The Maiden Saga: Role Playing Game (19 page)

BOOK: The Maiden Saga: Role Playing Game
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She is quite clearly going to get it. Not only has she run out of Resistance Points, but she would have to take a further penalty of -20 points if she did, -10 because there are five of them and they are Makean and another -10 because she has the Vendjomois attitude to group sex. Furthermore, if they have similar statistics to Raulus, they will have some 63 ((25x5)x0.5) Seductions Points in Greed, which is sure to be their choice.

 

Helpless against her own feelings as much as theirs, Pepuinilla gives a wry smile and an encouraging wiggle. The Makeans need no further encouragement.

 

If the other Makeans were also PCs, they'd probably going to have to argue amonst themselves to decide who goes first. In this case they are NPCs so we can assume that four of them start to play dice for the privilege while the fifth, both larger and more enterprising, goes straight to her.

 

The burly Makean takes Pepuinilla by the hair and guides her down onto his cock without even bothering to introduce himself. She is still sucking when the winner of the dice game comes behind her, lifts her hips and eases himself deep. They are not so urgent as Raulus and take their time with her, one after another until she is left exhausted on the ground while they break out a skin of ale. Raulus offers her a drink, which she accepts with genuine thanks. Before long exhaustion and overcome her and she is asleep.

 

The encounter is complete and Pepuinella's sleep allows her to refresh her points. Note that she has lost only 1 Glory Point, to Raulus, although had the other Makeans been PCs she would have lost a further five and quite possibly been put out of the game.

 

Pepuinilla awakes to the harsh sounds of the Makeans. They are discussing what to do with her and her return to consciousness makes not the slightest difference to either the tone or the content of their remarks.

‘...a decent price in some Vendjomois market.'

‘She is branded, idiot.'

‘Oretean then.'

A third gives his opinion.

‘She would never fetch enough to make such a journey worthwhile, and you will recall that our commission is for pelts and not slaves. I say we keep her as cook and trollop to the camp.'

Raulus speaks.

‘Naqual is right. Let us keep her for our own use. For now I intend to tie her and bugger her.'

At these words Pepuinilla suffers an involuntary thrill of excitement in anticipation of two of her favourite depravities.

 

Raulus is in no mood for argument. He chooses to use Power as his Additional Attribute. However, both his intended depravities are penchants for the Vendjomois, reducing her Resistance and entitling her to throw for a triple in an attempt to turn the tables. Their points for the conflict are -

Raulus (Seduction)

Pepuinilla (Resistance)

Experience

10

8

Power

13

4

Horrified fascination

-2

Slave adjustment

-10

Depravity adjustment

-10

Total

 

Unable to resist, Pepuinilla scrambles into a kneeling position, crossing her hands behind her back and lifting her bottom to make things as easy as possible for Raulus. He gives a chuckle of amusement at the sight.

 

Pepuinilla makes her throw – 5,4,3,2,2,2. She has her triple and becomes the seducer, employing not her Power, but her Allure. The figures now change -

Raulus (Resistance)

Pepuinilla (Seduction)

Experience

10

8

Allure

2

15

Horrified fascination

-2

Slave adjustment

-10

Depravity adjustment

10

Total

12

21

 

Maters have now changed somewhat. Pepuinilla is giving instructions as to the best way to tie her hand into the small of her back and advising Raula on the use of a well-stirred mixture of olive oil and axle grease from the Makeans provisions for the lubrication of her bottom. The other Makeans watch in amusement as Pepuinilla is prepared and Raulus' penis inserted into her rectum. She is still giving him instructions.

 

The conflict is now a direct representation of Pepuinilla's buggering, as follows -

Pepuinilla

Raulus

Seduction Points

Resistance Points

Opening

21

12

First Throw

6,6,5,4,2,1 – 2 sixes

New Figures

10

Second Throw

6,5,3,2,1,1 – 1 six

New Figures

20

Third Throw

6,5,4,4,3,1 – 1 six

New Figures9...

9

Etc...

Tenth Throw

5,4,4,3,2,1 – 0 sixes

New Figures

17

Eleventh Throw

6,6,4,4,3,1 – 2 sixes

New Figures

2

 

Raulus is now lost in delight for the pretty slave girl wriggling on his erection, so much so that he is all too likely to end up besotted with her. He is at the edge of orgasm as she begins to babble.

‘Stop... not yet. Mount me fully. Have your friends tie you to my back. Let us pretend we are slaves together, made to perform in bondage for the amusement of our master and mistress.'

 

Pepuinilla has had good luck with the dice, increasing the gap between her Seduction Points and his Resistance Points from 9 to 15. She now decides to go for broke with an attempt to break his principal taboo, Bondage, and steal 4 Glory Points, which could very well put him out of the game. She is taking a big risk, because with his laughing friends watching his Resistance will increase not by 12 Points but by 24, yet she is now the Seducer and even if she loses she keeps her Glory Points, while he gains only 1 Glory Point for his resistance. Note that as Raulus' resistance has increased he does not get a chance to take back his roll as Seducer.

 

The conflict restarts –

Pepuinilla

Raulus

Seduction Points

Resistance Points

New Figures1726

17

26

Twelfth Throw

5,4,2,2,1,1 – 0 sixes

New Figures

17

Thirteenth Throw

6,5,5,4,2,1 – 1 six

New Figures25

25

Etc...

New Figures

4

5

Twenty-ninth Throw

6,6,5,4,2,1 – 2 sixes

New Figures

2

Thirtieth Throw

6,5,3,3,2,1 – 1 six

New Figures

2

Thirty-first Throw

6,6,6,3,2,1 – 3 sixes

New Figures

0

 

Raulus finally snaps, until to resist Pepuinilla's exquisite allure. Panting, he gives in to her demands, calling on his friends to help. They assist gladly, Makeans being complete bastards, and he is soon tied in place on Pepuinilla's back, with her appalling fantasy raging in his head until both reach a shattering climax.

Never had he known such ecstasy, as even as the knots are untied he is vowing to keep her for his own, against the entire Vendjomois army if necessary. She, meanwhile, is utterly exhausted and so sore she can barely walk, but triumphant.

 

Pepuinilla has now gained a besotted protector.

 

 

Quick Reference Tables

 

Game Points for Cultures

Power

Pride

Allure

Craft

Greed

Guile

Wealth

Wisdom

Aeg

8

6

7

4

5

3

1

2

Mund

7

8

6

2

1

4

5

3

Hai

6

4

8

5

3

7

2

1

Ythan

5

3

2

8

7

1

4

6

Makea

4

2

1

3

8

6

7

5

Oretes

3

5

4

1

2

8

6

7

Vendjome

2

1

3

7

6

5

8

4

Aprina

1

7

5

6

4

2

3

8

 

Weapon Bonus Table

Aeg

Mund

Hai

Ythan

Makea

Oretes

Vendjome

Aprina

Club

3

3

2

2

2

1

1

1

Dagger

4

3

3

2

3

2

1

1

Spear

3

3

4

4

4

5

5

3

Axe

10

8

6

5

4

3

2

2

Sword

7

6

6

4

5

5

5

4

Greatsword

9

10

5

3

4

4

4

3

Longbow

5

5

4

3

3

3

3

2

Crossbow

4

4

4

4

4

4

4

3

Musket

1

2

4

5

4

4

4

4

Rifle

1

2

5

6

5

5

5

8

 

Protection Bonus Table

 

If the character is carrying protection they should also add -

Shield

4

Leathers

2

Chain

4

Light Plate

6

Full Plate

10

 

Professional Soldier Bonus Table

Aeg

Mund

Hai

Ythan

Makea

Oretes

Vendjome

Aprina

Guard

n/a

1

1

2

2

1

1

1

Soldier

n/a

1

2

3

3

3

3

2

 

Mounted Combat Bonus Table

Aeg

Mund

Hai

Ythan

Makea

Oretes

Vendjome

Aprina

Horse

4

5

5

3

4

6

6

4

Camel

1

1

3

3

3

5

5

3

Elephant

6

6

8

6

10

8

10

12

Lance

3

4

5

3

4

7

6

3

 

Heavy Armament Bonus Table

Aeg

Mund

Hai

Ythan

Makea

Oretes

Vendjome

Aprina

Catapult

10

12

15

20

15

10

10

5

Trebuchet

15

20

20

25

20

20

20

10

Canon

5

10

25

40

30

35

35

40

Artillery

5

15

35

50

40

40

40

60

 

Bombardment Combat Point Guideline Table

Points per 10

Complement

Total Points

Aeg longship

10

30

30

Mund galley

10

50

50

Hai galley

20

50

100

Makean corsair

30

30

90

Makean man-o'-war

40

100

400

Oreatan armed merchantman

20

30

50

Vendjomois man-o'-war

40

80

320

Aprinian frigate

80

60

480

Aeg castle

20

50

100

Mund castle

30

100

300

Hai castle

50

100

500

Hai coastal fortress

60

20

120

Ythan fortress

100

50

500

Makean coastal fortress

100

100

1000

Oretean fortress

100

100

1000

Vendjomois fortress

100

100

1000

Vendjomois coastal fortress

100

50

500

Aprinian border fort

200

20

400

Aprinian coastal fortress

200

100

2000

BOOK: The Maiden Saga: Role Playing Game
4.71Mb size Format: txt, pdf, ePub
ads

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