Read Wielder: Apprentice: Book 1 of Lady Shey's Story (The Wielder Cycle) Online
Authors: Mark E Tyson
Tags: #epic fantasy
As always, if you would like to ask me a question or contact me, my email is
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MET November-2014
Adracoria
- Future Southernmost Trigothian kingdom. Ruled by the Adrac family.
Ageanna
- God, creator of drakes and dragonkind.
Akros
- Mysterous agent of Enowene’s spy ring. His loyalties are ambiguous.
Amalease Stone
- Stone used to gain entry into the gates of Draegodor. It is located on Mount Urieus.
Amar
- Race of high men from Lux Amarou. First creation of Fawlsbane Vex.
Anisport
-
Largest port city of Denogia, across the Great Sea.
Arasyth/Sythia
- Future Trigothian kingdom between Adracoria and Ardenia, Host to the Great Sythian Forest. Ruled by the Arasyth family.
Arbella-
Paternal grandmother of Sheyna Namear.
Ardenia
- Future Northernmost Trigothian kingdom. Ruled by the Arden family.
Arillian Elves
- High elves from the Isle of Arill. They migrated to the isle of Arillia at the end of the first age after their forests became grasslands and the area now known as Ishrak had become cursed. They are the fairest of elves and most elegant.
Are’dune
- Race of men who can trace their origins to Lux Amarou and the Amar but are not considered truly high men.
Ascendic Root
- A potent root made into a tea and drank. It relieves pain depending on the dose. Higher dose causes euphoria. Weak tea relieves the minor pain of headaches, etc., while strong tea relieves severe pain.
Basillian
- One of the
great port cities in the kingdom of Symboria. Basillain is located in Northern Symboria, south of Seabrey. Due to disputes and treaties, Basillain is the port city in the north for trade with Adracoria. Seabrey is the northern port city for trade with both Ardenia and Sythia.
Bittering Tea
- A strong brew made from the grinding of the bittering bean. It has a distinct aroma and is usually consumed in the morning as a stimulant.
Broodlord
- Common name given to a dragon knight with high ranking. (A brood is a family of something. A broodlord would be a high member of a family or lord of the brood.)
Brynna
-
An Arillian, elf maiden, healer. She is the eldest daughter of Erinthill, and Ianthill’s niece. She resides on the Isle of Doom (Rugania).
By’temog
-
The largest city of Ishrak, the kingdom’s capital city.
Celestine
- The only daughter of Enowene. The woman Sheyna knows in her memories as her mother.
Chamber of the Ancients
-
An ancient room in the citadel of Rugania (the Isle of Doom) where youthful wielders take part in magical trials. It is also a place to cure essence sickness if necessary.
Darovan
- Island continent southwest of the tip of Adracoria where some of the elves of old migrated. Home to the Siladil and Noradil elves.
Delanora/Delanorasylva
- Dragon-speak name for Shadesilver.
Denosia
- Mysterious kingdom on the continent across the Great Ocean.
Draegodor
(
Dray-go-door
)
- The city of red. Home of the dragons not in exile nestled deep in the Jagged Mountains.
Dragon Claw
- Parrying sword (dagger) of a dragon knight. Not actually a dragon claw but made of metal.
Dragon Fang
- Sword of a dragon knight. Not actually a dragon fang but made of metal.
Dragon Knight
- Men, elves, dwarves, and scarovs who have chosen, or have been chosen by the dragons, to serve as knight protectors of the dragon realm.
Dramyd
(
Draw-mid
)
- Winged creature created from drake eggs.
Drasmyd Duil
(
Draws-mid Do-ill
)
- Shapeshifters. They are cunning and deadly. They usually lead packs of Dramyds. They are also known as Shadow Lurkers.
Duil Clan
-
Clan of dragonkind.
Eckard
- Head of the household at the Tower of Morgoran.
Endil
- (Foreshome) Home city of the wood elves (Sylvan, Eridil) located deep in the Great Sythian Forest.
Enowene
(
IN-O-ween
)
- Arillian elf and younger sister of Ianthill and Erinthill.
Eridil
- Elven name for wood or Sylvan elves. They are the only race of elves that did not migrate; instead, they made their home in Endil (Foreshome), where they still remain. They are shorter than Arillian elves and have slightly darker skin, but are still considered fair and wise.
Erinthill
- Arillian elf and
fraternal twin sister of Ianthill, mother of Brynna.
Essence Sickness
- An illness caused by the unskilled use of drawing essence for magical purposes. It usually occurs to first-time wielders who have yet to be trained. It does not always occur, however, if the wielder discovers he can draw essence as a child (before puberty). The illness is characterized by wild mood swings, delusions of grandeur, and eventually insanity. If left untreated the wielder will be cut off from the ability to wield forever. Wielders afflicted with essence sickness often speak uncharacteristically of themselves, and say things they would never say otherwise.
Fawlsbane Vex
- God, co-creator of the world and father of the gods. Husband of Loracia, Goddess of Life.
Gondrial
- First apprentice to Ianthill.
Ianthill
(
E-un-thill
)
- Member of the holy trine (first trine) representing elves, Xeian, and Breannan. (Favors ruling with compassion, kindness, and a people’s majority.)
Imprints/Imprinting
- The act of putting matching images, etc., magically into skin. Some cultures do this to signify marriage in which the imprints serve where gold or other precious metals made into rings might serve in other cultures.
Ishrak
- Northern kingdom bordering Symboria, the Jagged Mountains, and Ardenia.
Jungle Elves
- See Noradil.
Kerad
- Powerful cleric of Loracia currently serving in the Vale of Morgoran and therefore serving Morgoran.
King Amarantus
- Lord and ruler of the dragons of Draegodor.
Kragodor
-
The black city. Nestled in the treacherous Mountains of Madness in Ishrak.
Kyrie
-
Mysterious, sometimes-companion of Lady Shey. He is a Kylerie elf, which is an elf about half the size of an Arillian Elf. He loves danger and intrigue. His strange habit of showing up when events go wrong drives some people to wonder where his allegiances lie.
Loracia
(
LORE-race-E-uh
)
- Goddess of life and mother of the gods.
Lora Daine
-
(lora dane) (dragon stone) Stone of the dragons and dragon knights used for communication between dragons and their dragon knights over long distances. Depending on the size and magic of the stone, it can send small parties instantly across short distances. It can also sometimes be used to send its user back and forth between stones over greater distances.
Lux Amarou
- Continent in the northwest formerly inhabited by the Amar, (high men). The oldest cities of man are on Lux Amarou, but they are all in ruins now and inhabited by the ghosts of the dead.
Lux Enor
- Capital of the west. Home city-state of the highlord. The highlord rules over all of Trigothia, Symboria, and Ishrak.
Mindwielder/Mindwielding
-
Sometimes referred to as mentalism, this is what people who can use magic of the mind, with or without drawing essence, are called. One difference between a mindwielder and a wielder is that mindwielders possess the ability to talk to each other mentally (telepathy).
Morgoran
- Member of the holy trine (first trine) representing man and Fawlsbane Vex. He is reputed to be the most powerful wielder who has ever lived. (Favors balance in ruling.)
Mount Aroanian
-
A mountain peak in the Mountains of Madness of Ishrak.
Mount Urieus
-
A mountain peak in the Jagged Mountains where people are sent to wait for permission from the dragons to enter into Draegodor.
Myradon
- The first and most powerful gold dragon created by Fawlsbane Vex. He guards the ethereal gates of Venifyre.
Naneden
(
Na-NEED-den
)
- A boy of Symborian ancestry.
Nine Cards
-
A simple card game enjoyed primarily in Symboria as well as parts of the Trigothian kingdoms.
Noanas
- A noble race of high dwarf.
Noradil
- Elven name for the shadow or jungle elves of Darovan. They migrated along with the Siladil but found the desert too open and sparse. They moved into the dense jungle of Darovan and started harvesting the plant life there to make poisons, medicines, and magical elixirs. Most apothecaries are Noradil.
Oberan (
Oh-ber-ann
)
-
First Dragon Knight of King Amarantus.
Rugania
- Island off the coast of Sythia, across the sea from Darovan. Also called the Isle of Doom, this is the place where wielders are trained by masters in the art of wielding. It is nicknamed the Isle of Doom because anyone trying to sneak on the isle without the wielders’ consent and preparation often died before they crossed the beaches.
Sand Elves
- See Siladil.
Scarovia
- Kingdom east of the Jagged Mountains, home of the Scarovs or Scarovians as some cultures call them.
Seabrey
-
Large port city in northern Symboria. Trade city of the north for the kingdoms of Ardenia and Sythia (see Basillain).
Shadow Elves
-See Noradil.
Shadow Lurker
- Pertains to a Drasmyd Duil. A nickname.
Siladil
- Elven name for the sand elves of Darovan. They migrated to Darovan and learned to live in the harsh desert conditions. They are notoriously hard to see while traveling across sand, and they can sink down into it as if they were submerging in water. They are fierce fighters and are almost impossible to defeat in the desert. They have darker, sun-kissed skin and light eyes. They are shorter than the Arillian elves and considered to be more primitive. They are extremely attuned to nature and can manipulate it’s considerable forces.
Sildariel
-
Stern matron, queen, and leader of the Sylvan elves of Endil.
Steban
-
First Dragon Knight of Charna (one of King Amarantus’ sisters
).
Symbor
- Capital city of the kingdom of Symboria.
Symboria
- Oldest kingdom of men on the continent proper, home to the race of men known as Are’dune, descendants of the Amar.
Tabac
-
The giant leaf of the tabac plant that is shredded, dried, and cured to fill a pipe.
Toborne
- Member of the holy trine (first trine) representing Ae’digaan and the Scarovs. Favors cut-throat politics and ruling by fear.)
The Archers of Endil
- Elven archers from the city of Endil (Foreshome) that have built a reputation as the most feared archers ever known. They are of the Eridil (Sylvan Elves) and have never known defeat.
The Great Sythian Forest
- Huge forest stretching the whole length of the coast of Sythia from north to south. It is the home of the Eridil, among other creatures.