The Book of Silence (24 page)

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Authors: Lawrence Watt-Evans

Tags: #fantasy, #sword and sorcery, #magic, #high fantasy, #alternate world

BOOK: The Book of Silence
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Probably, he thought, it would be wise to approach the monster on foot. He turned away and dismounted, a bit awkwardly due to Frima's presence on the back of the saddle.

Reminded of the Dûsarran's existence, he considered what to do with her and decided to leave her where she was, astride Koros. The warbeast was the best protection she could possibly have, short of Garth himself.

He glanced up at her; she sat motionlessly and stared back, her lips drawn tight. The hurried, high-speed trip from Skelleth had told on her, Garth was sure; she was obviously tired, but still determined. She said nothing.

Garth shrugged and looked about; he realized for the first time that the Forgotten King was not close at hand. Startled, he spotted the old man at the foot of the steps, walking calmly down the avenue and into the shattered heart of the city.

The overman stared after him for a moment, then turned away. The old man could take care of himself; it was not Garth's concern if he went off on his own. Garth reached up and pulled the Sword of Bheleu from where it had been strapped onto the warbeast's harness, along Koros' flank.

Immediately the blade flared up into a bright white glow, and the red gem in the hilt dripped crimson fire; Garth felt a surge of joyous strength, of riotous enthusiasm and vigor. He had not been wholly free of the sword during the journey, but now its power washed over him unhindered. He threw his head back and roared with laughter. The King, Saram's widow, and the warbeast were all forgotten; nothing mattered but the sword, its power, and his intended target.

Frima watched the blazing sword with apprehension; she was exhausted from the ride, still dazed with the shock of her husband's death, and slightly nauseated, but alert enough to recognize the danger the weapon represented. She slid to the front of the saddle and leaned forward, ready to command Koros to carry her to safety, should Garth appear to be running amok.

On the city's ramparts, struggling to maintain the warding spells that kept the monster from climbing up the slope and smashing the wall, Chalkara and Shandiph were suddenly startled by a vivid flash of white light somewhere off to their left. As they glanced at each other in surprise, the sound of inhuman laughter reached them.

“What's that?” Chalkara asked.

“I don't have any idea,” Shandiph replied. “I think we had better investigate.”

Hesitantly, Chalkara nodded in agreement. The two abandoned the pentangle they had etched in glowing blue on the stone of the battlements and leaned out between the nearest merlons.

Garth, or whatever was using Garth's body, saw them but paid no attention; he was interested only in the monster.

Frima glimpsed a lock of Chalkara's hair as it blew out from the wall for a moment, but mistook it for a military banner accidentally left flying.

The creature itself stood motionless, as if hypnotized, watching the overman with the glowing sword march diagonally down the steps toward it. It seemed unaware of the two wizards who had done so much to thwart it.

When Garth judged that he was close enough, standing on level ground not far from the bottom step and perhaps a dozen yards from the monster's gigantic feet, he raised the sword, gathered his will and the sword's energy, and sent flame ravening forth.

The glare blinded the wizards temporarily; they moved cautiously back, feeling their way, blinking and trying to restore their vision.

Frima, too, blinked and turned her head aside, but could not retreat out of sight so easily. She was farther away and had not been looking directly at the sword; when the initial flare had faded somewhat, she looked back, peering between two close-set fingers, and watched.

The first burst of fire caught the monster full in the chest and splashed upward around its chin; any sound it might have made was lost in the roar of the flames.

Frima, squinting, could see little detail, but it seemed to her that the flame was not so much burning anything as it was washing away the monster's flesh, like a spray of water washing away mud. Swirls of fire spattered in every direction, setting the air shimmering with heat and creating howling, fiery whirlwinds that seemed to pull and tear at the monster's limbs.

The creature clutched at its chest, and the flame swept across its claws, scorching away the talons, melting away their substance and leaving bare bone.

The monster staggered, leaned forward, but did not fall; it was as if the torrent of pale fire pouring from the sword were supporting the leviathan even as it destroyed it.

Its eyes had lost their glowing appearance at the first flash of the sword's power, paling in comparison to the weapon's glare, and now, as Frima watched, the yellow orbs glazed over. The monster was obviously dying, but could not fall.

The flames subsided for an instant, and Frima saw that the creature's lower jaw had been stripped clean of its flesh, leaving gleaming bone that shone white in the sword's bleached, colorless light. No blood or ichor flowed; the heat had cauterized wherever the fire touched.

The girl shuddered at the thought of the pain the thing must be feeling, if it were mortal enough to feel pain at all; her stomach twisted in empathy. Then, as she watched, the behemoth finally fell, not so much forward as into itself, the neck collapsing, the skull sliding down into the cavity where its chest had once been.

She turned away, sickened, while Garth continued to spew forth the sword's destructive fury, stripping meat from bone, wiping the monster out of existence.

Frima closed her eyes against the light and refused to look back. Worn out by the long ride and the ghastly events that had befallen her, she dozed fitfully, leaning forward on the warbeast's neck, her gaze averted and her eyes closed.

On the city ramparts, it was several minutes after the initial flash before the two wizards could see again, and even then they dared not return to their earlier vantage point, for the white glow brightened and dimmed erratically as Garth wielded the sword.

When at last the light died away completely, Chalkara advanced cautiously to the break, motioning for Shandiph to stay where he was.

Although the light was gone, she was almost blinded anew by flying dust; a fine gray powder was being whipped about by a small but powerful whirlwind, forcing her to turn away and wipe her eyes clear with a corner of her sleeve.

She looked at the residue that clung to the fabric; it was white ash.

Wary this time, she again approached the opening and leaned out, squinting to protect her eyes.

She saw no sign of the monster. The whirlwind was dying down, and the swirling cloud of ash that it carried was slowly subsiding. Blinking, her eyes watering painfully, Chalkara looked down to see what remained of the overman and where the monster's trail led.

Garth was still where she had last seen him, but rather than standing with the glowing sword raised, he was kneeling, leaning heavily on the hilt of a sword that Chalkara did not recognize at first as being the same weapon. This sword was black, from the obsidianlike stone in its pommel to the midpoint of its tarnished blade; the remainder of the blade, from midpoint to tip, was buried in a mound of debris that held the weapon upright. The overman's arms were draped across the quillons, his eyes half-closed, his mouth half-open; a perfect portrait of exhaustion.

Where the monster had stood was only the seething ash; Chalkara stared at it, puzzled. As the cloud sank, something white protruded from its heart, and the wizard realized with a shock that it was the end of an immense thighbone.

Fascinated and repulsed, Chalkara watched as the dust cloud sank down to nothing, revealing a pile of dry, white bones, half-buried in ash, that were obviously all that remained of the leviathan that had terrorized the city. The upper portion of the skull stared with empty sockets at the afternoon sky from atop the heap, a few of the longer bones leaning up against it; with the great teeth buried in ash, and the broken-tipped horn lost in a tangle of ribs, it seemed almost pitiable.

“Shandi,” she called.

The older wizard joined her and stared down, as fascinated as she.

“I think we should leave,” she said.

He didn't answer.

“I think we should get out of Ur-Dormulk and not let anything stop us this time. We should get out of here and keep away from anywhere else Garth is likely to be.”

Shandiph nodded, blinking away an errant flake of ash.

“We can visit Kholis, but I think we should keep going—head south, perhaps. Maybe to Yesh. They worship different gods in Yesh. Maybe Bheleu has no power there.”

“The gods are the gods, Chala; only their names change.”

“How do you know that? It's worth trying, isn't it?”

“Yes, it's worth trying. You're right. It's certainly better than staying here; I've been in one place too long. It's time I wandered again.”

“It's time we both wandered. I don't think I care to be Chalkara of Kholis anymore; I don't think it's safe. Chalkara the Wanderer sounds better.”

Shandiph nodded again. He did not believe that anywhere was safe, but thought better of saying so.

Chapter Twenty

Garth was not aware of having lost consciousness, but he realized from the altered light that he must have. It had been shortly after noon when he had attacked the monster, with the sun bright overhead, and now the sun was in the west, the shadows as long as the things that cast them. He had been standing, and now he knelt, leaning upon something. The sword had been hot in his hands, and now his hands hung empty, the palms stinging with mild burns. The pain reminded him of the various injuries he had received during his first visit to Ur-Dormulk, and he realized they were gone; he had forgotten until now that the Sword of Bheleu had healing properties as well as destructive ones.

He blinked and leaned back, off whatever had been supporting him. He felt drained, but managed to rise to his feet only through a concerted effort. Once he was upright he looked about, trying to assess his situation.

He had been draped across the hilt of the Sword of Bheleu, which was burned black and thrust two feet or so into a pile of dirt and ash. He stood now in a wide circle that had been blasted flat and carpeted with fine gray ash, extending from the bottommost step of the climb to the wall out across most of a city block. Its even surface was broken by three things: himself, the mound that held the sword, and a great heap of ash and bone that sprawled across the farther side, directly in front of him.

The bones were unbelievably large; had he never seen the monster whence they came, he would have been certain that they were fakes made of stone or plaster. A thighbone that leaned up against the half-buried skull was taller than he, and as thick through as he was in full padded armor.

Whatever else they might be, the bones were clear proof that he had succeeded in the task he had set himself. The monster was destroyed.

Furthermore, he was free of the Sword of Bheleu, and this without the Forgotten King's intervention. Destroying the leviathan had at last burned out the sword's power—though only temporarily, he was sure. Even now he thought he could see a faint stirring in the black gem, a distant flickering of dull red.

He was not sure whether he wanted to keep the sword or not; he stepped back out of easy reach to consider the matter.

He still intended to take his vengeance upon the cult of Aghad, and it was undeniable that the sword would be useful against the god's followers—but it was also true that the weapon had a continuing influence on his thoughts and behavior, despite Bheleu's acceptance of his terms. He did not know whether the god was attempting to deceive him or was unable to prevent the effects, but he was quite certain that it had been the god of destruction, and not Garth himself, who had wanted to go walking off through the ruins in Skelleth, blasting everything in sight, while the monster trampled Ur-Dormulk. He was convinced that the god had influenced his thinking and his actions, and he did not like that idea.

He stood a few steps away, at the edge of the flattened circle, staring at the sooty sword and trying to decide what he should do. A faint rustling attracted his attention.

Startled, he turned to see the Forgotten King standing three paces away on the worn stone pavement of the nearest street. The old man's tattered yellow mantle flapped in the damp breeze that blew from the lakes, his cowl pulled well forward about his face, a bundle wrapped in black silk beneath his right arm.

The bundle caught the overman's, attention immediately. The Book of Silence had not been wrapped up, and this thing was irregularly shaped and larger than the neat rectangle the book alone would form.

“What's that?” he asked.

The Forgotten King ignored his question and stood watching.

Garth glanced back at the Sword of Bheleu and then at the bundle again.

“What have you got under your arm?” he asked. He had a suspicion that he knew what it was, and a cold knot of dismay formed within him.

“Are you done with my sword?” the old man asked. His awful voice seemed to blend with the wind that stirred in the rubble, but that made it no less horrible.

Without meaning to, Garth replied, “No!” He paused; the King gazed calmly, expectantly, at him out of his shaded and invisible eyes.

Garth looked away, at the heap of bones, at the sword itself, at the devastated cityscape and the high slope that led to the city wall. He saw no cheer anywhere, only destruction or failed protections. The monster's release and its death had both been his responsibility, and he felt sickened by the resulting chaos. He did not want to allow more of the same, but he was unsure how best he might prevent it.

The dangers of taking up the sword again were obvious; he had lived with that before. He had forgotten in his years of freedom what the hold and the power of the sword were like; he knew now that he would never be able to restrain completely Bheleu's personality while he drew upon the god's power, and that he could not carry the sword without wielding it.

On the other hand, he did not want the King to have the sword. He was certain it was necessary to the magic the old man planned, magic that, Garth was sure, would bring on the Fifteenth Age and spread death throughout the world, even if it did not actually bring time to an end. Garth tended to think that the spell would destroy the world itself. Therefore, as long as Garth kept the sword away from the King, he was preventing such a disaster—but would instead find himself compelled into destructive acts of his own on a lesser scale.

He remembered that he had previously excused himself for bringing the old man the Book of Silence on the grounds that the King would not have the sword or the Pallid Mask and would therefore be unable to bring about the Age of Death—yet now that bundle was tucked under the King's arm, and Garth was sure of what it held.

That, he was certain, was the Pallid Mask. The chosen of the god of death had reclaimed his master's totem.

To give that person the Sword of Bheleu as well would be to give him all the power and every tool he might need. That was obviously unconscionable. Arriving at that conclusion, Garth started to reach for the sword.

He paused with his arm outstretched. Could he be sure he was doing the right thing? He was acting on a series of assumptions and deductions. He had no objective proof that the Forgotten King intended to destroy the world and needed only these three items to accomplish that goal.

He quickly reviewed what he knew. The King had admitted that his magic would cause many deaths. Further, the old man had expressed interest in the Sword of Bheleu. Garth did not know that the sword was actually a necessary component of the King's great magic, but it seemed almost certain. He knew that the King was the chosen of The God Whose Name Is Not Spoken, of Death incarnate. He knew that the wizards said that the next age, the Fifteenth Age, was to be dominated by the Final God. He knew that it was said that the Forgotten King could die only at the end of time, and that the old man said he wanted to die.

It all added up. Garth still could not know that he was right, but he made his decision. A period of such destruction as the Sword of Bheleu might cause, even as much as thirty years of it, could not possibly be worse than the end of time itself and the accompanying extinction of all life. He grasped the hilt of the sword.

The gem flared up redly, and the blade seemed to move of its own volition as it slid from the heap of debris. White light flashed, and the soot that had coated it vanished, leaving the blade gleaming silver, the jewel glowing the color of fresh blood. A wave of heat swept over the overman.

The Forgotten King watched silently, and the initial burst of warmth and bloodlust passed away quickly beneath his cold stare. Garth stared back, the sword in his hands. He knew that Bheleu had again tried to assert himself, but had backed down before the threat of the King's power. Garth realized that he could control the sword only as long as he remained near the King, keeping that threat viable. Were he to become separated from the old man, Bheleu would be able to dominate him easily.

He was, he saw, trapped, worse than he had ever been before. He needed to keep the sword to prevent the King from obtaining it, yet he also needed to remain near the King to prevent the sword from controlling him completely. He could not be sure that he would be able to prevent the King from taking the sword away from him, should the old man ever choose to exert his own considerable power, now augmented by both the Book of Silence and the Pallid Mask.

What was perhaps as disheartening as the situation itself was the knowledge that Garth had brought it on himself. He had chosen to go to Dûsarra and bring back the Sword of Bheleu. He had chosen to go to Ur-Dormulk and fetch the Book of Silence. He had willingly given the King the book, which had made it possible for the old man to move freely and get the Pallid Mask for himself.

Now Garth found himself in a precarious balance between the power of Bheleu and the power of the King, each determined to wreak havoc, with only Garth's refusal to cooperate preventing the unleashing of those powers.

Furthermore, he did not know if he could maintain that balance forever. In fact, he realized that he definitely could not, unless Bheleu, like The God Whose Name Is Not Spoken, bestowed immortality upon his chosen agent.

That was a possibility, as the god did seem to make Garth invincible and invulnerable, but it was not really an appealing prospect. Surely, the longer he held the sword, the greater Bheleu's control would become. The god was insidious.

Garth stared at the blade before him and understood that he was doomed. He could see no way out of his predicament, and if the theology of the humans was correct, insofar as he understood it, then there was no way out, no possible solution. His end, and the end of the world, were foreordained and could be no more than delayed—and then only for as long as he was willing to wield the Sword of Bheleu. Even a miracle would not change the terrible circumstances, for miracles were sent by the gods, and the most powerful of the gods were those who had trapped him. Ever since he had first consulted the Wise Women of Ordunin in his quest for eternal fame, he had been guided toward this hopeless situation; and furthermore, he realized, the Wise Women had known it. He recalled the reluctance Ao had displayed so long ago, when first she told him of the Forgotten King. Surely that had been because she had known what would, in the end, result.

He had not thought this through before, had not considered the long-term consequences of the events that surrounded and involved him. Now that he did, anger flared up within him.

He made a brief, desultory attempt to suppress it, knowing that it was as much Bheleu's doing as his own, but without success. He found himself furious, eager to lash out at something. The gods had brought him to this—Bheleu, Aghad, the Final God, and the other Lords of Dûs—but there was no way he could strike directly at any of them. The Forgotten King, too, had worked to enmesh him in the workings of destiny, to drive him and the world to destruction. He lifted the sword high and strode toward the old man, his anger mounting.

The King stood his ground as the overman approached, and even through the cloud of rage, Garth remembered his previous attempt to kill the old man with the Sword of Bheleu. He had been totally unable to harm him.

Still, as his fury grew, he found it impossible to believe that a weapon that could reduce so vast a monster to ash and bone could not kill a scrawny human. He slashed out viciously, aiming for the old man's throat.

The blade left a trail of sparks. Despite Garth's efforts to keep it on course, it sheered wildly upward, skimming over the Forgotten King's head.

Frustrated, Garth spun it back and struck again, this time slanting downward. Again the sword refused to cooperate, curving down and to the side, veering away from the old man without touching him.

Garth growled.

“Stop it, Garth,” the old man said. “I am not so easily destroyed as Dhazh. You cannot do it like that.”

The overman fell silent and lowered the sword, his red eyes flat and dead with rage. He could not kill the King any more than he could strike at the gods.

Perhaps he could strike at one god, though—not directly, of course, but through his followers. He struggled to think, but his mind seemed hazy and slow. He had already slaughtered the cult of Bheleu, when first he took the sword, and The God Whose Name Is Not Spoken had no servants except the King and one or two decrepit priests. But the cult of Aghad still flourished, and more than any other had driven him into his current predicament. He had sworn vengeance upon that god's worshippers, sworn to destroy them. Somewhere in Ur-Dormulk was a temple dedicated to Aghad, he remembered; he looked out across the battered city.

“Where is it?” he muttered, half to himself.

“What?” The Forgotten King's question was calm and indifferent.

“Where is the temple of Aghad?”

“The center of the cult is in Dûsarra.”

“They have a temple here, in Ur-Dormulk. Where is it?”

“It is unimportant.”

“Where is it?” Garth's tone was flat and dangerous. The King scarcely needed to beware of the overman's anger, but he chose not to argue further.

“I will show you,” he replied. He turned and walked down the street.

Garth followed him through the ruins, through sections where buildings stood relatively undamaged, past smoking pits that had once been cellars or crypts, until the pair arrived in front of a low stone structure tucked up against one of the great outcroppings of rock that studded the city.

The King stopped and gestured at the nondescript building.

“This is it?” Garth asked. The temple was nothing like the one he had robbed in Dûsarra. There was no metal gate, no courtyard with poisoned fountain, no names etched in the stone walls, but a simple single story of weathered granite, with a few narrow windows that peered out, black and empty, upon the deserted streets. The windows flanked a heavy wooden door.

The King said nothing, but nodded once.

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