Read Voyage of the Moonstone Online
Authors: Joe Dever
Tags: #Fiction, #Fantasy, #Lone Wolf, #Magnamund
[5] These bonuses are
not
cumulative.
[6] ‘Valiance’ is also effective against magical creatures.
There will be occasions during your adventure when you will have to fight an enemy. The enemy's
COMBAT SKILL
and
ENDURANCE
points are given in the text. Your aim in the combat is to kill the enemy by reducing his
ENDURANCE
points to zero while losing as few
ENDURANCE
points as possible yourself.
At the start of a combat, enter your own and the enemy's
ENDURANCE
points in the appropriate boxes on the Combat Record section of your
Action Chart
.
The sequence for combat is as follows:
This process of combat continues until the
ENDURANCE
points of either your enemy or yourself are reduced to zero or below, at which point that combatant is declared dead. If you are declared dead, the adventure is over. If the enemy is dead, you can proceed but with your
ENDURANCE
points possibly reduced.
A
summary of Combat Rules
appears in the back of this book.
During your adventure you may be given the chance to evade combat. If you have already engaged in a round of combat and decide to evade, calculate the combat for that round in the usual manner. All points lost by the enemy as a result of that round are ignored, and you make your escape. Only
you
may lose
ENDURANCE
points during that round (such is the risk of turning tail and running away during combat!). You may only evade if the text of the particular section allows you to do so.
The following table is a guide to the ranks and titles you can achieve at each stage of your journey along the road of Kai Grand Mastership. As you successfully complete each adventure in the
New Order
series, you will gain an additional Grand Master Discipline and progress towards the pinnacle of Kai perfection — to become a Kai Supreme Master.
[7] It is unclear why a New Order Grand Master becomes a Supreme Master by mastering only 15 of the 16 Grand Master Disciplines. It is also unclear why New Order Grand Masters must master four extra Disciplines in order to receive the same improvements to their Disciplines as Lone Wolf did with fewer.
As you rise through the higher levels of Grand Mastery you will find that your Disciplines will steadily improve. The nature of these additional improvements and how they affect your existing Disciplines will be noted in the Improved Disciplines section of future
Lone Wolf New Order
series books.
You are about to embark upon the first stage of an essential mission to return the fabled Moonstone of the Shianti to its creators.
Some of the material items that you will encounter during your quest will be of use to you, while others may be red herrings of no real value at all. If you discover items, be selective in what you choose to keep.
Pick your four Disciplines with care for a wise choice will enable any player to complete the quest, no matter how weak their initial
COMBAT SKILL
and
ENDURANCE
scores may be. Successful completion of previous
Lone Wolf
adventures (Books 1–20) is not essential for the completion of this
New Order
adventure.
May the light of the Gods Kai and Ishir guide you during your vital quest.
For Sommerlund and the Kai!
‘Understand that your mission must be conducted with the utmost secrecy to ensure its success,’ says Lone Wolf, fixing you with his steely gaze. You nod your head in acknowledgement and watch with growing anticipation as the Supreme Master of the Kai rises from his throne and moves silently across the polished stone floor of his magnificent vault. From a concealed safe in the granite wall he removes a seemingly plain leather satchel which he unbuckles and holds open, inviting your inspection. Nestled within lies the legendary Moonstone, surrounded by a shimmering halo of golden light.
‘The inner lining of this bag is woven from strands of fine-spun korlinium,’ says Lone Wolf, as he carefully buckles the satchel's leather flap.
‘The mineral will hide the Moonstone's powerful energies, especially from those who have no need to rely solely upon their eyesight to detect its power.’
He offers you the satchel and you accept it with trembling hands. Yet the moment you touch the bag you feel all your anxieties suddenly vanish and the natural air of calm confidence, for which you are noted among your brother Kai, swiftly returns. (Record the Moonstone on your
Action Chart
as a Special Item. You carry it slung over your shoulder in its leather satchel.) Lone Wolf informs you that you are to journey 2,000 miles to Elzian — the principal city of the jungle realm of Dessi. There you are to seek out Lord Rimoah at the Tower of Truth. He will assist your onward passage to the Isle of Lorn. In the interests of secrecy, Rimoah is the only other person who knows about your mission. Lone Wolf has arranged for you to travel aboard a Sommlending trading ship, sailing out of Holmgard for Bisutan by way of Barrakeesh. You will be met in Barrakeesh by Lord-lieutenant Fernant, the Sommlending envoy to Vassagonia, who will join you on the voyage to Bisutan where his rank and reputation will help speed the final leg of your journey to Elzian. To allay suspicion you will travel in the guise of a Kai journeyman. At the same time, as you embark upon your long voyage south, so Lone Wolf will leave the monastery aboard the skyship
Cloud-dancer
and journey to distant Lencia, in the far west of Magnamund. He shall carry with him a replica of the Moonstone to draw away the attention of any who would seek to thwart your true quest.
Upon concluding your briefing, Lone Wolf orders you to go to your quarters and rest. You are to return to the vault at midnight in full readiness to begin the mission.
You usher the marines into your room and lock the door to prevent the tavern-keeper from entering. Then, one by one, you leave by the window and climb up onto the roof. Hidden by the darkness and by a low parapet wall which encircles the tavern's upper floor, you stay here and observe as more than a hundred City Guardsmen round up all the foreign merchants and crewmen who are lodging at the quayside taverns. These innocent men are then made to form a long column before they are marched away towards the Funtal's castle. When dawn breaks over the harbour, this normally busy trading centre is unusually quiet. The only people you can see going about their business are native Bir Rabalonians.
When you can no longer see any City Guardsmen in the harbour, you re-enter the tavern and hurry down to the taproom. Here you find Kol, the Casiornian merchant, enjoying a large plateful of meat and cheese. With a wide grin he tells you that he has spent a very comfortable night hiding in the kitchen cellar.
You utter the words of the Brotherhood Spell
Lightning Hand
and extend your right fist towards the onrushing creature. A tingle runs down your arm and a burst of blue-white light illuminates the surrounding jungle when a bolt of energy leaps from your hand and arcs towards the creature's chest. The bolt strikes, and the Deathstalker's mate shrieks as it burns deep into her shoulder. She falters but she does not abandon her attack, and quickly you raise your weapon in readiness to receive it.