Shades of the Past: The Morcyth Saga Book Six (57 page)

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Authors: Brian S. Pratt

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BOOK: Shades of the Past: The Morcyth Saga Book Six
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“It wasn’t just a dream either,” he states.
Lifting up his shirt he shows them the burns upon his chest.

They look to Miko who says, “There were no
burns on him earlier.”

“But what does it mean?” asks Jiron.

“The Shroud of Killian blinding the giant’s
eye refers to the time in the moon’s cycle when it turns black,”
Illan explains. “It’s an old tale that my grandmother told me when
I was younger.”

“She said that I didn’t have much time.”

“The moon turns dark in three days,” Brother
Willim says. “The second time will be a month after that.

“Then in a little over a month,” he says,
“the knife will fall.”

 

 

 

The adventure concludes in:

 

The
Mists of Sorrow

 

Book Seven of The Morcyth Saga

 

 

 

 

Check out the epically adventurous worlds of
fantasy author

 

Brian S. Pratt

 

 

The Broken Key Trilogy

 

Four comrades set out to recover the segments
of a key which they believe will unlock the King's Horde, rumored
to hold great wealth. Written in the style of an RPG game, with
spells, scrolls, potions, Guilds, and dungeon exploration fraught
with traps and other dangers.

 

 

Dungeon Crawler Adventures

 

For those who enjoy dungeon exploration

without all the buildup or wrapup.

 

Fans of his previous works, especially
The
Broken Key
, will discover
Underground
to be full of
excitement and surprises. First in a series of books written for
the pure fun of adventuring,
Underground
takes the reader
along as four strangers overcome obstacles such as ingenious traps,
perilous encounters, and mysteries to boggle the mind.

 

 

Ring of the Or’tux

 

In many stories you hear how
‘The Chosen
One’
appeared to save the day. Every wonder what would happen
if the one doing the choosing bungled the job?

 

In
Ring of the Or’tux
, that’s exactly
what happens. Hunter was on his way to a Three Stooges’ marathon
when in mid-step, he went from the lobby of a movie theater to a
charred tangle of stone and timber that once had been a place of
worship. From there it only gets worse for the hapless
Chosen
One
. First, an attempt to flee those he initially encounters
(who by the way are the ones he was sent there to save), lands him
into the merciless clutches of an invading army (those whom he was
supposed to defeat).

 

 

The Adventurer’s
Guild

 

Jaikus and Reneeke are ordinary lads whose
dream in life is to become a member of The Adventurer's Guild. But
to become a member, one must be able to lay claim to an Adventure,
and not just any adventure. To qualify, an Adventure must entail
the following:

 

1-Have some element of risk to life and
limb

2-Successfully concluded. If the point of
the Adventure was to recover a stolen silver candelabra, then you
better have that candelabra in hand when all is said and done.

3-A reward must be given. For what good is
an Adventure if you don't get paid for your troubles?

 

Jaikus and Reneeke soon realize that becoming
members in the renowned Guild is harder than they thought. For
Adventures posted as Unresolved at the Guild, are usually the ones
with the most risk.

 

However, when they hear of a party of
experienced Guild members that are about to set out and are in need
of Springers, they quickly volunteer only to discover to their
dismay that a Springer's job is to "Spring the trap."

 

If they survive, membership in the Guild is
assured.

 

 

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