courtesan in the palace of Lord Piergeiron in decadent Waterdeep. That spoke well for her discretion and knowledge of courtly mores and manners. She had served as hostess in the Blushing Mermaid, a luxurious festhall and water spa in the rough-and-tumble Dock Ward of that same city. That indicated she knew the trade and could handle a wide range of patrons. And finally, she had been set up in a private household by a wealthy baron in the northern reaches of Amn. That proved that she was skilled enough to capture the attention of a man who could afford the best of everything. The half-elf was also an acquaintance of the young Prince Hasheth, and Penelope knew the wisdom of maintaining cordial ties with whatever ruling power currently prevailed.

One test remained, for Penelope was entrusted with the safety of her patrons, as well as their pleasure. She

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opened a carved wooden box on her desk and took from it a pinch of yellow powder. This she sprinkled onto the palm of her hand and then blew into the air. Immediately the ivory pendant that hung over the half-elfs heart began to glow with azure light—a sure sign that the ornament held magic of some sort. The applicant did not look at all startled or chagrinned by this revelation. Penelope wondered how the half-elf might react if she knew that the simple spell also compelled truthful answers.

“What manner of device is that?” the chatelaine demanded.

A demure smile curved the half-elfs lips. “It is an amulet of water breathing. In my line of work, I have found that the ability to remain under water for a length of time can be very… useful.”

Penelope gaped, then closed her mouth with a faint click. She nodded thoughtfully as she considered the possibilities. “Can you start tomorrow?”

Arilyn walked silently along the tunnel, counting her steps and concentrating intently upon distance and direction. She could find her way on the open moor or through the deepest forest as well as any ranger she knew, but her sense of direction was badly skewed in this deeply buried passage. Fortunately, the tunnel was short and relatively straight. There was little need for false turns and multiple passages, for the tunnel was well and truly hidden. And, if Arilyn’s estimations were correct, the tunnel did indeed go under Abrum Assante’s palace.

Suddenly the tunnel took a sharp downward slope. At the bottom of the incline, Arilyn could see the churning warmth of the mineral spring. This, she did not doubt, would lead her into Assante’s palace. She was also quite certain that a surprise or two lurked in the water.*.

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The Harper instinctively took a deep breath— although the amulet of water breathing made this unnecessary—and then slid down the hill into the water. She plunged down, then flipped and began to swim even deeper. The tunnel continued for what Arilyn estimated to be at least twenty feet. On the rocky wall near the tunnel’s floor was a hole, not quite two feet across and as smoothly rounded as a ship’s portal.

Arilyn peered through the opening into what appeared to be a large well. Several similar openings dotted the rock walls. All had been carved to similar size and shape. Arilyn took a small knife from her belt and wedged it into a crack near the opening. It would be exceedingly easy to wander from one portal to another before finding the way out. And even with an amulet of water breathing, her time in that larger well was best limited. On the well floor, some five feet below her, several enormous crustaceans milled about in a frantic search for food.

Arilyn had never seen such creatures, had no idea what they might be called. More than seven feet in length, not including their fanlike tails and long antennae, they scuttled along on several pairs of small, curved legs. Large, toothless mouths spanned the entire width of their heads, and their paired antennae groped about constantly—one sweeping the floor, the other flailing about in the water. The creatures were armored with a platelike, translucent shell. It took Arilyn a moment to realize what the things reminded her of To all intents and purposes, they were gigantic shrimp.

One of the creatures swirled up into the water, legs churning. As it passed, close enough to touch, the Harper realized what had become of Assante’s former servants. The giant crustacean’s innards were clearly visible, from the single large vein pulsing along its curved back, to the partially digested halfling in its stomach.

Arilyn glanced down at the floor of the well. It was

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littered with large rocks, a few bits of rope, and nothing else. Obviously, anyone Assante wished to be rid of was weighted down and tossed into the well. The bottom-feeding shrimp devoured anything and everything that came their way.

But Arilyn felt safe enough where she was. The crustaceans were too wide to squeeze through the openings in the wall. She watched the creatures for a while, learning their patterns of movement and judging their speed. After a time she drew her moonblade and waited. When one of the creatures again ventured within reach, she lashed out and severed three of its legs. The limbs drifted down. The other crustaceans were upon them instantly, their antennae flailing each other like whips as they fought over the morsels. The wounded creature, unable to swim, spiraled down toward certain death.

Assured that the giant crustaceans would be occupied for some time, the Harper shot out of the tunnel and swam for the light. There was precious little of it, which indicated that she would probably emerge in some darkened—and hopefully deserted—chamber.

Even so, Arilyn eased her head out of the water slowly, silently, taking careful stock of her surroundings. The well was in a round, dark room with a low ceiling and a dozen arched portals leading off into long corridors. There was a deep, earthy smell and an intense moisture in the air—unusual for temperate Zazesspur—which suggested that this was a dungeon perhaps two floors below ground level. Yet the entire room—from ceiling to floor—was of the same exquisite pink marble that graced the outer palace. Nor was it without luxury. A tangle of pipes led from the spring to a low, curved bath, and a nearby table held the expected sybaritic accoutrements: a heap of towels, several candles in silver holders, a jeweled decanter, and a pair of goblets. Arilyn’s keen eyes noted the faint sheen of dust on the table, and she suspected that the luxurious set-up was

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mostly intended to distract the eye from the well and its true purpose.

When she was certain she was alone, Arilyn climbed carefully onto the marble rim of the mineral spring. She unstrapped a tarpaulin bag from her back and took out a large linen square; with this she quickly dried herself off. She wanted to leave nothing—not even a damp footprint—that would enable Assante’s minions to trace her back to the bathhouse. The thin silk garments she’d chosen to wear for her first day at the Foaming Sands were ideal for this. Not only did they dry quickly, but they were of a sandy pink hue, one especially woven and dyed to blend with the marble of Assante’s palace.

The dungeon’s silence was broken by distant footsteps that echoed though the marble corridors like large hailstones on a slate roof. Behind the labored tread was the scrape and clatter of some large, heavy object being dragged along. Soon the sound of a disgruntled male voice joined in the general racket. Arilyn got the gist of the situation from the muttered complaints and the occasional resonant clang that occurred whenever the servant stopped and kicked what she surmised to be a water-filled cleaning bucket.

The Harper crouched behind the fountain and waited. This was precisely the type of opportunity for which she had hoped.

Her optimism wavered for a moment when the servant entered the room, a mop over one shoulder and the bucket dragging behind him. He was a male dwarf, with a form that resembled nothing so much as a squat, two-legged mushroom and a face that brought to mind an image of storm clouds over a craggy mountain. The dwarf was young by the measure of his people—seventy or eighty, judging from the length of his dun-colored beard—and not more than four feet tall. Yet the Harper, for all her skill with the sword, was hesitant to tangle with the obviously ill-tempered little man.

On the other hand, what choice did she have?

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Arilyn watched as the dwarf dipped and wrung the mop, then turned away and fell to scrubbing the marble floor, muttering imprecations all the while. She rose and silently came up behind him, her sword in hand. A well-placed kick overturned the bucket and sent a tide of soapy water racing toward the dwarf. He spun to face the sound, saw the battle-ready elf, and instinctively kicked into a running charge.

The dwarfs booted feet shot out from under bom before he’d taken three steps. After a brief, airborne moment, he landed flat on his back. His shaggy head hit the marble with a thud so resonant that Arilyn could feel it in her bones and teeth. While the dwarf was still trying to uncross his eyes, she strode forward and plunged the tip of her sword through his beard until it pressed hard against his throat.

“Take me to the treasure room,” she demanded.

“Rooms,” the dwarf corrected her in a deep rumble. Arilyn noted that the gravel-filled voice had more in common with rain felling on a kettledrum than with human speech. “More’n one room, there be. Lots of ‘em. But they’re guarded by armed men the size of me mother-in-law’s temper, and locked up tighter’n a gnome’s navel. Don’t have a key. Ain’t none of the servants got keys.”

“I don’t need keys,” Arilyn asserted, “and I’ve never met a man whose sword could match mine.”

Since the sword in question was still pressed against his throat, the dwarf had opportunity to consider this claim and the fighter who made it. His gaze slid thoughtfully up the shining length of the blade and stopped at the Harper’s resolute face.

“You got a lotta brass fer an elf woman,” he admitted at last. “Might it be that you also got a way outta here?”

“Same way I got in,”

A light kindled in the dwarfs eyes. “I’m a good hand at fighting, if you’d care t’ pass over one of them knives you carry. Take me with you when you go, and Fll do fer you what I can. By Morodin’s beard,” he swore fervent—

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ly,
fer the chance to get outta this place, I’d be tempted to help you loot me own ancestors’ burial chambers!”

Arilyn hesitated only a moment; it was not in her to leave any intelligent creature in slavery. She slid her moonblade out of the thicket of light-brown beard and backed off a few steps. The dwarf scrambled to his feet. She tossed him a dagger, which he nimbly caught. He took off down one of the corridors, beckoning her to follow. Arilyn noted with relief that he could walk silently when he chose to do so.

True to his word, the dwarf led her to a massive locked door, before which stood three enormous men, all of whom were armed with wickedly curved scimitars. Also true to his word, fighting was something the dwarf could do well. In record time, the unlikely pair of conspirators stood over the downed guards.

The dwarf ran the back of one hand across his damp forehead and then regarded it, his bearded face twisted with disgust. “Sad state of affairs,” he muttered. “Must be gittin’ soft—shouldn’t a broke a sweat on those three!”

Arilyn suppressed a smile. She and the dwarf dragged the guards to the well and tossed them in, then returned to the treasure rooms. With the dwarf looking on, the half-elf went to work. From her waterproof bag she took a small wooden box—unwittingly provided by her new “employer,” Madame Penelope—and tossed a bit of the yellow powder at the door. There was no telltale blue light—no magic at work. Motioning the dwarf to stand back, she bent to examine the lock. It was trapped, of course, not once but thrice over, and it took her the better part of two hours’ work to disable the lethal devices.

At last the door swung open on noiseless hinges. Arilyn edged into the first room, the dwarf following on her heels like a squat shadow.

The treasure rooms were utterly silent and darker than a moonless night, but both the dwarf and the half—

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