The Vildecaz Talents: The complete set of Vildecaz Stories including Nimuar's Loss, The Deceptive Oracle and Agnith's Promise (86 page)

BOOK: The Vildecaz Talents: The complete set of Vildecaz Stories including Nimuar's Loss, The Deceptive Oracle and Agnith's Promise
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Jampersi-Ayo
[Zhahm-PEHR-see EYE-oh]  – fortified northern market-town on Theninzalk

 

Janailee
[Zha-NEYE-ley) – a city in the Warinach Mountains

 

jeneie-fur
[ZHEH-nee-eye]  – all but water-proof fur from a semi-aquatic fox-like  creature native to Pomig

 

Jenmarach, Danyir
[Jen-MAHR-atch, Dahn-YEER]  – Provost Magsto of the Library of Duz Kinzyrach

 

Jenri-cordial
[ZHEN-ree]  – a very potent, twice-distilled berry cordial

 

Jenshaz
[ZHEHN-shaz]  – pony gelding

 

Jeth, Machrin
[JEHTH, MATCH-rihn]  – Vildecaz Castle guard officer

 

Jinoarthcaz
[Zhih-noh-AHRTH-cahz]  – ancient, legendary city on the west side of Theninzalk, now partially submerged

 

joahbi-knife
[zho-AH-bee]  – a hunter’s knife

 

joalliberries
[zhoh-ahl-LEE]  – something like a cross between blueberries and black raspberries

 

Jornisailaj, Ilmarti
[Zhohr-nih-SIGH-lahzh, Ihl-MAHR-tee]  – famous Ymiljesin Aym

 

kaimon-ink
[KAY-mohn]  – ink impervious to magic

 

kazelej-goat
{kah-ZEH-lehzh]  – long-haired northern goat from Haverartbow and Theninzalk

 

kazelej-wool
[kah-ZEH-lehzh]  – wool from a northern goat noted for warmth

 

Khalandriee tea
[Khah-lahn-DREE-yay]  – tea from the Khalandriee Mountains on Ymiljesai

 

Khalandriee Mountains
[Khah-lahn-DREE yay] – on Ymiljesai

 

Kingdom of Harro-ae
[HAHR-row-eye] – a client nation of the Porzalk Empire

 

Kingdom of Waniat
[Wahn-YAHT]  – northeast of the Porzalk Empire, usually on good terms with Porzalk

 

Kirath
[Kee-RAHTH]  – Porzalk Empire’s annual spring meeting of Provincial representatives, scheduled shortly after the time of the Vernal Equinox, in the Second or Third Month

 

Kloveon of Fauthsku
[Klo-VEY-on  FOWTH-skoo]  – Mirkal of Fauthsku

 

Knot of Vitiation
  – a magical metallic twine that reverses the magical properties of whatever it surrounds

 

Konemaz
[KOH-ney-mahz]  – messenger at The Blue Hound

 

Koriat, Lumiren
[ KOH-reyaht, Loo-MIH-rehn]  – wife of Hoftstan Ruch and Justice of Valdihovee

 

Kovat, Horeion
[KOH-vaht, Hoh-RAY-ohn]  – Porzalk Court magician

 

Kozareon Sea
[Koh-ZAH-
ray
-on]  – south-east of Theninzalk and fronting the Bazdalt Ocean

 

kuatiree
[kwa-TEE-rey]  – a spirit living in rivers and streams

 

Kuyumai
[Koo-YOU-my]  – seal-human species

 

Kylomotarch, the Forgettor
[Keye-loh-MOHT-artch]  – god of all things lost to the memory of people, dreams, fire, innundation, catastrophe, and extinction; one of the Six Founder Gods and patron of the Drowned World

 

Lachnath spring
[LATCH-nahth]  – a spring renowned for purity

 

Lagee
[LAH-gee}  – a village northeast of Jampersi-Ayo

 

lantern-fruit
  – like a cross between a pear and a persimmon; an autumnal

fruit

 

larnija
[lahr-NEE-zhah]  – night-shift

 

Last Day
  – the final day of the year, like First Day, not part of any month

 

League of Korzareon Cities
  – [Kohr-ZAH-
ray
-on]  – a mercantile federation of nine port cities in the south and south-east of Theninzalk, facing the Korzareon Sea.

 

Lenchmai, the Informer
[Lehntch-MY]  – god of knowledge, messages, information, records, cartography, and academia; one of the Six Founder Gods and patron of Ymiljesai

 

Lenj
[LEHNZH]  – a Firnal in the south-central section of the Porzalk Empire

 

Library of Buin Joam
[Boo-EEN ZHOH-ahm]  – major learning center in Tsorech Province

 

Library of Duz Kinzyrach
[KIHN-zeye-ratch]  – private college and book repository in Vildecaz

 

Limurgan-velvet
[Lee-MUHR-gahn]  - costly fabric from Limurj on Ymeljesai

 

Limurj
[Lee*MUHRZH]  – a city on Ymiljesai

 

Linthrovee Sea
[Lihn-THROH-vay]  – a sea in the Drowned World, noted for tricky waters

 

Liriz-Zai
[LEE-reez-Zeye]  – most westward island in The Tail

 

Locks of the Farmentij
[Fahr-MEN-tihzh]Rapids  – locks allowing water travel around the dangerous Farmentij Rapids

 

Loom,
The
– constellation on the ecliptic

 

Lorjoran, the Provider
[Lohr-ZHOH-rahn]  – god of planting, harvest, hunting, fishing, spices, herbs, kitchens, and cooking, the second son of the hermaphroditic sun and moon gods/goddesses Tahmei and Takzei.

 

Lost Times
  – the three or four centuries following the Cataclysm

 

Lymotaj
[LIE-moh-taj] Sea  – one of the most southerly of the Drowned World seas

 

machei-fruit
[MATCH-eye]  – a delicious, pulpy fruit similar to a cross between a honeydew melon and a strawberry; about the size of an orange

 

Maeshar of Otsinmohr
[MY-shahr of Oh-TSIHN-more] – Riast’s cousin and governor of Otsinmohr Province, immediately across the River Dej from Vildicaz

 

Maestrich Ocean
[MY-stritch]  – ocean between the Drowned World and Haverartbow

 

Magstee
[Mahg-STAY]  – title of high-ranking female wizards, magicians, and scholars

 

magstelee
[mahg-STEH-lay]  – female life-partner

 

magstelon
[mahg-STEH-lohn]  – male life-partner

 

Magsto
[MAHG-sto]  – title of high-ranking male wizards, magicians, and scholars

 

Magsto Atoreon
[Ah-toh-RAY-on]  – dean of instruction at a magical university

 

Magstogorin
[
Mahg
-stoh-GOH-rin]  – the most powerful magicians

 

Mai, Zenoch
[MY, ZEHN-otch]  – healing-magician for Vildecaz Castle and environs

 

maitsee
[MY-tsay]  – nature spirits, sprites

 

Malific Interference
  – legal definition of a serious, interfering spell, usually intending harm

 

Maoaz, Toujin-Rai
[MOW-ahz, TOO-zhihn-
Reye
] – Fahnine Ambassador to the Porzalk Emperor’s Court

 

Martsingoz
[Mahr-tsihn-GOHZ]  – old capital city of the Porzalk Empire, now a minor market-town in Tsorech Province

 

Mautsarej Ocean
[Maowt-SAHR-edge]  – northern, arctic ocean touching Theninzalk, the northernmost islands of the Drowned World, and the outer islands called the Crown of Ayo

 

Meadow-Stage House
  – a barge stage hostel on the River Dej

 

Meal Rite
  – ritual invocation before meals with family

 

Meal Rite for Visitors
  – ritual invocation before meals when guests are present

 

Meanaj, Dinenniet
[Mee-NAZH, Dih-nehn-EE-eht] &% present Magstee of the Agnitheon

 

Meilianoz
[May-lee-AHN-ohz]  – the architect of Tiumboj Castle, four hundred years ago

 

Merinex, Heijoz
[MEHR-ee-nehks, HEY-zhohz]  – Vildecaz Castle household magician of the Dyskeleoc School

 

Mindicaz
  – a small, independent Mirkalin between Cazboarth and the Kingdom of Waniat

 

Mindicaz, Ver
[MIHN-dee-cahz, VAIR] – Cook-Major of Vildecaz Castle

 

Minnaeto, Bangli
[Mihn-NEYE-toh, BAHN-glee]  – Aycar of the Palace of Zaroga-Jin

 

Mintrij
[MIHN-trihzh]  – god of rain; one of the children of Reonoj

 

Mirkal [
MIHR-kahl] – title of Porzalk Empire nobles of the third degree (slightly outranking a Duz)

 

Mirinkal
[MIHR-een-kal]  – children of a Mirkal

 

Mirkalin
[MIHR-kahl-in] – the estates of a Mirkal

 

Mirkalor
[MIHR-kahl-ohr]  – wife or husband of a Mirkal

 

Monianaj
[Moh-nee-AHN-azh]  – goddess of rivers and streams

 

moon-hounds
  – a Boarthine species of wild dog, similar to a coyote, but with a touch of jackal; valued for their fur.

 

Moricaz, Rakin
[MOHR-ee-cahz, RAH-kihn]  – Kloveon’s servant; a weather-witch

 

Mozh-cloth
  - a luminous, durable cloth from the Fanine city of Mozh

 

Mysinjrau
[Meye-SIHNZH-raow]  – hermaphroditic god/goddess of beauty, creative arts, esthetics, music, amity, self-indulgence, and excess

 

Nard-marten
  – a marten that lives in nard-needle trees

 

Nard-Marten, The
  – a disreputable travelers’ inn

 

nard-needle tree
  – a shaggy fir tree with odoriferous needles

 

Nach-boar
  – large game animal native to the Warinach Mountains

 

Neitrij
[NAY-trihzh]  – god of chance; one of the children of Reonoj

 

Nejoch
[NEHZH-ohtch] – groom at Vildecaz Castle

 

niedaj
[nee-EH-dahzh]  – the astral body of the dead  – not a ghost

 

Niegee
[Nee-EH-gey]  – the southern-most Province in the Porzalk Empire

 

Niegee-satin
  – from the southern Porzalk Province of Neigee

 

Night Priests of Ayon-Tur
[AY-on-Tuhr]  – a supposedly extinct Order from Ayo, dedicated to destruction and malice

 

Ninianee
[Nee-nee-AH-nay] –  Duzna of Vildecaz, elder daughter of Nimuar

 

Nimuar
[NIM-wahr] of Vildecaz  –  Duz of Vildecaz, father of Ninianee and Erianthee

 

Nyolach, the Unexpected
[Neye-OH-lahtch] – goddess of turns in fortune, good or ill, of privilege and rank, and of desperate circumstances; she is considered dangerously capricious; sister of Daj, and of Bandikrion, mother of Dandolmaj

 

Nyon, Alejantoz
[NEYE-ohn, Ah-leh-ZHAN-tohz]  – Porzalk Court magician

 

Nyth-root [
NEYETH]  – something like ginger

 

Nytral
  – Vlidecazin horse

 

Ojenthee
[Oh-ZHEHN-they]  – goddess of autumn

 

Old Fox, The
  – disreputable Boarthine inn

BOOK: The Vildecaz Talents: The complete set of Vildecaz Stories including Nimuar's Loss, The Deceptive Oracle and Agnith's Promise
5.87Mb size Format: txt, pdf, ePub
ads

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