Split Infinity (45 page)

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Authors: Piers Anthony

Tags: #Contemporary, #Fiction, #Fantasy, #General, #Science Fiction, #High Tech, #Fantasy fiction, #Magic, #Epic, #Sorcerers

BOOK: Split Infinity
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So it had to be INTERACTIVE. That had its pitfalls too, but in general skill was more important than power.

It came up IB. Interactive ball games. Good—Stile was skilled in most of these, and should be able to take Hair—so long as Hair did not catch on to his special liabilities, like the ribs or the bruised left hand. Oh, that wooden head of the golem, that he had so blithely punched!

They set up the nine-box subgrid, filling in with marbles, jeu de boules, croquet, billiards, tennis, table-soccer, Ping-Pong, soccer and Earthball. The last would be a disaster; Stile played to avoid it, and the result was Ping-Pong.

Well, not good, but not bad. Stile was excellent at this sport, and his right hand remained good, but he would be off his game today. Hair was good enough to take advantage of Stile’s present weaknesses—if he caught on to them in time.

They adjourned to the table-games gym. A number of games were in progress—pool, table-soccer, and of course Ping-Pong—but these were quickly wrapped up when the players saw who was coming. Stile’s move up the ladder was already big news. They took a table, picked up the paddles, and volleyed. Several minutes were permitted for limbering prior to the game.

“Time,” the machine scorekeeper announced. “Select service.”

They did it in the archaic, time-honored fashion, similar to that for the game of Go. Hair took the ball, put it under the table in one hand, and spread his arms apart. Stile chose the right—and got it. He had the first serve.

It was a good break for him, for Stile was an offensive player whose serve was integral to his strategy. He needed to take and keep the initiative, to make up for his lack of reach. He would not be able to win points directly from his serve, against a player of Hair’s caliber, but he could certainly put the man safely on the defensive. That was the way Stile liked it. It gave him necessary options. Of course the serve would change every five points—but once he had the lead, he could ride through to victory without pushing himself. Considering his present liabilities, that was important.

Stile served, a cross-court top-spin ball, fast and low over the net, striking neatly two centimeters from the back edge of the table. Hair returned it cautiously with an undercut to the center of Stile’s court. The game was on.

Stile backhanded the ball with a flick of the wrist, to Hair’s forehand court. Move it about, keep the other player reaching! Never let the opponent get set for his own strategy. Hair returned it to Stile’s forehand, some-what high and shaky, with almost no spin. Good—he was nervous! That diminished Stile’s own tension. This was going his way. Stile made a forehand slam and took the point.

Stile served again the moment he had the ball, back-hand crosscourt with an undercut. Hair flubbed it again. The score was 2-0. Hair was more visibly nervous now. Excellent. The psychology of nervousness was important in any competition.

But Hair’s next return, played too low, nevertheless dribbled over the net, unreturnable. 2-1. These lucky shots occurred; it was usually of no significance. Only when the luck played obvious favorites, as sometimes happened despite the assurances of the experts on probability, was it a critical factor. Stile fired in a side-spin, and Hair sent it wide of the table. 3-1.

The next volley went longer, but Stile finally put it away with a good cross-court slam. 4-1. This game was not going to be a problem.

Now it was Hair’s serve. He uncorked a weak drop-shot that barely cleared the end of the table; Stile, expecting a harder shot, almost muffed it. But his return was a setup, and Hair put it away for the point. 2-^4. In Ping-Pong the server’s score was always listed first.

There was something funny about Hair’s style, and in moments he took two more points. Stile bore down, overreached himself, and lost another. Now he was behind. Carelessness!

But the run continued. Stile suddenly seemed unable to do right. In moments he was behind 4-10, having lost nine points in a row, his own serve no longer helping him.

What was wrong? He had started well, then lost it.
 
Had fatigue undercut him more than he realized, interfering with his precision? Stile didn’t think so. He was playing well enough to win—except that he was losing.
 
Why?

He served a dropshot that barely cleared the table.
 
Hair returned it too softly; it was a setup shot that Stile swiftly put away. 5-10. Strange that the return had been so soft; Hair knew better.

Then Stile caught on. Hair was using a random-variable surface paddle! This was legal, as standards for table-tennis bats had never been instituted; but also tricky, for precision placement was difficult. The variations of bounce were not great, which was why it had not been obvious, but Stile should have noticed it before. That was how his fatigue let him down; he had not been alert to the unexpected.

In an instant Stile knew what he had to do. The variable-surface returns forced Hair to play conservatively, keeping his shots well within the margin of safety, though that sometimes set shots up for Stile. But Hair was aware of that. Stile, unaware, had been playing aggressively—and so those slightly changed returns had fouled him up more than his opponent. The more points he lost, the more aggressively he had played, aggravating the situation. A difference in ball velocity and travel so small as to be imperceptible to an on-looker could play havoc with a style like Stile’s.

He couldn’t handle it. Hair was good enough so that the paddle gave him the edge. Had Stile caught on early he could have played more conservatively himself, holding his lead, forcing Hair to make more aggressive shots that were increasingly risky. But with a 5-10 deficit that strategy wouldn’t work; Stile was the one who had to get aggressive. And lose.

He had been suckered, just as he had in the marathon detour. His opponent had outplayed him, off the grid. Stile was in deep trouble again.

So—he had to change his game. He had to go all the way defensive. He needed to allow time and distance to analyze each return individually. This wasn’t his normal game, but he had no choice now.

He tried. He had not played a lot of Ping-Pong recently—how could he, with all that had been going on in two worlds!—and had kept in shape only in his natural game. Offense. Spins, placements, slams, changes-of-pace—all fouled up by the marginal uncertainty of the variable-surface paddle. Now, thrown back on a long-neglected resource, he seemed to be in worse trouble yet. He lost a point, and another. 12-5.
 
Soon the gap would be too large to close; sheer chance would give a few points to Hair in the end.

But Stile worked at it, making his shots high and central and safe. This set him up neatly for Hair, who quickly adapted to the situation and started getting more aggressive. Hair had more leeway now; he could afford to indulge a normally weak offense. Stile was only digging himself in deeper.

Yet he had to do it. He extended himself, despite twinges from his rib cage, adapting to this mode. He could judge the shots better now, for he was playing far back, and he was getting the feel of it. He did know how to do it; he had only to remember, to dredge up long-unused reflexes. He fought the next point, covering all Hair’s maneuvers, and won it. And lost the next. He still had not quite worked it out—and he needed to, because the point of no return was coming close.

The audience was hushed by this remarkable turn of the game. Now an announcer could be heard from the supposedly soundproofed telebooth. “. . . strangest Ping-Pong game of the season ... Stile, the favorite, far behind and playing as if he wants to lose it worse yet . . . will be an inquest to determine whether some-one has been paid off ...”

As if he didn’t have enough of a problem already! They thought he was throwing this game! That some other Citizen had proffered him lucrative employment if he missed the Tourney this year. Fortunately the computer analysis of the recording would refute that; all Stile’s lost points were honest ones. But if he lost, what difference would it make whether it were honest or dishonest? He would still be finished. In this world, anyway.

But that was not the way he wanted to depart Proton. He had to recover this game!

Stile played the next serve carefully, extending the volley. He needed practice at this defensive game, and the longer the volleys continued the more practice he would get. He won the point, bringing up the change of service at 13-7.

His turn to serve—but if he used it to take the offense, he would lose. He had to give up his normal advantage, for the sake of his strategy, not breaking his continuity.

He served gently—and heard the response of the audience. Most of the watchers did not know why he had been missing points, and thought he was being driven to defense by the strength of Hair’s offense.
 
They thought he was foolish to throw away his principal weapon. The serve had always been his tool for the initiative. Some spectators were already leaving, satisfied that Stile had lost.

Hair was glad to continue the offense. He had nothing to gain by indulging in prolonged volleys. Now that Stile had neutralized the paddle-weapon, longer volleys would only give Hair more chances to make mistakes.
 
He needed to put away his points quickly, before Stile got his defensive game in full shape, even if he lost two points for one.

But already Stile was strengthening. The volleys stretched out. Hair lost one, won two—but now he was sweating. Hair was not accustomed to continuous offensive, and as Stile’s resistance stiffened—technically, be-ame more fluid—Hair began to make errors of his own. The scales were balancing.

Still, Stile’s knees limited him, and his ribs. His reach was minimal in the best of circumstances, and was even more restricted now. He had not quite closed the gap in skills, in this inverted mode, and the game was running out.

They exchanged more points, bringing the score to 17-10 during Hair’s service. A seven-point deficit, with only four points to go for Hair. This was bad; if Stile did not rally now, strongly, he was done for.

Hair served. Stile returned it high and center, well toward the back edge so that Hair’s shot would have plenty of distance to travel. A setup for a slam, but not for a trick shot. Hair had to hit it hard and long. He did, placing it to Stile’s backhand, and Stile returned it with a smooth undercut. His ball arced over, slowing as it dropped, forcing Hair to strike with another undercut lest he lose control. An undercut, backspinning ball in Ping-Pong was a strange shot with special properties; it reacted in the air, on the table, and against the paddle, requiring careful handling.

In the ancient days of cork-, sandpaper- or rubber-surfaced paddles this was not too tricky; but as these gave way to foam rubber and specialized semi-adhesive synthetics the spin-imparting capacities of paddles had become devastating. It was possible to make a ball loop in air, or execute an almost right-angle turn as it bounced. However, such trick shots required skill and energy, and were obvious to a good player, who could then handle them with efficient counterspins. The spin on the incoming ball could be as devastating as the spin going out, making these surfaces a liability to the user, if he were not experienced. The key was to slip in spins that the opponent was not aware of—until too late, when he missed the shot.

Stile, playing back and often below the level of the table, had greater leeway in this respect, now, than Hair did. Hair knew it and was nervous—and doubly careful. He could not uncork full slams lest the hidden spin of the ball send them wide. Stile’s proficiency in the mode was increasing, and the advantage was coming to him, at last. But that seven-point deficit—

Stile delivered a swooping undercut sidespin ball that struck the table and took off at an impressive angle. But Hair was ready for it. He countered the spin in the course of a soft-shot. The ball barely cleared the net, and would have dribbled three times on Stile’s side before it cleared the table—had not Stile dived to intercept it in time. As it was, he got it back—but only in the form of a high spinless setup.

Hair pounced on his opportunity. He slammed the ball off the backhand comer. Stile leaped back to intercept it, getting it safely over the net—but as another setup. Hair slammed again, this time to Stile’s forehand comer, forcing him to dive for it. Stile felt a pain in his rib cage; he got the ball back, but at the expense of aggravating his recent injury. He was in extra trouble now! But he would not give up the point; he had worked too hard for it already.

Hair slammed again, driving him back. Had Hair been a natural offense player. Stile would have been finished; but these slams lacked the authority they needed. Stile managed to return it, again without adequate spin. Hair slammed yet again, harder. Stile re-treated far to the rear, getting on top of it, and sent it back. But he had misjudged; the ball cleared the net, but landed too near it and bounced too high. Hair had a put-away setup. Stile braced desperately for the bullet to come—

And Hair made a dropshot. The ball slid off his paddle, bounced over the right edge of Stile’s court, and headed for the floor. A sucker shot. Stile had fallen for it.

Stile, nonsensically, went for it. He launched himself forward, paddle hand outstretched. His feet left the floor as he did a racing bellyflop toward that descending ball. He landed and slid, his ribs parting further-but got his paddle under the ball three centimeters above the floor and flicked it up, violently.

From the floor Stile watched that ball sail high, spinning. Up, up, toward the ceiling, then down. Would it land on the proper side of the net? If it did, Hair would put it away, for Stile could never scramble back in time.
 
Yet he had aimed it to—

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