Towers of Midnight (49 page)

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Authors: Robert Jordan

BOOK: Towers of Midnight
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"Some say it's haunted," Thom said, taking a slurp from his mug. "Others say it's a relic from the Age of Legends. The sides are said to be of smooth steel, without an opening. I did find a captain's widow's younger son who once heard a story of someone who found great treasures in the tower. He didn't say how the lad had gotten in, though."

"We know how to get in," Mat said.

"Olver's story?" Noal asked skeptically.

"It's the best we have," Mat said. "Look, the game and the rhyme are about the Aelfinn and Eelfinn. People knew about them once. Those bloody archways are proof of that. So they left the game and the rhyme as warning."

"That game can't be won, Mat," Noal said, rubbing his leathery chin.

"And that's the point of it. You need to cheat."

"But maybe we should try a deal," Thom said, playing with the waxed tip of a mustache. "They did give you answers to your questions."

"Bloody frustrating ones," Mat said. He had not wanted to tell Thom and Noal about his questions
 
he still had not told them what he had asked.

"But they did answer," Thom said. "It sounds like they had some kind of deal with the Aes Sedai. If we knew what it was the Aes Sedai had that the snakes and foxes wanted
 
the reason they were willing to bargain
 
 
then maybe we could trade it to them for Moiraine."

"If she's still alive," Noal said grimly.

"She is," Thom said, staring straight ahead. "Light send it. She has to be alive."

"We know what they want." Mat glanced at those flames. "What?" Noal asked.

"Us," Mat replied. "Look, they can see what's going to happen. They did it to me, they did it to Moiraine, if that letter is any clue. They knew she would leave a letter for you, Thom. They knew it. And they still answered her questions."

"Maybe they had to," Thom said.

"Yes, but they don't have to answer straightforwardly," Mat said. "They didn't with me. They answered knowing she would come back to them. And they gave me what they did knowing I'd get pulled back, too. They want me. They want us."

"You don't know that for certain, Mat." Thom set his mug of ale on the floor between his feet and got out his pipe. To Mat's right, men cheered a dice game. "They can answer questions, but that doesn't mean they know everything. Could be like Aes Sedai foretellings."

Mat shook his head. The creatures put memories into his head. He figured they were the memories of people who had touched the tower or been into it. The Aelfinn and the Eelfinn had those memories, and burn him, they probably had his, too. Could they watch him, see through his eyes?

He wished again for his medallion, though it would do no good against them. They were not Aes Sedai; they would not use channeling. "They do know things, Thom," Mat said. "They're watching. We won't surprise them."

"Makes them hard to defeat, then," Thom said, lighting a tinder twig with the fire, then using it to light his pipe. "We can't win." "Unless we break the rules," Mat repeated.

"But they'll know what we're doing," Thom said, "if what you say is true. So we should trade with them."

"And what did Moiraine say, Thom?" Mat said. "In that letter you read every night."

Thom puffed on his pipe, raising an absent hand to his breast pocket, where he kept the letter. "She said to remember what we knew of the game."

"She knows there's no way to win when dealing with them," Mat said. "No trades, Thom, no bargains. We go in fighting and we don't leave until we have her."

Thom hesitated for a moment, then nodded, his pipe beginning to puff.

"Courage to strengthen," Noal said. "Well, we have enough of that, with Mat's luck."

"You don't have to be part of this, you know, Noal," Mat said. "You have no reason to risk yourself on this."

"I'm going," Noal said. "I've seen a lot of places. Most places, actually. But never this one." He hesitated. "It's something I need to do. And that's the end of it."

"Very well," Mat said.

"Fire to blind," Noal said. "What do we have?"

"Lanterns and torches," Mat said, knocking his foot against the sack beside his chair. "And some of those firesticks from Aludra, so we can light them. A few surprises from her, too."

"Fireworks?" Noal asked.

"And a few of those exploding cylinders we used against the Seanchan. She calls them roarsticks."

Thom whistled. "She let you have some?"

"Two. When I presented her with Elayne's agreement, she was ready to let me have almost anything I asked for." Mat grimaced. "She wanted to come along to light them. Herself! Burn me, but that was a tough argument to end. But we've got a whole lot of nightflowers." He tapped the sack beside his chair with the edge of his foot.

"You brought them?" Thom asked.

"I wanted to keep them close," Mat said. "And she only gave them to me today. They're not going to explode by accident, Thom. That doesn't happen very often."

"Well at least move them back from the hearth!" Thom said. He glanced at his pipe and cutsed, then scooted his chair a few inches from Mat.

"Next," Noal said, "music to dazzle."

"I got us a variety," Thom said. "I'll bring my harp and flute, but I found us some hand drums and hand cymbals. They can be strapped to the side of your leg and hit with one hand. I also bought an extra flute." He eyed Mat. "A simple one, designed for those with thick, slow fingers."

Mat snorted.

"And finally, iron to bind," Noal said, sliding forward a pack of his own. It clinked faintly as he untied the top, the contents reflecting the deep orange hearthlight. "A set of throwing knives for each of us and two shortswords. Each of pure iron, no steel. I got us some chains, too, and a band of iron to clip around the butt of Mat's spear. It might throw the weight off, though."

"I'll take it," Mat said.

Noal did up his pack again, and the three of them sat before the hearth for a time. In a way, these things they'd gathered were an illusion. A way to reassure themselves that they were doing something to prepare.

But Mat remembered those twisted places beyond the gateways, the angles that were not right, the unnatural landscape. The creatures called snakes and foxes because they defied standard description.

That place was another world. The preparations he did with Thom and Noal might help, but they might also be useless. There was no telling until they stepped into that tower. It felt like not knowing if you had the right antidote until after the snake's teeth were already clamped down on your arm.

Eventually, he bade the other two a good night. Noal wanted to head back to the Band's camp, which was now only a ten-minute ride from the city. Thom agreed to go with him, and they took Mat's pack full of nightflowers
 
though both men looked as if they would rather be carrying a sack full of spiders.

Mat belted his sword on over his coat, took up his staff, then headed back toward his inn. He did not go directly there, though, and instead found himself trailing through the alleys and streets. Shanties and tents had sprung up beside solid buildings as the city-outside-the-city spread along the walls, like mold growing on a loaf of bread.

The sky was dark, but the night was still busy, touts calling from within the lit doorways of inns. Mat made sure the shortsword was visible. There were many who would rhink to exploit a lone wanderer at night, particularly outside the city walls, where the arm of the law was a little on the flabby side.

The air smelled of impending rain, but it often did these days. He wished it would go on and storm or bloody clear up. It felt as if the air were holding its breath, waiting for something. A blow that never fell, a bell that never rang, a set of dice that never stopped spinning. Just like the ones that thundered in his head.

He felt at the letter from Verin in his pocket. Would the dice stop if he opened it? Maybe it was about the gholam. If he did not retrieve his medallion from Elayne soon, the thing was likely to find him and rip his insides out.

Bloody ashes. He felt like going drinking, forgetting who he was
 
 
and who people thought he was
 
for a while. But if he got drunk, he was likely to let his face show by accident. Perhaps begin to talk about who he really was. You never could tell what a man would do when he was drunk, even if that man was your own self.

He made his way through the city gates and into the New City. The air began to mist with something that was not quite rain, as if the sky had listened to his rant and had decided to allow a little sneeze to spray down on him.

Wonderful, he thought, bloody wonderful.

The paving stones soon grew wet from the not-rain, and the streetlamps glowed with balls of vaporous haze. Mat hunkered down, scarf still covering his face as if he were a bloody Aielman. Had he not been too hot only a little bit ago?

He was as eager as Thom to move on and find Moiraine. She had made a mess of his life, but Mat supposed he owed her for that. Better to live in this mess than to be trapped back in the Two Rivers, living a boring life without realizing how boring it was. Mat was not like Perrin, who had mooned over leaving the Two Rivers before they had even gotten to Baer-lon. An image of Perrin flashed in his head, and Mat banished it.

And what of Rand? Mat saw him sitting on a fine chair, staring down at the floor in front of himself in a dark room, a single lamp flickering. He looked worn and exhausted, his eyes wide, his expression grim. Mat shook his head to dispel that image as well. Poor Rand. The man probably thought he was a bloody blackferret or something by now, gnawing on pinecones. But it was likely a blackferret that wanted to live back in the Two Rivers.

No, Mat did not want to go back. There was no Tuon back in the Two Rivers. Light, well, he would have to figure out what to do with Tuon. But he did not want to be rid of her. If she were still with him, he would let her call him Toy without complaining. Well, not much anyway.

Moiraine first. He wished he knew more about the Aelfinn and Eelfinn and their bloody tower. Nobody knew about it, nobody spoke more than legends, nobody had anything useful to say. . . .

. . . nobody but Birgitte. Mat stopped in the street. Birgitte. She had been the one to tell Olver how to get into the Tower. How had she known?

Cursing himself for a fool, he turned toward the Inner City The streets were emptying of the traffic that had burdened them before the almost-rain began. Soon Mat felt he had the whole city to himself; even the cut-purses and beggars withdrew.

For some reason, that put him on edge more than being stared at. It was not natural. Someone should have tried at least to bloody shadow him to see if he was worth picking off. Once again, he longed for his medallion. He had been an idiot to give that away. Better to have cut off his own bloody hand and offered that to Elayne as payment! Was the gholam there, in that darkness, somewhere?

There should have been toughs on the street. Cities were full of them. That was practically one of the bloody requirements for a city. A town hall, a few inns and a tavern, and several blunt-faced fellows whose only desire was to pound you into the mud and spend your coin on drink and women.

He passed a courtyard and headed through the Mason's Gate into the Inner City, the white archway almost seeming to glow, rain-slick in the phantom light of the clouded moon. Mat's quarterstaff knocked against the paving stones. The gate guards were huddled and quiet in their cloaks. Like statues, not men at all. The entire place felt like a tomb.

A ways past the gate, he passed an alleyway, and hesitated. He thought he could see a group of shadowy forms inside. Tall buildings rose on either side, grand Ogier masonry. A grunt sounded from inside the alleyway.

"A robbery?" Mat said with relief.

A hulking figure looked back out of the alleyway. Moonlight revealed a fellow with dark eyes and a long cloak. He seemed stunned to find Mat standing there. He pointed with a thick-fingered hand, and three of his companions made for Mat.

Mat relaxed, wiping his brow free of rainwater. So there were footpads out this night. What a relief. He had been jumping at nothing!

A thug swung his cudgel at Mat. Mat had worn the shortsword on the right side intentionally; the thug took the bait, assuming that Mat would move to draw the weapon.

Instead, Mat brought up the quarterstaff swiftly, snapping the butt against the man's leg. The footpad stumbled, and Mat swung into the man's head. The drizzle, which was nearly a proper rain by now, sprayed off the cutpurse as he fell, tripping one of his companions.

Mat stepped back and slammed the top of the quarterstaff down on the head of the tripping thug. He went down on top of his companion. The third man looked back toward his leader, who held to the collar of a gangly man Mat could barely make out in the shadows. Mat took the opportunity to leap over the small pile of unconscious thugs, swinging at the third man.

The footpad brought his cudgel up to protect his head, so Mat slammed his quarterstaff into the man's foot. He then swung the quarterstaff, knocking aside the third man's weak parry, and dropped him with a blow to the face.

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