Read StarCraft II: Devils' Due Online
Authors: Christie Golden
Tags: #Video & Electronic, #General, #Science Fiction, #Games, #Fiction, #Media Tie-In
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STARCRAFT®
HEAVEN’S DEVILS
by William C. Dietz
I, MENGSK
by Graham McNeill
THE DARK TEMPLAR SAGA:
BOOK ONE—FIRSTBORN
by Christie Golden
THE DARK TEMPLAR SAGA:
BOOK TWO—SHADOW HUNTERS
by Christie Golden
THE DARK TEMPLAR SAGA:
BOOK THREE—TWILIGHT
by Christie Golden
GHOST™—NOVA
by Keith R. A. DeCandido
QUEEN OF BLADES
by Aaron Rosenberg
LIBERTY’S CRUSADE
by Jeff Grubb
SHADOW OF THE XEL’NAGA
by Gabriel Mesta
SPEED OF DARKNESS
by Tracy Hickman
WORLD OF WARCRAFT®
THE SHATTERING: PRELUDE
TO CATACLYSM
by Christie Golden
STORMRAGE
by Richard A. Knaak
ARTHAS: RISE OF THE LICH KING
by Christie Golden
NIGHT OF THE DRAGON
by Richard A. Knaak
BEYOND THE DARK PORTAL
by Aaron Rosenberg & Christie Golden
TIDES OF DARKNESS
by Aaron Rosenberg
RISE OF THE HORDEM
by Christie Golden
CYCLE OF HATRED
by Keith R. A. DeCandido
WAR OF THE ANCIENTS:
BOOK ONE—THE WELL OF
ETERNITY
by Richard A. Knaak
WAR OF THE ANCIENTS:
BOOK TWO—THE DEMON
SOUL
by Richard A. Knaak
WAR OF THE ANCIENTS: BOOK
THREE—THE SUNDERING
by Richard A. Knaak
DAY OF THE DRAGON
by Richard A. Knaak
LORD OF THE CLANS
by Christie Golden
THE LAST GUARDIAN
by Jeff Grubb
DIABLO®
THE SIN WAR: BOOK ONE—
BIRTHRIGHT
by Richard A. Knaak
THE SIN WAR: BOOK TWO—
SCALES OF THE SERPENT
by Richard A. Knaak
THE SIN WAR: BOOK THREE—
THE VEILED PROPHET
by Richard A. Knaak
MOON OF THE SPIDER
by Richard A. Knaak
THE KINGDOM OF SHADOW
by Richard A. Knaak
THE BLACK ROAD
by Mel Odom
LEGACY OF BLOOD
by Richard A. Knaak
Gal ery Books
A Division of Simon & Schuster, Inc.
1230 Avenue of the Americas
New York, NY 10020
www.SimonandSchuster.com
This book is a work of fiction. Names,
characters, places, and incidents either are products
of the author’s imagination or are used fictitiously. Any
resemblance to actual events or locales or persons,
living or dead, is entirely coincidental.
Copyright © 2011 Blizzard Entertainment, Inc. Al
rights reserved. StarCraft and Blizzard Entertainment
are trademarks or registered trademarks of Blizzard
Entertainment, Inc., in the U.S. and/or other countries.
Al rights reserved, including the right to
reproduce this book or portions thereof in any form
whatsoever. For information address Gal ery Books
Subsidiary Rights Department, 1230 Avenue of the
Americas, New York, NY 10020
First Gal ery Books hardcover edition April 2011
GALLERY BOOKS and colophon are registered
trademarks of Simon & Schuster, Inc.
The Simon and Schuster Speakers Bureau can
bring authors to your live event. For more information
or to book an event contact the Simon & Schuster
Speakers Bureau at 1-866-248-3049 or visit our
website at www.simonspeakers.com.
Interior art by Paul Kwon (1), Gerald Brom (2),
Paul Kwon (3), and John Polidora (4).
Manufactured in the United States of America
10 9 8 7 6 5 4 3 2 1
Library of Congress Cataloging-in-Publication
Data is available.
ISBN 978-1-4165-5085-3
ISBN 978-1-4391-7271-1 (ebook)
This book is dedicated to the legions of
StarCraft fans, who waited so long and so patiently. I
must also thank the wonderful folks at Blizzard with
whom it is always a privilege to interact, to my former
editor Jamie Cerota Costas, and my current editor
Ed Schlesinger. You are all fantastic! I look forward
to many more projects.
And finally, it’s dedicated to “Butch and
Sundance,” Paul Newman and Robert Redford,
whose cheerful presences helped guide its writing. A
special nod of thanks to Paul Newman, who led a life
that serves as an inspiration: a life dedicated to his
craft and to helping others. Thanks, Butch. We miss
you.
Content
Chapter 1
Chapter 2
Chapter 3
Chapter 4
Chapter 5
Chapter 6
Chapter 7
Chapter 8
Chapter 9
Chapter 10
Chapter 11
Chapter 12
Chapter 13
Chapter 14
Chapter 15
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Chapter 20
BADLANDS, NEW SYDNEY
2494
The sun was a merciless yel ow eye glaring down
at a landscape of rock, hard-baked Earth, the
hardiest of scrub brushes and the most stubborn of
life-forms. There was not a single cloud in the fiercely
blue sky to mitigate the intensity of its gaze, and the
promise of relief in the form of nightfal was many
hours away.
Movement cut through this barren desert; silvery
and sleek, it looked almost like water flowing through
a val ey, but it was nothing so natural or pleasant. The
swol en sun’s rays glinted harshly on the metal ic train
as it twined, snake-like, soaring through the badlands