The drow was hoping to distract and anger the wizard to divert his fury away from the battlefield.
The dagger sped through the air. Drizzt turned and ran.
A thin beam shot out from Crenshinibon and melted the weapon before it found its mark, but Kessell was outraged. "'You should bow down before me!" he screamed at Drizzt.
"Blasphemous dog, you have earned the distinction of being my first victim of the day!" He swung the shard away from the ledge to point it at the fleeing drow. But as he spun he sank, suddenly up to his knees in the melting snow.
Then he, too, heard the angry rumbles of the mountain.
Drizzt broke free of the relic's sphere of influence and without hesitating to look back, he ran, putting as much distance between himself and the southern face of Kelvin's Cairn as he could.
Immersed up to his chest now, Kessell struggled to get free of the watery snow. He called upon the power of Crenshinibon again, but his concentration wavered under the intense stress of impending doom.
Akar Kessell felt weak again for the first time in years. Not the Tyrant of Icewind Dale, but the bumbling apprentice who had murdered his teacher.
As if the crystal shard had rejected him.
Then the entire side of the mountain's snow cap fell. The rumble shook the land for many miles around. Men and orcs, goblins and even ogres, were thrown to the ground.
Kessell clutched the shard close to him when he began to fall. But Crenshinibon burned his hands, pushed him away. Kessell had failed too many times. The relic would no longer accept him as its wielder.
Kessell screamed when he felt the shard slipping through his fingers. His shriek, though, was drowned out by the thunder of the avalanche. The cold darkness of snow closed around him, falling, tumbling with him on the descent. Kessell desperately believed that if he still held the crystal shard, he could survive even this. Small comfort when he settled onto a lower peak of Kelvin's Cairn.
And half of the mountain's cap landed on top of him.
*****
The monster army had seen their god fall again. The thread that had incited their momentum quickly began to unravel. But in the time that Kessell had reappeared, some measure of coordinating activity had taken place. Two frost giants, the only remaining true giants in the wizard's entire army, had taken command. They called the elite ogre guard to their side and then called for the orc and goblin tribes to gather around them and follow their lead.
Still, the dismay of the army was obvious. Tribal rivalries that had been buried under the iron-fisted domination of Akar Kessell resurfaced in the form of blatant mistrust. Only fear of their enemies kept them fighting, and only fear of the giants held them in line beside the other tribes.
"Well met, Bruenor!" Wulfgar sang out, splattering another goblin head, as the barbarian horde finally broke through to the dwarves.
"An' to yerself, boy!" the dwarf replied, burying his axe into the chest of his own opponent. "Time's almost passed that ye got back! I thought that I'd have to kill yer share o' the scum, too!"
Wulfgar's attention was elsewhere, though. He had discovered the two giants commanding the force. "Frost giants," he told Bruenor, directing the dwarf's gaze to the ring of ogres.
"They are all that hold the tribes together!"
"Better sport!" Bruenor laughed. "Lead on!"
And so, with his principle attendants and Bruenor beside him, the young king started smashing a path through the goblin ranks.
The ogres crowded in front of their newfound commanders to block the barbarian's path.
Wulfgar was close enough by then.
Aegis-Fang whistled past the ogre ranks and took one of the giants in the head, dropping it lifeless to the ground. The other, gawking in disbelief that a human had been able to deliver such a deadly blow against one of its kind from such a distance, hesitated for only a brief moment before it fled the battle.
Undaunted, the vicious ogres charged in on Wulfgar's group, pushing them back. But Wulfgar was satisfied, and he willingly gave ground before the press, anxious to rejoin the bulk of the human and dwarven army.
Bruenor wasn't so willing, though. This was the type of chaotic fighting that he most enjoyed. He disappeared under the long legs of the leading line of ogres and moved, unseen in the dust and confusion, among their ranks.
From the corner of his eye, Wulfgar saw the dwarf's odd departure. "Where are you off to?" he shouted after him, but battle-hungry Bruenor couldn't hear the call and wouldn't have heeded it anyway.
Wulfgar couldn't view the flight of the wild dwarf, but he could approximate Bruenor's position, or at least where the dwarf had just been, as ogre after ogre doubled over in surprised agony, clutching a knee, hamstring, or groin.
Above all of the commotion, those orcs and goblins who weren't engaged in direct combat kept a watchful eye on Kelvin's Cairn, awaiting the second resurgence.
But, settled now on the lower slopes of the mountain, there was only snow.
*****
Lusting for revenge, the fighting men of Caer-Konig and Caer-Dineval brought their ships in under full sail, sliding them up recklessly onto the sands of the shallows to avoid the delays of mooring in deeper waters. They leaped from the boats and splashed ashore, rushing into the battle with a fearless frenzy that drove their opponents away.
Once they had established themselves on the land, Jensin Brent brought them together in a tight formation and turned them south. The spokesman heard the fighting far off in that direction and knew that the men of Good Mead and Dougan's Hole were cutting a swath north to join up with his men. His plan was to meet them on the Eastway and then drive westward toward Bryn Shander with his reinforced numbers.
Many of the goblins on this side of the city had long since fled, and many more had gone northwest to the ruins of Cryshal-Tirith and the main fighting. The army of Lac Dinneshere made good speed toward their goal. They reached the road with few losses and dug in to wait for the southerners.
*****
Kemp watched anxiously for the signal from the lone ship sailing on the waters of Maer Dualdon. The spokesman from Targos, appointed commander of the forces of the four cities of the lake, had moved cautiously thus far for fear of a heavy assault from the north. He held his men in check, allowing them to fight only the monsters that came to them, though this conservative stance, with the sounds of raging battle howling across the field, was tearing at his adventurous heart.
As the minutes had dragged along with no sign of goblin reinforcements, the spokesman had sent a small schooner to run up the coastline and find out what was delaying the occupying force in Termalaine.
Then he spied the white sails gliding into view. Riding high upon the small ship's bow was the signal flag that Kemp had most desired but least expected: The red banner of the catch, though in this instance, it signaled that Termalaine was clear and the goblins were fleeing northward.
Kemp ran to the highest spot he could find, his face flushed with a vengeful desire. "Break the line, boys!" he shouted to his men. "Cut me a swath to the city on the hill! Let Cassius come back and find us sitting on the doorstep of his town!"
They shouted wildly with every step, men who had lost homes and kin and seen their cities burned out from under them. Many of them had nothing left to lose. All that they could hope to gain was a small taste of bitter satisfaction.
*****
The battle raged for the remainder of the morning. Man and monster alike lifting swords and spears that seemed to have doubled their weight. Yet exhaustion, though it slowed their reflexes, did nothing to temper the anger that burned in the blood of every combatant.
The battlelines grew indistinguishable as the fighting wore on, with troops getting hopelessly separated from their commanders. In many places, goblins and orcs fought against each other, unable, even with a common foe so readily available, to sublimate their long-standing hatred for the rival tribes. A thick cloud of dust enveloped the heaviest concentrations of fighting; the dizzying clamor of steel grating on steel, swords banging against shields, and the expanding screams of death, agony, and victory degenerated the structured clash into an all out brawl.
The sole exception was the group of battle-seasoned dwarves. Their ranks did not waver or disintegrate in the least, though Bruenor had not yet returned to them after his strange exit.
The dwarves provided a solid platform for the barbarians to strike from and for Wulfgar and his small group to mark for their return. The young king was back among the ranks of his men just as Cassius and his force linked up. The spokesman and Wulfgar exchanged intent stares, neither certain of where he stood with the other. Both were wise enough to trust fully in their alliance for the present, though. Both understood that intelligent foes put aside their differences in the face of a greater enemy.
Supporting each other would be the only advantage that the newly banded allies enjoyed.
Together, they outnumbered and could overwhelm any individual orc or goblin tribe they faced. And since the goblin tribes would not work in unison, each group had no external support on its flanks. Wulfgar and Cassius, following and supporting each other's movements, sent out defensive spurs of warriors to hold off perimeter groups, while the main force of the combined army blasted through one tribe at a time.
Though his troops had cut down better than ten goblins for every man they had lost, Cassius was truly concerned. Thousands of the monsters had not even come in contact with the humans or raised a weapon yet, and his men were nearly dropping with fatigue. He had to get them back to the city. He let the dwarves lead the way.
Wulfgar, also apprehensive about his warriors' ability to maintain their pace, and knowing that there was no other escape route, instructed his men to follow Cassius and the dwarves.
This was a gamble, for the barbarian king wasn't even certain that the people of Bryn Shander would let his warriors into the city.
Kemp's force had made impressive initial headway in their charge to the slopes of the principle city, but as they neared their goal, they ran up against heavier and more desperate concentrations of humanoids. Barely a hundred yards from the hill, they were bogged down and fighting on all sides.
The armies rolling in from the east had done better. Their rush down the Eastway had met with little resistance, and they were the first to reach the hill. They had sailed madly across the breadth of the lakes and ran and fought all the way across the plain, yet Jensin Brent, the lone surviving spokesman of the original four, for Schermont and the two from the southern cities had fallen on the Eastway, would not let them rest. He clearly heard the heated battle and knew that the brave men in the northern fields, facing the mass of Kessell's army, needed any support they could get.
Yet when the spokesman led his troops around the final bend to the city's north gate, they froze in their tracks and looked upon the spectacle of the most brutal battle they had ever seen or even heard of in exaggerated tales. Combatants battled atop the hacked bodies of the fallen, fighters who had somehow lost their weapons bit and scratched at their opponents.
Brent surmised at once that Cassius and his large force would be able to make it back to the city on their own. The armies of Maer Dualdon, though, were in a tight spot.
"To the west!" he cried to his men as he charged toward the trapped force. A new surge of adrenalin sent the weary army in full flight to the rescue of their comrades. On orders from Brent, they came down off of the slopes in a long, side-by-side line, but when they reached the battlefield, only the middle group continued forward. The groups at the ends of the formation collapsed into the middle, and the whole force had soon formed a wedge, its tip breaking all the way through the monsters to reach Kemp's embattled armies.
Kemp's men eagerly accepted the lifeline, and the united force was soon able to retreat to the northern face of the hill. The last stragglers stumbled in at the same time as the army of Cassius, Wulfgar's barbarians, and the dwarves broke free of the closest ranks of goblins and climbed the open ground of the hill.
Now, with the humans and dwarves joined as one force, the goblins moved in tentatively.
Their losses had been staggering. No giants or ogres remained, and several entire tribes of goblins and orcs lay dead. Cryshal-Tirith was a pile of blackened rubble, and Akar Kessell was buried in a frozen grave.
The men on Bryn Shander's hill were battered and wobbly with exhaustion, yet the grim set of their jaws told the remaining monsters unequivocally that they would fight on to their last breath. They had backed into the final corner, there would be no further retreat.