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Authors: David Farland

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BOOK: The Wyrmling Horde
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By granting it, the Bright Ones shared their own grief and loss with Yaleen, heaping it upon her.

Some told themselves that they were doing it for her own good, that they were only trying to teach her, lest she continue in her evil ways.

But Fallion knew that it was more than teaching.

And so each Bright One had taken vengeance upon Yaleen, until bitter tears streamed down her face and she fought to break away from those who had once been her friends. She clawed and wailed, while strong men held her.

Slowly Fallion saw a change take place. Where before there had been contrition and sadness in her face, Yaleen hardened and grew angry.

Yaleen quit weeping and fighting, and began to rage at her tormentors and rejoice in what she had done.

The runes upon her cheek were drawn with human tears, and as the tears dried, the sympathetic feelings that Yaleen was subjected to would fade and vanish.

Thousands stood in line to heap their pain upon her, but something in her broke long before her torment was ended. When the punishment was done, there was nothing but hatred left in Yaleen's eyes.

“I harmed your world by accident,” Yaleen said, “and now you have made me glad of it. You gave me torment, and
I will torment you in return. Down countless eons I will hunt you, and rule your world in blood and horror. From now on, you shall call me by my new name—Despair.”

 

An eternity past, Fallion had helped heap abuse upon Yaleen, and now the creature that she had become was returning the deed.

When all five prisoners had fallen silent, Lord Despair leaned forward eagerly.

Fallion tried to remain quiet, but his throat betrayed him, and sobs issued from him in rapid succession, each a part cough, part moan.

“Serve me,” Lord Despair whispered, “and I will release you from your pain.”

Fallion knew of only two ways that he could be free of such pain. Lord Despair could force it onto another, leaving Fallion an empty husk, emotionless and numb. Or he could kill the Dedicates who had granted their pain, thus breaking the magical ties that bound Fallion to his people.

He'll murder this family, Fallion realized. He'll do it in front of me and make me watch.

He hopes that in time, I will be evil enough to crave such a thing. For when I consent to the shedding of innocent blood, a locus will be able to make its home in me.

No, Fallion realized, Lord Despair wishes more from me than even that. He doesn't just want to make me a worthy abode for a locus. He doesn't just want to punish me—Lord Despair hopes that I will
become
him.

But I will turn the tables. I can never succumb. I can never let him beat me.

“Thank you, Lord Despair,” Fallion said meekly.

“For what?” Despair demanded.

“For freeing these good people from their pain,” Fallion said. “Thank you, for bestowing it upon me.”

The rage that flashed across Lord Despair's face was brief but undeniable.

Fallion nearly swooned. He felt on the verge of collapse, but knew that he could show no sign of weakness. He had
Despair at a disadvantage. Despair could not kill this family without freeing Fallion from his torment, and so long as Fallion was willing to bear their pain, Despair would be thwarted.

And in a strange way, Fallion was indeed grateful that he could suffer instead of these innocents.

It is only right that I should suffer, he told himself.

Lord Despair rose from his throne. “You have only begun to feel torment,” he said. “This is but your first taste of the forcible. I have a mountain of blood metal at my disposal, and another shipment will arrive soon.

“You will not thank me, I think, when you have taken another ten thousand endowments. You will not mock me when a whole world's pain is thrust upon your shoulders. In time, pain will have its way with you, and you will grovel and beg for release, and you will tell me what I want to know.”

Only then did Fallion realize that Despair had not even bothered to ask a question.

“By having thrust upon me these people's pain,” Fallion said, “you only strengthen my resolve. Your works wound the world. It is time that I do away with them.”

Despair scoffed, then turned and strode from the room.

Only then did Fallion give in to the need to succumb. He dropped to the floor, head reeling, barely clinging to consciousness.

  1  
DANGEROUS NOTIONS

To control a man fully, one must channel his thoughts. You will not have to concern yourself with issues of loyalty once your vassal is incapable of disloyal contemplation.

 

—The Emperor Zul-torac, on the importance of
reinforcing the Wyrmling Catechism on the youth

Cullossax the tormentor strode through the dark warrens of Rugassa, shoving lesser wyrmlings aside. None dared to snarl or raise a hand to stop him. Instead, the pale creatures cowered back in fear. He was imposing in part because of his bulk. At nine feet, Cullossax towered over all but even the largest wyrmlings. The bony plate that ran along his forehead was abnormally thick, and the horny nubs on his head were larger than most. He was broad of chest, and his canines hung well below his lower lip. All of these were signs to other wyrmlings that he was potentially a violent man.

But it was not his brutal appearance alone that won him deference. His black robes of office struck fear in the hearts of others, as did his blood-soaked hands.

The labyrinth seemed alive with excitement. It coursed through Cullossax's veins, and thrummed through every taut muscle. He could see it in the faces of those that he passed, and hear it in their nervous voices.

Some had fear upon their faces, while others' fears deepened to dread. But some faces shone with wonder or hope, bloodlust or exultation.

It was a rare and heady combination. It was an exciting time to be alive.

Four days ago, a huge army had left Rugassa to destroy the last of the humans at Caer Luciare. The attack was to have begun that very night. Thus the hope upon the people's faces that, after a war that had raged for three thousand years, the last of their enemies would be gone.

But then two days past, everything had changed: a whole world had fallen from the sky, and when it struck, the worlds did not crash and break. Instead, they combined into one whole, a world that was new and different, a world that combined the magics and peoples of two worlds, sometimes in unexpected ways.

Mountains had fallen and rivers had flooded. Ancient forests suddenly sprouted outside the castle gate where none had stood before. Strange creatures roamed the land, and all was in chaos.

Now reports were coming from wyrmling outposts in every quarter: there was something new in the land—humans, smaller folk than those of Caer Luciare. If the reports could be believed, they lived by the millions in every direction. It was rumored that it was one of their own wizards who bound the world of the wyrmlings with their own.

Such power was cause enough for the wyrmling's nervousness. But there was also cause for celebration.

Within the past few hours, rumors had been screaming through the chain of command that the Great Wyrm itself had taken a new form and now walked the labyrinth, showing abilities that had never been dreamed, not even in wyrmling legend.

Strange times indeed.

The last battle against the human warrior clans had been fought. Caer Luciare had been taken. The human warriors had been slaughtered and routed.

The news was glorious. But the wyrmlings remained nervous, unsure what might happen next. They stood in small knots and gossiped when they should be working. Some were disobedient and needed to be brought back into line.

So Cullossax the tormentor was busy.

In dark corridors where only glow worms lit his way, he
searched through the crèche, where the scent of children mingled with the mineral smells of the warren, until at last he found a teaching chamber with three silver stars above the door.

He did not call out at the door, but instead shoved it open. There, a dogmatist stood against a wall with his pupils, wyrmling children fifteen or sixteen years of age. Few of the children had begun to grow the horny nubs at their temples yet, and so they looked small and effeminate.

At the center of the room, a single young girl was chained by the ankle to an iron rung in the floor. She had a desk—a few planks lying upon an iron frame. But instead of sitting at her desk, she crouched beneath it, moaning and peering away distantly, as if lost in some dream. She rocked back and forth as she moaned.

She was a pretty girl, by wyrmling standards. All wyrmlings had skin that was faintly bioluminescent, and children, with their excess energy, glowed strongly, while those who were ancient, with their leathery skin, faded altogether. This girl was a bright one, with silky white hair, innocent eyes, a full round face, and breasts that had already fully blossomed.

“She refuses to sit,” said the dogmatist, a stern old man of sixty years. “She refuses to take part in class. When we recite the catechisms, she mouths the words. When we examine the policies, she will not answer questions.”

“How long has she been like this?” the tormentor asked.

“For two days now,” the dogmatist said. “I have berated her and beaten her, but still she refuses to cooperate.”

“Yet she gave you no trouble before?”

“None,” the dogmatist admitted.

It was the tormentor's job to dole out punishment, to do it thoroughly and dispassionately. Whether that punishment be public strangulation, or dismemberment, or some other torture, it did not matter.

Surely, this could not go on.

Cullossax knelt beside the girl, studied the child. There had to be a punishment. But Cullossax did not have to dole out the ultimate penalty.

“You must submit,” Cullossax said softly, dangerously. “Society has a right to protect itself from the individual. Surely you see the wisdom in this?”

The girl rolled her eyes and peered away, as if carried to some faraway place in her imagination. She scratched at her throat, near a pendant made from a mouse's skull.

Cullossax had seen too many like her in the past couple of days, people who chose to turn their faces to the wall and die. Beating her would not force her to submit. Nor would anything else. He would probably have to kill her, and that was a waste. This was a three-star school, the highest level. This girl had potential. So before the torments began, he decided to try reasoning with her.

“What are you thinking?” Cullossax demanded, his voice soft and deep. “Are you remembering something? Are you remembering . . . another place?”

That caught the girl. She turned her head slowly, peered into Cullossax's eyes.

“Yes,” she whimpered, giving out a soft sob, then she began shaking in fear.

“What do you remember?” Cullossax demanded.

“My life before,” the child said. “I remember walking under green fields in the starlight. I lived with my mother there, and two sisters, and we raised pigs and kept a garden. The place we lived in was called Inkarra.”

Just like so many others. This was the third today to name that place. Each of them had spoken of it the same, as if it were a place of longing. Each of them hated their life in Rugassa.

It was the binding, of course. Cullossax was only beginning to understand, but much had changed when the two worlds were bound into one.

Children like this girl claimed to recall another life on that other world, a world where children were not kept in cages, a world where harsh masters did not make demands of them. They all dreamed of returning.

“It is all a dream,” Cullossax said, hoping to convince her. “It isn't real. There is no place where children play free
of fear. There is only here and now. You must learn to be responsible, to give away your own selfish desires.

“If you continue to resist,” Cullossax threatened, “you know what I must do. When you reject society, you remove yourself from it. This cannot be tolerated, for then you are destined to become a drain upon society, not a contributor.

BOOK: The Wyrmling Horde
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