Agnith's Promise: The Vildecaz Talents, Book 3 (33 page)

BOOK: Agnith's Promise: The Vildecaz Talents, Book 3
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Giuynee
[Geeoo-EYE-nay] – Vildecaz Castle waiting-woman

 

Glade of Tsampaj
[Tsahm-PAHZH]  – semi-sacred clearing in the Vildecaz game preserve; in early spring filled with tsinwaj flowers

 

Gleimai of the Drowned World
[GLAY-my]  – juggler from Tirin-Dzur, Blaugrex’s sister

 

Godrienee
[Goh-dree-EI-nay]  – Dowager Empress of the Porzalk Empire

 

Golozath Oracle
[Goh-LOH-zahth]  – a powerful Oracle residing in a cave in the Valdishan Escarpment

 

Goptou
[Gohp-TOO]  – Fahnine city

 

Goptoun-satin
[Gohp-TOON]  – cloth from Goptou on Fah

 

Goriach [
GO-ree-ahtch]  – title for a Provincial Archmagistrate

 

Gnocarnaz
[Nyo-CAHR-nahz]  – trading town on the Boarthine Plateau

 

Greenleaf Moon
  – in the Fifth or Sixth month

 

Gremilvee
[Greh-MEEL-vay]  – large town in Porcaz near Tiumboj

 

gremmi bontaj
[GREHM-mee bohn-TAHJ] – obscenity roughly equivalent to fuck; significantly worse than bontaj alone

 

Guild of Boatwrights and Sailmakers
  – one of three international and intercontinental guilds; this one is centered in the Drowned World

 

Guild of Merchants and Traders
  – one of three international and intercontinental guilds; this one is centered on  Pomig

 

Guild of Scholars and Priests
  – one of three international and intercontinental guilds; centered in Fah’s Hidden City of Cynee

 

Guild of Rectification
  – founded by Somanee:  an international and intercontinental High Guild that maintains rates of exchange, standardizes weights and measures, and adjudicates all disputes in such matters; centered on Haverartbow.

 

guin
[GWEEN]  – womens’ underblouse, usually sheer with ornamented collar

 

Guinar, Moncaz
[GWEE-nahr, Mohn-CAHZ]  – one of Dom Guyon’s aliases

 

Guinee
[GWEE-nay]   – goddess of mists and fog; one of the children of Reonoj

 

Gunoj
[GOO-nohzh]  – capital city of Niegee

 

Guyon, Delionaj
[GOOEE-yon, Deh-lee-OH-nahzh]  – Yao of the Drowned World, and Doms’ estranged father

 

Guyon, Doms
[GOOEE-on, DOHMS] – Drowned World nobleman, troubador-stage-magician, and finder of the lost

 

Haorein-brocade
[HOW-rain]  – very rare cloth from Pomig

 

Haraj
[Hah-RAHZH]  – festival held around the Winter Solstice, usually in the middle of the Twelfth Month; one of the five yearly festivals

 

Hardach
[HAHR-datch]  – leader and betrayer of the Armies of Tsmai

 

Harro-aen
[HAHR-rohw-eyen]  – of or pertaining to Harro-ae

 

Havelon, Morcoz
[HAH-veh-lohn, MOHR-cohz]  – one of Kloveon’s couriers.

 

Haverartbin
[Hah-vehr-ART-bihn]  – of or pertaining to Haverartbow

 

Haverartbow
  – [
Hah
-vair-ART-boh]  – the First World, the largest continent on the Great World, west of the Drowned World and the Maestrich Ocean, east of Pomig and Theninzalk, in the southeast facing the Bazdalt Ocean

 

hedge-chickens
  – something like large quail

 

Hevomaj, The Stalwart [
HEY, voh-mahzh]  – god of the Boarth Range and the Valdishan Escarpment; grandson of Agnith, the second son of Tsoraj and a mortal woman

 

Heignith
[HAY-nyth]  – Banorin’s daughter

 

Herebarzit
[Heh-reh-BAHR-ziht]  – keeper of the Meadow-Stage House

 

Hevomaj Stream
[HEY-voh-mahj]  – runs in front of Vildecaz Castle to the River Dej

 

Hirc
[HEERK]  – the land controlled by a Hircar

 

Hircar
[Heer-KAHR]  – title of regional warlords in northern Theninzalk and Haverartbow territories

 

Hircar, The
  – elaborate travelers’ inn near Tiumboj

 

Hircaj
[Heer-KAHZH]  – the heir or approved successor of an established Hircar

 

Hircean
[Heer-KEYEN]  – of or pertaining to Hircars

 

Hirco
[Heer-KOH]  – a blood-relative of a Hircar

 

Hircolein
[Heer-koh-LINE]  – an in-law of a Hircar

 

Horbenech-bread
[HOR-behn-etch]  – special bread served to guests and at official feasts

 

Hovanthroee Bridge
[
Hoh
-vahn-THROW-ei]  – over the River Dej, connecting Otsinmohr to Vildecaz, about four leagues above Valdihovee, the largest of three such bridges

 

Howei, Krunn
[Hoh-WAY, KROON]  – city magician for Valdihovee

 

Hunters’ Moon
  – in the Eleventh or Twelfth month

 

Hunting Mists
  – late autumn regional festival in most northern Provinces of the Porzalk Empire, and semi-autonomous northern states

 

hupslan
[HOOPS -lahn] – standard male garment, similar to a Roman dalmatica, or a heavy, long-sleeved, ankle-length choir-robe

 

Hyacinth Moon
  – in the Third or Fourth Month, after the Crocus Moon

 

Hyneimoj, the Ineffable
[HIGH-nay-mohzh]  – goddess of mammals, hunting, games of chance, land-based storms, and going to war; the first daughter of Agnith, and mother of Hevomaj, among others, and twin to Analahor, the Inspirational

 

Ihntof
[IHN-tohf]  – the palace-master in the Svalen-Tu myth

 

Imperial College of Porzalk
  – the major university for the Porzalk Empire

 

Increasing Verdure
  – spring in the southern part of the Porzalk Empire, one of the five yearly festivals

 

ioraj
[YOH-rahzh]  – a gryphon-like creature, a winged feline with the head of a Gaz- owl.

 

irytex-wool
[ihr-EYE-tehks]  – soft, warm wool from an angora-like goat

 

Iseon
[Ih-SAY-ohn]  – god of the Boarthine Peninsula

 

Ixfeon
[Icks-FAY-ohn]  – god of reliability stubbornness, resolution, and fixity

 

jaem-cotton
[ZHEYEM]  – particularly soft cotton from the Zarzalk region of the Porzal Empire

 

jalai
[ZHAH-lie]  – caftan-like dressing-robe

 

Jaloin-geese
[Zhah-low-EEN]  – geese native to Pomig, prized for their rich, dark meat

 

Jampersi-Ayo
[Zhahm-PEHR-see EYE-oh]  – fortified northern market-town on Theninzalk

 

Janailee
[Zha-NEYE-ley) – a city in the Warinach Mountains

 

jeneie-fur
[ZHEH-nee-eye]  – all but water-proof fur from a semi-aquatic fox-like  creature native to Pomig

 

Jenmarach, Danyir
[Jen-MAHR-atch, Dahn-YEER]  – Provost Magsto of the Library of Duz Kinzyrach

 

Jenri-cordial
[ZHEN-ree]  – a very potent, twice-distilled berry cordial

 

Jenshaz
[ZHEHN-shaz]  – pony gelding

 

Jeth, Machrin
[JEHTH, MATCH-rihn]  – Vildecaz Castle guard officer

 

Jinoarthcaz
[Zhih-noh-AHRTH-cahz]  – ancient, legendary city on the west side of Theninzalk, now partially submerged

 

joahbi-knife
[zho-AH-bee]  – a hunter’s knife

 

joalliberries
[zhoh-ahl-LEE]  – something like a cross between blueberries and black raspberries

 

Jornisailaj, Ilmarti
[Zhohr-nih-SIGH-lahzh, Ihl-MAHR-tee]  – famous Ymiljesin Aym

 

kaimon-ink
[KAY-mohn]  – ink impervious to magic

 

kazelej-goat
{kah-ZEH-lehzh]  – long-haired northern goat from Haverartbow and Theninzalk

 

kazelej-wool
[kah-ZEH-lehzh]  – wool from a northern goat noted for warmth

 

Khalandriee tea
[Khah-lahn-DREE-yay]  – tea from the Khalandriee Mountains on Ymiljesai

 

Khalandriee Mountains
[Khah-lahn-DREE yay] – on Ymiljesai

 

Kingdom of Harro-ae
[HAHR-row-eye] – a client nation of the Porzalk Empire

 

Kingdom of Waniat
[Wahn-YAHT]  – northeast of the Porzalk Empire, usually on good terms with Porzalk

 

Kirath
[Kee-RAHTH]  – Porzalk Empire’s annual spring meeting of Provincial representatives, scheduled shortly after the time of the Vernal Equinox, in the Second or Third Month

 

Kloveon of Fauthsku
[Klo-VEY-on  FOWTH-skoo]  – Mirkal of Fauthsku

 

Knot of Vitiation
  – a magical metallic twine that reverses the magical properties of whatever it surrounds

 

Konemaz
[KOH-ney-mahz]  – messenger at The Blue Hound

 

Koriat, Lumiren
[ KOH-reyaht, Loo-MIH-rehn]  – wife of Hoftstan Ruch and Justice of Valdihovee

 

Kovat, Horeion
[KOH-vaht, Hoh-RAY-ohn]  – Porzalk Court magician

 

Kozareon Sea
[Koh-ZAH-
ray
-on]  – south-east of Theninzalk and fronting the Bazdalt Ocean

 

kuatiree
[kwa-TEE-rey]  – a spirit living in rivers and streams

 

Kuyumai
[Koo-YOU-my]  – seal-human species

 

Kylomotarch, the Forgettor
[Keye-loh-MOHT-artch]  – god of all things lost to the memory of people, dreams, fire, innundation, catastrophe, and extinction; one of the Six Founder Gods and patron of the Drowned World

 

Lachnath spring
[LATCH-nahth]  – a spring renowned for purity

 

Lagee
[LAH-gee}  – a village northeast of Jampersi-Ayo

 

lantern-fruit
  – like a cross between a pear and a persimmon; an autumnal

fruit

 

larnija
[lahr-NEE-zhah]  – night-shift

 

Last Day
  – the final day of the year, like First Day, not part of any month

 

League of Korzareon Cities
  – [Kohr-ZAH-
ray
-on]  – a mercantile federation of nine port cities in the south and south-east of Theninzalk, facing the Korzareon Sea.

 

Lenchmai, the Informer
[Lehntch-MY]  – god of knowledge, messages, information, records, cartography, and academia; one of the Six Founder Gods and patron of Ymiljesai

 

Lenj
[LEHNZH]  – a Firnal in the south-central section of the Porzalk Empire

 

Library of Buin Joam
[Boo-EEN ZHOH-ahm]  – major learning center in Tsorech Province

 

Library of Duz Kinzyrach
[KIHN-zeye-ratch]  – private college and book repository in Vildecaz

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