Insystem drive . . . where was insystem drive again? And she didn't want to run them right into that warship . . . she gestured to Hazel: rotate us, point us that way. Parallel to the warship's axis, toward what she hoped was its stern. Hazel touched the controls, and the stars wheeled crazily. Brun ignored that, and her ears, and found the inset black square that should be the insystem drive startup. She pushed it. Nothing happened. What else . . . oh. Yes. Safety release . . . she tried again, in sequence. Release, startup, drive on . . . and the sudden apparent lurch of the dust in the cockpit told her they were under drive again. Now for the AG . . . down there. One tenth . . . and the dust settled, leaving the cockpit clearer. Behind her, the pilot's body thumped to the deck. A little red globule slid past her gaze and attached itself to her shirt . . . blood. The pilot's blood.
And she'd never thought about what would happen if she'd cut his throat in zero-G. They could be drowning in the stuff, unable to see any of the controls . . .
Maybe her luck was back. But she wouldn't count on it. She notched up the insystem drive. If she had the pilot figured right, he was a smuggler or something and his personal shuttle would be overpowered, up to and maybe beyond the structural limits of the craft. She found the accelerometer, and the V-scale, but the blasted thing was in mph, whatever that was, rather than meters per second. Still—it was fast, and going faster.
Hazel touched her arm. She had found the scan controls. Two screens came up: systemwide and local. Local was the problem, Brun thought. The warship behind them was lighted up like a Christmas tree with active weapons scans. But according to Esmay, anything as small as a shuttle was hard to hit . . . if it was far enough away. Well, the answer to that was to get far enough away—and that meant speed. She notched the drive up again. The little craft still felt stable as rock. Corey's had gone faster—she notched it up again, and again.
Hazel tapped her arm. On the system scan, several ships were flagged with weapons markers. And behind, the warship had swapped ends and was in pursuit.
It had always been a small chance. She'd known that. Better to die out here, than back there. She hoped Hazel felt that way—she cocked her head at the girl.
"It'll be close," Hazel said. "But I like it."
Well . . . close or not, that was the right attitude. Brun pointed at the drive controls, and mimed shoving it to the line. Hazel looked at the scan, and nodded. What the hell, Brun thought. It can't be worse. She rammed the control all the way to the end of the slot. The drive rose from a deep whine to a high one, and the shuttle vibrated down its length.
And behind them, on the scan, an explosion marred the pattern. If she had not accelerated—
"We could jump, couldn't we?" Hazel asked. "These shuttles are jump-capable."
They could jump, but where? Supposedly, there was a Fleet ship insystem, waiting to pick them up. If only she could find that—
Another explosion; the little ship shivered as fragments impacted its minimal shields.
"Another one!" Hazel said, pointing. Brun glanced at the scan—and saw another weapons-lighted warship. They weren't going to make it through this—she might as well jump, and sort it out later, if she could. She found the jump controls, and started the checklist . . . never leave out the checks, Oblo had told her, because you can get killed just as dead by a malfunction as by an enemy.
Navigation computer on; target jump point selected; insertion velocity—not good, but she dared not slow. Her hands raced over the controls, but she left nothing out. When she was ready, she tapped Hazel on the shoulder, and pointed to the jump-initiation control. Hazel nodded, and Brun pushed it.
Nothing happened. Brun pushed it again—some of these controls stiffened if not used regularly.
"It's asking for a validation code," Hazel said, nudging Brun and pointing. On a side panel, a small display had lit, with the words Voice recognition validation required prior to jump insertion.
Brun hissed. The one thing they couldn't do was produce an approximation of the pilot's voice, and whatever code words he'd used. She slammed her fist once more against the useless button, and turned her attention to what they
could
do.
This system was woefully short of useful pieces of rock, at least near the planet. No moons to land on—she would have given a lot for a moonlet with caves to hide in. So—make use of the terrain you've got, her instructors had said. No terrain in space, though. If she could get back to the planet, they could hide out in the wilderness . . . or they could be recaptured as they tried to land. That was worse than death; she'd dive this thing into the ground before she let that happen. She glanced at Hazel. The girl was pale-faced, but calm, waiting for Brun to do something.
Terrain. It all came back to escape and evasion, and in space that meant outrun or hide out. They couldn't outrun the warships, and there wasn't any place to hide. Except—what if they went straight for the
Elias Madero
, docked at the space station? Could they get in it from outside? Hide in it? It would take a long time to find them, time in which Fleet might be coming. Or might not.
She looked around the cockpit. Somewhere, the pilot must have had local space charts—they had not run into any of the things which must be up here, the various satellites and stations. She didn't spot charts, but she did spot a noteboard. She scribbled
Local charts
on it and handed it to Hazel. Hazel said, "We're not going back, are we?"
Not exactly, Brun thought, and mouthed.
Hide
. Hazel seemed to understand the mouthed words, and nodded.
Backed off from its maximum velocity, the little ship could maneuver surprisingly well. Brun kept an eye on the scans as she jinked back and forth, counting to herself in a random sequence she'd once memorized for the pleasure of it. Her other eye was on the fuel gauge—rapid maneuvering ate up fuel at an alarming rate.
"Local nav charts up on the screen," Hazel said. Brun spared a glance. Little satellites, big satellites, space stations—she hadn't realized this place had more than one station—and a large number of uncategorized items. Most were drifting in a more-or-less equatorial orbit, though a few were in polar orbits. In size, these ranged from bits as small as pencils to stations a kilometer across. She needed something big enough—an orbital station would be perfect, but of course there wouldn't be one.
Hazel leaned past her and tapped something. Brun glanced again. Something long and skinny, much bigger than the shuttle, and marked on the chart with a large red X. The shuttle shivered, as a near miss tore at its shields. Whatever it was would have to do. She nodded at Hazel and pointed to the nav computer. She couldn't figure a course to it in her head, not and dodge hostile fire. In a moment or two, the course came up on the nav screen, along with an estimate of fuel consumption. Very close . . . they'd have to spend fuel to dump vee, and spiral around the planet on a much longer approach than Brun really wanted, with ships shooting at her.
And if she was really lucky, maybe the two enemy ships would run into each other, and remove that problem.
Minute by minute, as the shuttle curved back toward the planet, Brun expected the bright flash that would be the last thing she ever saw. Behind—to either side—but none of them as close as they had been. The boost out had taken hours . . . how long would it take to get back using all the power she dared? How much of the outbound trip had been unpowered? How long had she slept before waking to zero G? She didn't know; she didn't have time to think about it, only time to watch the scans, and the nav screen, and do what she could to conserve their fuel.
"One's out," Hazel said suddenly. Brun nodded. One of their pursuers had miscalculated a boost, and was now out of sight behind the planet. The other, farther away, was probably out of missile range—at least, nothing had blown up anywhere near them for some time. The other red-marked icons she could see now were farther away, and didn't appear to be chasing her. Yet. She could have used Koutsoudas' enhanced scan; she didn't even know what size those things were. Even ordinary Fleet scan would have told her that, and located any Fleet ships insystem as well.
They might actually make it. She glanced at the fuel gauge again. Enough to decelerate to match their target . . . and that small margin over which would give her a chance to try a last wild gamble. She linked the autopilot to the nav computer for the approach, trusting the universe enough to take this moment to stretch before trying to dock to an uninhabited derelict.
The little shuttle lay snugged to the station, hidden from several directions by the sheltering wing of the station. Brun hoped its thermal signature would be hidden as well, but she didn't trust it. They might be detected from the ground as well as space. She looked around. The dead pilot nuzzled the stained plastic of the bulkhead, held there by one of the ventilation drafts.
They needed pressure suits. While she wasn't actually naked, she felt the hungry vacuum outside . . . her clothes were no protection. They needed to get off the shuttle, and onto something bigger, with more air.
They needed a miracle.
Make your own miracles, Oblo had said. The escape-and-evasion instructors had said the same thing.
Brun spotted what might be a p-suit locker, and aimed Hazel at it. Sure enough, inside was a smudged yellow p-suit easily large enough for either of them. One p-suit, not two. Hazel clearly knew how to check out a suit; she was running the little nozzle of the tester down each seam. Brun waited until Hazel had checked it all, including the air tanks.
"It's fine," Hazel said. "Both tanks full—that's six hours, if I understand their notation."
Six hours for one person. Could Fleet get from where it was to here in six hours? Not likely. The shuttle's air supply was much bigger—they would have air for four or five days—but if the warships found the shuttle, they would be dead before then.
Priority one: find another p-suit.
Priority two: find air.
"Weapons would be nice," Hazel said, surprising Brun again. The girl seemed so docile, so sweet . . . was she really thinking . . . ? From her face, she was.
With the helmet on, Hazel tested her com circuit. She would use it, they'd decided, only to tell Brun she was on the way back . . . no need to let everyone on the planet know where they were, if they hadn't been spotted.
With Hazel gone, Brun took the opportunity to search the dead pilot. Like all the men, he had packed a small arsenal: a knife at his belt, another in his boot, and a third up his sleeve, as well as a slug-thrower capable of putting a hole in the hull—what did he want with that aboard a ship?—a needler in the other boot, and two small beamers, one up the other sleeve, and one tucked into the back of his belt.
Hazel's voice over the com: "Bringing suits." Suits? Why suits plural? Brun hissed the two-syllable signal they'd devised for acknowledgement. "Problems . . ." Damn the girl, why couldn't she say more . . . or nothing?
Soon enough—sooner than Brun expected—she heard the warning bleat of the airlock's release sequence, and then muffled bumps and bangs as Hazel cycled through. An empty p-suit came out first, scattering glittering dust from its turquoise skin. Turquoise? Brun rolled it over, and there on the back was a label—BlueSky Biodesigns—and a code number whose meaning she could not guess. Hazel next, in the pilot's dirty yellow p-suit, towing another turquoise model. Then two spare breathing tanks, lashed to the second p-suit. When they cleared the hatch, Brun reached behind her to dog the inner lock seal, as Hazel popped her helmet seal.
"Brun—it's really strange in there. I found a suit locker right away, but the tank locker beside it was empty. So I had to hunt around. And I've never seen a station like it—"
Brun tapped her shoulder, and Hazel stopped. Brun wrote: LABORATORY. GENETIC ENGINEERING.
"Oh. That might explain the broken stuff, then. But listen, Brun, the oddest thing . . . remember how this p-suit's fitted for males? All the suits in the station lockers—the ones I looked in, anyway—are fitted for females. That's why I brought two. It's a lot more comfortable . . . and near's I can tell these suits have all the functions we need. And I found women's clothes scattered around, soft shipsuits. Better'n these rough things, if your legs are as sore as mine."
Brun hated it when haste blurred Hazel's accent into conformity with that of the locals. But she was right. Already Hazel was unsuiting, packing the pilot's p-suit away with practiced skill as she came out of it, hardly swaying as she steadied herself with first one hand then another. Brun opened the first turquoise suit and found the clothes. Soft fleecy pants and tops, in colors she hadn't seen for far too long: bright, clear, artificial colors. Hazel had brought an assortment, bless her, different sizes and colors.
"You're so much taller," Hazel said, "I hope what I got is big enough . . ."
Brun nodded. She watched Hazel try to wriggle out of her clothes, wincing, and struggle into the softer ones. She chose dark green; the top had an embroidered design of flowers and swirls. Brun had found a pair of black pants that seemed longer than the rest, and a cream-colored shirt that was bigger around—even bound, her milk-swollen breasts had added to her size.