Lost Lands of Witch World (3 page)

BOOK: Lost Lands of Witch World
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Oh, there was feminist science fiction, but it was highbrow stuff and not really accessible to a thirteen-year-old—okay, a
bright
thirteen-year-old, but still, my brain wasn't entirely up to it, and my hovering-on-puberty body wasn't at all comfortable with some of the concepts being bruited about. And most of it wasn't being published where I could get my hands on it.

This
was accessible, enjoyable, exciting. Girls who did not wait around to be rescued but dealt with their intolerable situations by themselves. Women who wielded executive power without turning a hair, and men (or at least, the men of Estcarp) who were fine with that.

But outside of Estcarp, the men weren't “fine” with that, which made it a lot more like the world I knew, and somehow, that made the rest of Witch World even more fascinating. Okay, the Witches were cool and something to aspire to, but Loyse was a girl not unlike me. She was smart; but she hid how smart she was. She knew that she had to escape her situation if she wasn't to be made into something less than a serf, but she was clever and planned well in advance. On the very eve of her marriage-by-proxy, she disguised herself as a boy with clothing, arms, and armor she had purloined while pretending to select wedding goods, and escaped through secret tunnels that she had personally discovered. Now Loyse was someone I could identify with.

I was hooked. I tore through the book, discovering that it remained a mix of fantasy and science fiction, with the great enemies behind everything, the Kolder, revealed as alien invaders, masters of high technology that was complete anathema to Witch World. Now, technology as the enemy as well as the savior of mankind was not new—science fiction writers were way ahead of the mainstream
in creating tales of technological dystopias. But this was the first time that I had ever read a glorification of a fantastical, medieval setting set up in stark contrast to a hideous technological nightmare that threatened to overwhelm it. Medievalism was somehow always “barbaric” in the science fiction I had read, even the dystopian science fiction. “Civilization” was always rooted in modernism, and science, not magic, saved the day, even in a dystopia—unless, of course, there wasn't really supposed to be a happy ending (as was the case in Orwell's
1984
or Huxley's
Brave New World
).

Witch World
was different. This was a revelation, an epiphany. I reread it over and over, not the least because at the end of the book it was very clear that there was more, much more, to come. I was used to books that finished their stories in one volume. The day of trilogies, tetralogies, and series books had yet to come. There were Tolkien's trilogy, and the Conan series, Edgar Rice Burroughs, and a few others—but not much more. Just as there was not much in the way of fantasy available, there were not many sequels, either. Andre Norton took a bold step in that direction with
Witch World
, which brought an end to a chapter, but by no means the entire story, of her creation.

It was a gamble, but it certainly paid off.
Witch World
was followed in 1964 by
Web of the Witch World
.

Once again, it was billed as science fiction, not fantasy—though I must admit that the technological elements are much more in evidence. Here is that original cover blurb:

Simon Tregarth, whose own Earthly prowess had won him a throne and a witch-wife in an alien world, knew that both triumphs were precarious as long as the super-science of Kolder held a foothold on that planet. And his premonitions were right when those invaders from another dimension made their final diabolical strike for total conquest. Andre Norton's
WEB OF THE WITCH WORLD
is a terrific novel of scientific marvel, other-world color, and sword-and-sorcery action that will thrill and delight every reader.

In the manner of blurbs everywhere, in the inside cover blurb the witch Jaelithe had suddenly become a “princess” and Simon had a “throne”—which probably came as a surprise to Norton and to anyone who expected an Edgar Rice Burroughs pastiche. It wasn't anything of the sort, obviously, and in the course of the story Andre Norton gracefully tackled another aspect of the lot of a woman who stands up in her own light—the need and the desire for freedom within a partnership of marriage, and how both partners must compromise within freedom. Were you to have told this to the average teenager who was powering his or her way through the book, that reader would have stared at you in blank astonishment. It simply would never have occurred to the young readers of
this book that there was anything there but a fantastic story. The best in science fiction and fantasy is always subversive, whether the subversiveness is overt or covert, and in
Web of the Witch World
Andre Norton proved that she has always been a mistress of the covert variety. Here was a topic that feminist literature had only begun to explore—the frustration of a woman trying to force herself into a role for which she was ill-equipped out of love—suddenly presented with the opportunity to have her old life back. But at what cost?

For Jaelithe suddenly discovers she has
not
lost her witch powers when she married and mated with Simon. In fact, she discovers that she has entirely new powers shared with him.

And Loyse finds herself the prisoner of the man she had been forced to wed and had discarded.

And behind it all are the machinations of the Kolder. Jaelithe must learn a new sort of power. Simon must learn how to allow his wife to be herself. Only then can they defeat the Kolder, for united they are infinitely more than the sum of their abilities.

Along with the times, Andre Norton's work was a-changing.

Nineteen sixty-five brought
Three Against the Witch World
and the beginning of a new branch to the story, that of Simon and Jaelithe's three children, Kyllan, Kemoc, and Kaththea—wizard, warrior, and witch. All these books had cover art and frontispieces by Jack Gaughan; in Andre's home in Tennessee is a real treasure, a huge piece of drawing paper covered with the sketches Jack made as Andre described her world and the people in it. There are the Witches, the Falconers, the Kolder and their dreadful machines. It is an amazing piece.

The blurb for
Three Against the Witch World
admits that the novel is a fantasy:

North, East, South, West . . . the offspring of Simon Tregarth, half earthling, half witch-brood, realized that they alone could perceive the four directions—for everyone else, there was no East! It was a blank in legend and history. And when new menaces threatened, the Tregarths realized that in that mental barrier there lay the key to all their world . . . somewhere to the unknown eastward must lie the sorcery that had secretly molded their destinies!

At long last . . . perhaps thanks to the increasing popularity of the Lord of the Rings trilogy, which was now widely available in its legitimate and unabridged Ballantine version—the publishers were willing to allow the Witch World books out of the science fiction disguise. There are
no
elements of science fiction in this book. The Kolder are barely mentioned. Simon and Jaelithe are absentee parents, caught up in defending Estcarp, when Simon himself vanishes, and Jaelithe uses her magic to find and join him—somewhere (we don't learn where
for several books to come). Kars rises up as the enemy to strike Estcarp, and the Witches must use the most extreme measures to keep them out, summoning enough magic to make the very land bar the enemy passage.

And for the first time, Andre Norton touches on the theme of what can happen when anyone who holds power does so without willingness to compromise—for the Witches of Estcarp, mired in their old ways and unwilling to acknowledge anything new or different, are offended that Simon and Jaelithe continue to exercise magic together, and appalled that their children, female
and
male, also do so. And in so doing, the Witches themselves become an enemy of another sort, one that is harder to deal with—the enemy that is a part of you. They attempt to force the sister, Kaththea, into their ranks, defying the wishes of her parents who forbade any such thing. Escape is the only option here, as Kyllan, Kemoc, and Kaththea seek to flee into the East that only they can see, without knowing
why
the East is forbidden to those of the Old Race.

What they find is the land of Escore, where legends walk—and where
their
kind is legend. They have gone from one peril into another, into a land where, in the long past, those who had sought after power for the sake of power had unleashed an evil that still lingered. An ancient and uneasy balance had been struck between good and evil in Escore, and the three out of Estcarp are the straw that unbalances it and brings war again.

Andre Norton had no need to make copies of the formula that made The Lord of the Rings a success; she had long since become a master of the craft of storytelling, and the Witch World books go on a path all their own. This book is all about the abuse of power and its consequences. You see that in the “present” as the Witches abuse their power and drive the triplets into Escore. You see it in the past, in Escore, where abuse of power has already created great and terrible evil. It is also about making the wrong kind of compromise—a compromise with evil, which only allows evil to grow stronger. I should be remiss if I failed to mention that this book and the other two of the set are told in that most difficult of “voices,” first person, from the viewpoint of the eldest of the triplets, the warrior Kyllan.

Once again, the ending of the book only ends a chapter; there is going to be a war in Escore of good against evil. Some of the Old Race—families, with women and children—come to join in that war and perhaps make a place for themselves when—if—the war is won. It is clear that there is much more to come.

But not immediately. Nineteen sixty-five also saw yet another branch from the
Witch World
tree.
The Year of the Unicorn
, which also had interior art by Gaughan, showed readers that there was more to Witch World than Simon and Jaelithe and their offspring, that the Kolder threatened not just Estcarp but an entire world, giving us two linked and yet separate storylines—Estcarp and Escore, and High Hallack and the Dales. Alas, it also brought a step backward, for there
is not a single word about
fantasy
in the blurb—no, Gillan of the Dales faces a
super-science challenge
.

And by this time, Andre Norton established that series books were not only possible but profitable. The series has been in production for forty years now, and I do not believe that any of the books has ever been out of print for very long.

I should also point out something else; these books were all written long before the advent of personal computers—which meant every draft had to be handwritten, transcribed, typed, and retyped. It took
forever
—and yet Andre Norton was producing no fewer than three and as many as five books a year, plus short fiction. Now
that
is the definition of
prolific
.

For instance: 1963, the year that
Witch World
was published, also saw publication of
Judgment on Janus
and
Key Out of Time
. Nineteen sixty-four brought
Web of the Witch World, Ordeal in Otherwhere
, and
Night of Masks
. Nineteen sixty-five meant a whopping five books in publication—two Witch World books and also
Quest Crosstime, Steel Magic
, and
The X Factor
. One has to wonder what Andre would have produced had computers been available.

Three Against the Witch World
was followed by
Warlock of the Witch World
. As
Three Against the Witch World
is told from Kyllan's viewpoint,
Warlock of the Witch World
comes from Kemoc's. And here is a new theme—that a clever, evil man can wear a face that fools anyone who doesn't examine him and his deeds closely. Kaththea consorts with someone who is thought to be a friend, only to discover that he is the enemy. She does so partly because he is accepted by the People of the Green Silences, and partly because he offers something she wants badly. She walks into the situation with the best of intentions, but by willfully refusing to see the signs of trouble is herself corrupted, and nearly brings disaster down on everything and everyone she cares for.

Sorceress of the Witch World
, told from Kaththea's viewpoint, brought this storyline to a close in 1968. In trying to save Kaththea, Kemoc had struck her with half-learned magic, and as a consequence she has been stripped of all her magical learning. Unfortunately, this leaves her vulnerable to evil influence, with her powers crippled. She intends to go back to Estcarp to try and find help. Instead, fate has other plans, bringing her into another part of Escore, where she must use what she learned so painfully about evil masquerading as good to decide whether or not the ancient power she finds there is boon or bane. The themes in this book are sophisticated and complex, and there are few easy answers. Kaththea is abducted by nomadic hunters—she is forced to become the apprentice to their Wise Woman, who herself is of witchblood out of Estcarp and has served in that capacity for several of the short-lived nomads' generations. The Wise Woman binds Kaththea to these people—yet she does so out of her own sense of obligation and duty, and a desperate need to find someone who can protect them. Kaththea concentrates so much on finding a way to break that obligation that she fails to watch for danger despite being told that raiders are a hazard.
As a consequence, the tribe that is depending on her is slaughtered. She escapes, but how much of that doom is
she
responsible for? Her mistakes nearly brought disaster when she sought out great power previously—her desire for an equal partnership, like her parents and brothers have found, made her blind to the faults in a masquerading enemy. Dare she trust herself again when presented with a similar situation? Kaththea has to overcome the dark places in her own heart and find the courage to face her own demons. Andre Norton accomplishes all of this with an economy of language that still astonishes me. Kaththea is a whole, living, breathing person, with faults and virtues—someone who makes many fantasy heroines look like cardboard cutouts.

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