Then there was more industrial activity around them. They were moving into full daylight, and Kevin was surprised to see how far they'd come from the base station in such a short time. Up ahead was a mirror larger than a football field. It just hung there in space. It focused sunlight onto a rock somewhat larger than a house. Other big rocks nearby anchored what looked like big flat metal plates. Something—he supposed metal—boiled off the target rock and condensed onto the plates.
After that they saw a cage that looked as if it were made of ordinary chicken wire. It was big, half a kilometer in diameter, and it was filled with launching pods, tanks of all sizes, rocks, spare scooters, what looked like big garbage cans, plastic bags—anything that wasn't in use at the moment. It kept things from drifting away.
They went past other marvels, and eventually
Wayfarer
came into sight. The scooter pilot pointed it out to them. "Your home for a while," he said.
Their first impression was of a bundle of huge cigars. Those were the big fuel tanks almost a hundred meters long. They were so large that they dwarfed the rest of the ship, and ran the entire length of midsection. Behind the "cigars" was a solid ring that held three rocket motors. Then at the end of a spine as long as the main body of the ship was the nuclear reactor and another rocket motor.
This was the real drive. The three chemical rockets were only for steering and close maneuvering.
Wayfarer
's power came from her atomic pile. The cigar-shaped tanks held hydrogen, which was pumped back to the reactor where it was heated up and spewed out through the rear nozzle. A ring of heavy shielding just forward of the reactor kept the pile's radiation from getting to the crew compartment. The rest of the pile wasn't shielded at all.
Despite the large size of the ship, the crew and cargo sections seemed quite small. There were some structures reaching back from the forward ring where the control room was. Two of those were passenger quarters. The other was another nuclear power unit to make electricity to run the environmental control equipment, furnish light for the plants, power to reprocess air, and all the other things the ship and passengers and crew would need. There was a big telescope and a number of radar antennae on the forward section.
The scooter pilot was careful not to get near the reactor in the ship's "stinger." He brought them in to the bow. The outer door of an airlock stood invitingly open. A crewman brought a cable over and attached it to the scooter, and then hauled the scooter in close. Then the passengers began the trip from their saddles into the airlock, crawling across the cable like so many spiders.
When it came his turn Kevin judged the distance and decided to jump. He had just crouched when the pilot grabbed him. "Hey, no!" the pilot shouted. "Not your first time in space!"
Kevin shrugged and grinned into his helmet. Probably he'd have to take extra-vehicular-activity training while on
Wayfarer.
As if he hadn't learned the hard way how to jump around in free fall . . .
He crawled across the cable behind the others.
Home at last, he thought. For nine months, A long time.
The ship had been designed for sixty passengers. She carried twice that number plus eight crew. Most of the passengers were already aboard;
Wayfarer
was crowded. No more than half the passengers had ever been into space before, and everyone drifted through the ship in total confusion.
The internal space was constructed in a series of circular decks. Each deck had an eight-foot hole in its center, so that from the forward end, just aft of the separately enclosed control cabin, Kevin could look all the way aft to the stern bulkhead. Although there was a long and rather flimsy-appearing steel ladder stretching from aft to forward bulkhead, no one used it. Passengers and crew dived from deck to deck in the null-gravity conditions of orbit. Most of the passengers weren't very good at it yet.
A harried crewman in red coveralls punched Kevin's name into a console. "F-12," he said.
"If that's supposed to mean something, it doesn't," Kevin said.
"F deck," the crewman said "A deck is the bridge. B is the wardroom. C, D, and E are the three aft of that. E happens to be the recreation and environmental control. Yours is the one beyond that. They're marked." Someone else had come up and the crewman turned away. "You'll find it," he said over his shoulder.
Kevin shrugged. It was a mistake, because it caused him to drift away from his handhold. He grabbed frantically at a protruding handle—the ship had plenty of those—and when he was stable, launched himself down through the central well. He got past C and D decks before he had to catch something and try again. Since he was carrying his bulky Fiberglas travel case with all his luggage, he felt he had a right to be proud of his first efforts.
Finally he reached F deck, which he found to be sectioned into slice-of-pie compartments arranged in a ring around the central well, fifteen of them in all. He found the one marked "12" and went in.
His "stateroom" was partitioned off with a flexible, bright blue material that Kevin thought was probably nylon. The door was of the same stuff and tied off with strings. It didn't provide much privacy.
Inside the cramped quarters were facilities for two people. There were no bunks, but two blanket rolls strapped against the bulkhead indicated the sleeping arrangements. It made sense, Kevin thought. You didn't need soft mattresses in space. "Sleeping on a cloud" was literally true here. You needed straps to keep you from drifting away, but that was all.
One viewscreen with control console, a small worktable, and two lockers about the size of large briefcases completed the furnishings. The cabin wasn't an encouraging sight. Kevin wondered what he should do with his gear. His Fiberglas travel case was stuffed with things he'd been told he'd probably need for the trip; another larger case had been stowed somewhere by the crew and was inaccessible. He wandered out into the central area of F deck and found that in other staterooms people were lashing their travel cases to the bulkheads. Kevin went back and did the same.
He wondered who his cabinmate would be. No one had asked him if he had any preferences. The only person he knew aboard
Wayfarer
was Ellen, and she wasn't likely to accept an offer to share quarters. While he was trying to convince himself that it couldn't hurt to ask, a middle-aged bearded man, quite heavyset, came in carrying two large travel cases. He looked up at Kevin apologetically.
"They told me to bunk here," he said. He blinked rapidly and looked around the small room. "It isn't very large, is it? I'm Jacob Norsedal." His voice wasn't very deep to begin with, and the low air pressure in the ship made it sound squeaky.
Kevin introduced himself. He tried to shake hands with Norsedal, but again got separated from his handhold and drifted across the cabin. Norsedal looked thoughtful, then, holding a wire conduit that ran through their stateroom, reached out and very gently pushed against Kevin. Kevin drifted to the bulkhead where he got himself back into control. Norsedal looked pleased.
The incident reminded Kevin that he was in free fall, and his stomach didn't like it much. He gulped hard. "I'll be glad when we're under way," he said. "It won't last long, but it will be nice to have
some
weight again. Even for a day or so."
Norsedal frowned and rolled his eyes upward for a moment. "Not that long, I'm afraid," he said. "Let's see, total velocity change of about five kilometers a second, at a tenth of gravity acceleration—five thousand seconds." He took a pocket computer off his belt and punched numbers. "An hour and a half. Then we're back in zero-gravity." He restored the computer to its pouch. It was secured to it with a short elastic thong, as was everything else Norsedal carried.
Kevin was fascinated with the man. He went about everything methodically. First he strapped down his travel cases. Then he opened one. A geyser of clothing, papers, pencils, another and far more elaborate computer than the one he wore on his belt, chewing gum, bulbs of soft drinks, more clothing, a dozen magnetic-strip programs for his computer, and other small objects floated up into the room. They dispersed in the compartment.
"Oh, my," Norsedal said. He looked thoughtful. His hand snared the computer as it drifted by. Then he reached into the travel case again and got a shirt. "If you'll help me with this—"
Together they used the shirt like a seine to net all the gear. Norsedal produced a laundry bag to hold everything. Then he fished around in the travel case, more carefully this time, until he had a pleased expression. He came up with a small nylon-covered package that contained several rolls of Velcro, a pair of scissors, and a squeeze-tube of quick-drying glue. He began gluing Velcro hooks into his travel case and his locker. "I should have done this back on Earth," he said. His voice was almost perpetually apologetic. "But it wasn't certain I'd be coming, and they didn't give me the cases until just before I left."
Kevin watched interestedly. When the lockers were entirely lined with glued-on Velcro hooks, Norsedal carefully began work with the fuzzy Velcro, attaching strips to all his personal gear. Calculator, pencil case, notebook, tape recorder—
"That's a great idea," Kevin said.
"Want some? I brought plenty."
"Thanks, yes." Mostly Kevin was interested in the other man. He didn't seem like anyone Kevin would have thought would go to space. Norsedal was clearly overweight, very visibly so. He sniffed as if suffering from a sinus condition, and one of the objects Kevin had caught for him was a kit containing a hypodermic needle and bottles of what must have been room-temperature insulin. Although it was obvious that Norsedal had thought a lot about life in zero-gravity conditions and tried to make preparations, it was also obvious that he'd never been in space before. He had trouble keeping himself anchored while he worked.
"Who're you with?" Kevin asked. He had to talk much louder than he was used to; the low air pressure didn't carry sound very well. Although there were people in the compartments on either side and the partition was only thin nylon, they couldn't understand the conversations in the next cabins.
"Interplanet." Norsedal continued working with glue and Velcro. The glue smell was strong, but not excessively so. "I hope the air system doesn't have trouble with this," Norsedal said. "I suppose I should have brought water-soluble glue. But I wanted it to dry quickly. Maybe we should ask someone—"
"I wouldn't worry about it," Kevin said. Interplanet, he thought. That was the Zurich-based international consortium that maintained one of the two bases on Ceres. Kevin couldn't picture Jacob Norsedal as a miner or prospector and he certainly wasn't any kind of construction worker. "What will you be doing on Ceres?"
"Computer programming. And experiments with the computer system," Norsedal said. "Storekeeping—I'm supposed to set up an inventory control system for them. And work time-effectiveness studies. Anything that needs doing with computers." He seemed very happy about the idea.
"I—" Kevin hesitated. He didn't want to offend the man. Presumably there would be an opportunity to swap cabinmates once the ship was under way, but in any event there was certainly no sense in getting into an argument with someone you'd have to live with for months. His curiosity got the better of him. "You don't seem like a spaceman."
Norsedal smiled through his beard. "No. That's what the company said when I applied. It took me a long time to convince them. But look at it this way. A ten-year supply of insulin doesn't weigh very much. Nor does it matter if I'm overweight, not in Ceres' gravity, or in none at all. And I had one very good argument: I wanted to go and I can do the work." He began stowing his gear as he glued fuzz onto it. Decks of magnetic-backed cards. Three wargaming books. When he came to those he looked thoughtfully at the reader screen.
"I think I can tie that into my computer," Norsedal said. "We can use it for a display. Are you interested in wargames?"
Kevin had never thought about it. "After a few months in space I expect I'll be interested in anything—"
Norsedal grinned. "That's what I thought. We'll teach this thing to play Star Trek." He reached out to the screen and touched it, petting it like a dog: nice screen. Pat, pat.
They had two days aboard
Wayfarer
before the final boost toward Ceres. Kevin thought it would have been fun if there hadn't been so many people crowded aboard. He learned to eat in free fall, although he still managed to get a lot of the food into the intake grid of the air recirculation system: the only way to spoon food from plastic bags to mouth was in one smooth motion, never stopping. If he halted the spoon on its way, the food kept going to splatter against his face or shoot over his shoulder.
He also learned to do tumbling in zero-gravity. One of the other passengers organized a pool: the winner would be the first passenger to go in a single leap from A deck all the way to the aft bulkhead. No one looked like winning it just yet; four decks was the record. It was Kevin's turn to try when Captain Greiner ordered all the passengers back to their cabins for boost.
Weight felt strange. The ship boosted at about ten percent of Earth's gravity, but Kevin found that quite enough. All over the ship loose objects fell to the decks.
"Last chance." Jacob Norsedal said. "Until halfway there. Anything lost after this boost is done will either go to the air intake grid, or it won't show up at all."
Ninety minutes later the acceleration ended.
Wayfarer
was now in a long elliptical orbit that would cross the orbit of Ceres. Left to itself, the ship would go on past, more than halfway to Jupiter, before the Sun's gravity would finally turn it back to complete the ellipse and return it to its starting point. In order to land on Ceres, the ship would have to boost again when it got out to the orbit of the asteroid.
There would also be minor course-correction maneuvers during the trip, but except for those the ship's nuclear-pile engine wouldn't be started up until they arrived at Ceres's orbit. Then the ship would accelerate to catch up with the asteroid. That wouldn't happen for nine months.