Allegiance (50 page)

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Authors: Timothy Zahn

BOOK: Allegiance
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Odo’s hand came up from beneath his cloak, a data card in his gloved fingers. “Here’s our new course,” he said, offering the card to Drusan. “Our first stop will be the Wroona system.”

“And what exactly is at Wroona?” Grondarle asked.

“Commander,” Drusan said warningly.

“That’s all right, Captain,” Odo said. “There’s some specialized equipment that I’ll need to fulfill our mission. The equipment is at Wroona. As it won’t come to us, we shall have to go to it.”

Grondarle’s eyes narrowed. But he knew better than to rise to the bait. Better officers than him, Pellaeon knew, had been shunted to nowhere stations for reacting to the sarcasm of superiors. “Yes, sir,” he said.

“Take this to navigation,” Drusan said, handing Grondarle the data card. “Get us moving as soon as the course is loaded.”

“Yes, sir.” Taking the card, Grondarle strode through the pathway that opened up for him and headed through the archway into the main bridge.

“The rest of you, as you were,” Drusan continued, looking around the group. “The watch change is coming up. Don’t miss it.”

He looked at Odo. “Our new commander,” he added, “wouldn’t like it.”

Pellaeon was back in his quarters by the time the
Chimaera
made the jump to lightspeed. There was, he judged, enough time for him to grab another two hours of sleep before his next shift.

But sleep wouldn’t come.

Lord Odo wasn’t human. That much was pretty well guaranteed by the extraordinary means he’d taken to disguise himself, with the mask and the confusing mix of biomarkers. Pellaeon himself didn’t have anything against aliens, and in fact had known and worked with quite a few whom he’d greatly respected.

But the Emperor wasn’t like that. His opinion of aliens was well known, and while he was willing enough to make alliances with aliens when it served his purposes, there were virtually none in the senior positions of the court or the military. The only exception Pellaeon knew of was Senior Captain Thrawn, and even he was frequently sent away into the Unknown Regions to get him off Imperial Center for a while.

So who was Odo? That was the question that kept chasing itself around Pellaeon’s brain. Who was Odo, and what was this mission that was important enough to take the
Chimaera
off patrol duty and put it under an alien’s command?

Pellaeon didn’t know, and it was clear that Odo himself wasn’t going to tell them.

But maybe there was another way. The Empire, after all, was the greatest repository of information the universe had ever known. Maybe Odo had left a trail somewhere that could be followed.

Getting up, Pellaeon put on a robe and went to his desk. He turned on the computer and keyed the intercom for the duty security officer. “This is Commander Pellaeon,” he said when the officer answered. “Where are Lord Odo and his pilot?”

“Lord Odo is on the bridge,” the officer replied. “Sorro is in their shared quarters.”

“When was Sorro last out?”

“One moment … it appears that when they returned from their planetary excursion, he went to the bay officers’ mess while Lord Odo went to the bridge.”

“Lord Odo doesn’t eat on the bridge, does he?”

“He hasn’t so far,” the officer said. “Sorro typically brings food back to their quarters for him.”

“Any particular types of food?”

“There’ve only been three meals, so I can’t make any generalizations,” the officer said. “But so far it’s been a different menu each time. Would you like a list?”

“Yes, send it to me,” Pellaeon said. A person’s taste in food and drink could be useful clues in establishing his identity. “And set up a standing order to inform me whenever Sorro leaves his quarters. I presume Captain Drusan has already told you to keep track of them both?”

“Yes, sir, he has.”

“Good. Carry on.”

Pellaeon keyed off the intercom, and for a moment he gazed off into space. Then, settling himself in his chair, he began punching computer keys. Somewhere on his way to gaining the Empire’s trust,
someone
had to have crossed official paths with Odo, Sorro, or the
Salaban’s Hope
.

Wherever and whenever that was, Pellaeon was going to find it.

THE OLD REPUBLIC (5,000–33 YEARS BEFORE
STAR WARS: A NEW
HOPE
)

Long—
long
—ago in a galaxy far, far away … some twenty-five thousand years before Luke Skywalker destroyed the first Death Star at the Battle of Yavin in
Star Wars: A New Hope
 … a large number of star systems and species in the center of the galaxy came together to form the Galactic Republic, governed by a Chancellor and a Senate from the capital city-world of Coruscant. As the Republic expanded via the hyperspace lanes, it absorbed new member worlds from newly discovered star systems; it also expanded its military to deal with the hostile civilizations, slavers, pirates, and gangster-species such as the slug-like Hutts that were encountered in the outward exploration. But the most vital defenders of the Republic were the Jedi Knights. Originally a reclusive order dedicated to studying the mysteries of the life energy known as the Force, the Jedi became the Republic’s guardians, charged by the Senate with keeping the peace—with wise words if possible; with lightsabers if not.

But the Jedi weren’t the only Force-users in the galaxy. An ancient civil war had pitted those Jedi who used the Force selflessly against those who allowed themselves to be ruled by their ambitions—which the Jedi warned led to the dark side of the Force. Defeated in that long-ago war, the dark siders fled beyond the galactic frontier, where they built a civilization of their own: the Sith Empire.

The first great conflict between the Republic and the Sith Empire occurred when two hyperspace explorers stumbled on the Sith worlds, giving the Sith Lord Naga Sadow and his dark side warriors a direct invasion route into the Republic’s central worlds. This war resulted in the first destruction of the Sith Empire—but it was hardly the last. For the next four thousand years, skirmishes between the Republic and Sith grew into wars, with the scales always tilting toward one or the other, and peace never lasting. The galaxy was a place of almost constant strife: Sith armies against Republic armies; Force-using Sith Lords against Jedi Masters and Jedi Knights; and the dreaded nomadic mercenaries called Mandalorians bringing muscle and firepower wherever they stood to gain.

Then, a thousand years before
A New Hope
and the Battle of Yavin, the Jedi defeated the Sith at the Battle of Ruusan, decimating the so-called Brotherhood of Darkness that was the heart of the Sith Empire—and most of its power.

One Sith Lord survived—Darth Bane—and his vision for the Sith differed from that of his predecessors. He instituted a new doctrine: No longer would the followers of the dark side build empires or amass great armies of Force-users. There would be only two Sith at a time: a Master and an apprentice. From that time on, the Sith remained in hiding, biding their time and plotting their revenge, while the rest of the galaxy enjoyed an unprecedented era of peace, so long and strong that the Republic eventually dismantled its standing armies.

But while the Republic seemed strong, its institutions had begun to rot. Greedy corporations sought profits above all else and a corrupt Senate did nothing to stop them, until the corporations reduced many planets to raw materials for factories and entire species became subjects for exploitation. Individual Jedi continued to defend the Republic’s citizens and obey the will of the Force, but the Jedi Order to which they answered grew increasingly out of touch. And a new Sith mastermind, Darth Sidious, at last saw a way to restore Sith domination over the galaxy and its inhabitants, and quietly worked to set in motion the revenge of the Sith …

If you’re a reader new to the Old Republic era, here are three great starting points:


The Old Republic: Deceived
, by Paul S. Kemp: Kemp tells the tale of the Republic’s betrayal by the Sith Empire, and features Darth Malgus, an intriguing, complicated villain.


Knight Errant
, by John Jackson Miller: Alone in Sith territory, the headstrong Jedi Kerra Holt seeks to thwart the designs of an eccentric clan of fearsome, powerful, and bizarre Sith Lords.


Darth Bane: Path of Destruction
, by Drew Karpyshyn: A portrait of one of the most famous Sith Lords, from his horrifying childhood to an adulthood spent in the implacable pursuit of vengeance.

Read on for an excerpt from a
Star Wars Legends
novel set in the Old Republic era.

CHAPTER ONE

In Sith space, everyone is a slave
. It was a funny thing about a bunch whose credo included a line about their “chains being broken,” Narsk thought. They were always careful to leave plenty of chains intact for everyone else.

Still, some people were more enslaved than others. It paid to be special, to be good at something. Life was less unpleasant then. And for the
really
special? One had one’s choice of masters—not that the options were that appealing.

Narsk Ka’hane’s own specialty had brought him to Darkknell, seat of power for Daiman, self-declared Sith Lord and would-be godling. Narsk had first used a stealth bodysuit to harvest rimebats from caverns on Verdanth, and what he was doing now wasn’t much different. True, the Bothan couldn’t imagine anyone back home clinging upside down to a rope in a high-security tower’s ventilation system—but then, not everyone could be special.

What
was
different now was the stealth suit. The Sith warring in the region hadn’t focused much on advancing stealth technology over the last few decades; they were only after bigger explosions. That was fine with Narsk. The bodysuit he wore was the top of a Republic line never seen in the Grumani sector. He didn’t know how his supplier had acquired a Cyricept Personal Concealment System, Mark VI—or even whether the previous five versions were any good. Narsk just knew he’d never gotten so far on an assignment so easily.

Almost a shame, given all the preparation he’d put in. He’d arrived in Xakrea, Darkknell’s administrative capital, weeks earlier to establish his cover identity. Locating the target was simple enough; the lopsided pyramid known colloquially as the Black Fang was visible from most of town. He’d carefully studied traffic patterns around the obsidian edifice and noted the shift changes of the sentries guarding the few openings. Within a month, he’d located every route into and out of the colossal house of secrets.

And then he had walked right in.

The Mark VI could do for tradecraft what hyperdrive did for space travel, Narsk thought. Electronic baffles worked into the suit’s skin at a molecular level warped and bent electromagnetic waves around the wearer. Sound, light, comms—the Mark VI dodged them all. And Cyricept had thought of everything. A breath filter matched exhalations to room temperature and humidity. Special goggles permitted Narsk to see out, despite the fact that no light was reaching his eyes. They’d even supplied a similarly cloaked pouch for carry-along items. If Narsk wasn’t exactly invisible, he took an attentive eye to spot, especially in the dark.

But attentiveness, Narsk had found, was not a gift that “Lord Daiman, creator of all,” had seen fit to bestow on his sentries. As elsewhere, the peculiar Lord’s adepts had rounded up menacing-looking characters and proceeded to overdress them. There wasn’t a bruiser so tough he couldn’t be made to look silly when strapped into gilded armor and wrapped in a burgundy skirt. One poor Gamorrean—his squat, lumbering green body particularly at odds with his finery—across town had looked ready to cry.

So while Narsk had brought his needler and extra rounds on every trip to the research center, he’d never needed them. The Mark VI had gotten him to the door, but the sentries had actually opened it for him, allowing him inside when they entered themselves. “When your job’s to make sure nothing ever happens,” he’d once heard, “you begin to see nothing happening even when something’s going on.” By now, his thirteenth and final trip inside, Narsk believed it. Many of the secrets of the Black Fang—officially, the Daimanate Dynamic Testing Facility (Darkknell)—rested comfortably in the memory of the datapad in his pouch.

Lord Odion would be pleased.

That wasn’t always a good thing, Narsk knew: Daiman’s older brother got most of his thrills from death and destruction. The whole sorry war smacked of a psychological study. Daiman was the spoiled kid who thought he was the only person in the universe who mattered; Odion was the jealous sibling, reacting to his loss of uniqueness by trashing the playpen. If Daiman thought he created everything, Odion believed it was his destiny to destroy everything. Half of Odion’s adepts were part of a death cult, flitting around his evil light hoping to cash out in his service. Ralltiiri glowmites were less suicidal.

Fortunately, Narsk didn’t have to adopt their ways to take their assignments. Not many of them, anyway.

Reaching a juncture in the ventilation system, Narsk felt the whole building wheeze around him. Frigid air chuffed past, cooling the facility for today’s big test. The Mark VI responded, matching the surrounding temperature while somehow keeping frost from accumulating on the suit’s surface. The Republic designers were good, Narsk thought.
Too bad they can’t fight. Or won’t
.

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